Player Matchup

Merlin
Merlin
 
Merlin
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
arkeuzzjg
Neith
Level 16
God Stats
50W - 36L
1,368 SR
Queue Stats
127W - 118L
1,416 Elo+
Solo
Ra
Ra
kingofmaracuja
Ra
Level 26
God Stats
5W - 12L
1,346 SR
Queue Stats
85W - 165L
1,324 Elo+
Party 2
Bellona
Bellona
queijominas3321
Bellona
Level 6
God Stats
5W - 6L
1,500 SR
Queue Stats
33W - 52L
1,580 Elo+
Party 2
Set
Set
ray636slow
Set
Level 18
God Stats
12W - 20L
1,541 SR
Queue Stats
96W - 162L
1,423 Elo+
Party 2
Team Averages
Level 26
1,451 SR
1,449 Elo+

VS

Team Averages
Level 26
1,576 SR
1,336 Elo+
Izanami
Izanami
Capetao666
Izanami
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,220 Elo+
Party 1
Zeus
Zeus
ILucifer-2503
Zeus
Level 26
God Stats
18W - 13L
1,607 SR
Queue Stats
92W - 124L
1,380 Elo+
Solo
Ares
Ares
MaziMunhoz
Ares
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,360 Elo+
Party 1
Pele
Pele
Soukiler
Pele
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,360 Elo+
Party 1
Odin
Odin
veigar3813
Odin
Level 27
God Stats
1W - 1L
1,775 SR
Queue Stats
2W - 5L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
2 / 1 / 6
10,857
517
6,400
4,539
1,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
arkeuzzjg
Neith
17
9 / 4 / 8
11,576
551
19,614
14,214
5,681
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
3 / 0 / 8
9,342
445
6,816
7,158
4,073
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
0 / 2 / 1
10,100
481
4,330
11,736
7,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
5 / 1 / 3
12,226
582
9,079
16,970
7,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Capetao666
Izanami
11
3 / 2 / 0
8,325
396
3,823
6,223
1,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
3 / 2 / 1
9,435
449
6,000
11,054
4,857
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 5 / 4
9,170
437
4,228
17,979
13,527
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Pele
13
2 / 9 / 1
8,693
414
6,456
19,458
6,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
0 / 1 / 2
9,194
438
4,650
13,670
15,738
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
19
Kills
8
8
Deaths
19
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
1
6
5
L
Izanami
Capetao666
Izanami
3
2
0
1.5
L
3
2
1
1.75
L
0
5
4
0.4
L
Pele
2
9
1
0.28
W
Neith
arkeuzzjg
Neith
9
4
8
3.25
W
3
0
8
7
W
0
2
1
0.25
W
5
1
3
6.5
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,239
Damage
25,157
54,617
Taken
68,384
26,168
Mitigated
42,566
19,531
Healing
18,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
6,400
645
0
980
4,539
1,449
3,917
1,514
3,025
52,944
0
L
Izanami
Capetao666
Izanami
3,823
2,238
0
2,077
6,223
1,856
410
1,317
4,612
0
41,253
L
6,000
680
0
5,051
11,054
4,857
0
2,326
8,386
50,093
0
L
4,228
335
0
3,260
17,979
13,527
447
3,767
13,727
21,591
0
L
Pele
6,456
1,514
0
3,562
19,458
6,588
0
3,672
15,468
0
53,590
W
Neith
arkeuzzjg
Neith
19,614
7,131
0
3,769
14,214
5,681
5,634
3,102
11,112
0
80,525
W
6,816
685
1,267
1,574
7,158
4,073
660
1,919
5,239
23,173
0
W
4,330
1,962
0
3,339
11,736
7,143
2,790
1,598
10,138
0
38,601
W
9,079
4,865
0
8,602
16,970
7,822
314
2,095
14,875
0
109,832
L
4,650
1,887
0
4,357
13,670
15,738
576
1,342
12,212
0
41,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,101
Gold Earned
44,817
478
Minions Killed
354
0
Camps Cleared
0
1,915,079
Distance Traveled
1,666,460
19
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,857
517
103
5
0
398,365
6
L
Izanami
8,325
396
79
4
0
220,091
0
L
Zeus
9,435
449
77
4
0
354,751
0
L
Ares
9,170
437
29
1
0
363,772
0
L
Pele
8,693
414
87
4
0
324,374
0
W
Neith
11,576
551
116
6
0
375,445
9
W
Ra
9,342
445
32
2
0
391,160
1
W
Bellona
10,100
481
69
3
0
339,439
2
W
Set
12,226
582
158
8
0
410,670
1
L
Odin
9,194
438
82
4
0
403,472
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role