Player Matchup

Ymir
Ymir
 
Ymir
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
 
Scylla
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Illtellhughwhat
Anubis
Level 69
God Stats
7W - 4L
1,738 SR
Queue Stats
56W - 56L
1,679 Elo+
Solo
Susano
Susano
Lohers
Susano
Level 154
God Stats
14W - 8L
1,702 SR
Queue Stats
158W - 154L
1,504 Elo+
Party 2
Team Averages
Level 115
1,588 SR
1,537 Elo+

VS

Team Averages
Level 123
1,685 SR
1,494 Elo+
Scylla
Scylla
EDM Eternal
Scylla
Level 160
God Stats
13W - 9L
1,719 SR
Queue Stats
469W - 453L
1,537 Elo+
Solo
Achilles
Achilles
PoohBear19
Achilles
Level 81
God Stats
2W - 4L
1,469 SR
Queue Stats
265W - 262L
1,401 Elo+
Party 1
Sun Wukong
Sun Wukong
UGotSniped4264
Sun Wukong
Level 108
God Stats
32W - 13L
1,696 SR
Queue Stats
99W - 84L
1,522 Elo+
Party 1
Kukulkan
Kukulkan
jamdaroc
Kukulkan
Level 160
God Stats
95W - 94L
1,648 SR
Queue Stats
788W - 730L
1,568 Elo+
Solo
Artemis
Artemis
whatdakill
Artemis
Level 108
God Stats
5W - 4L
1,891 SR
Queue Stats
166W - 160L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
5 / 3 / 1
7,699
962
2,580
7,587
3,956
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anhur
 
Anhur
14
3 / 0 / 5
7,507
938
5,400
4,857
1,747
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Scylla
 
Scylla
13
1 / 1 / 4
6,949
869
3,595
3,085
1,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 1 / 4
7,695
962
3,129
6,067
2,653
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Susano
Lohers
Susano
12
1 / 1 / 5
6,390
799
4,011
4,675
3,273
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
8
1 / 2 / 0
5,359
670
766
1,512
414
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
PoohBear19
Achilles
13
4 / 3 / 1
7,043
880
4,605
7,643
4,220
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
UGotSniped4264
Sun Wukong
13
1 / 3 / 4
6,552
819
4,023
6,678
2,831
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kukulkan
jamdaroc
Kukulkan
10
0 / 2 / 3
5,725
716
4,348
3,403
1,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
whatdakill
Artemis
11
0 / 2 / 2
5,764
721
4,863
3,256
1,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
12
Kills
6
6
Deaths
12
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
3
1
1.83
W
Anhur
 
Anhur
3
0
5
5.5
W
Scylla
 
Scylla
1
1
4
3
L
Scylla
1
2
0
0.5
W
2
1
4
4
W
Susano
Lohers
Susano
1
1
5
3.5
L
Achilles
PoohBear19
Achilles
4
3
1
1.5
L
Sun Wukong
UGotSniped4264
Sun Wukong
1
3
4
1
L
Kukulkan
jamdaroc
Kukulkan
0
2
3
0.75
L
Artemis
whatdakill
Artemis
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,715
Damage
18,605
26,271
Taken
22,492
12,643
Mitigated
9,802
6,524
Healing
2,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,580
328
0
192
7,587
3,956
12
1,350
6,121
7,340
0
W
Anhur
 
Anhur
5,400
2,180
0
1,656
4,857
1,747
662
1,337
3,450
0
19,706
W
Scylla
 
Scylla
3,595
56
0
113
3,085
1,014
374
767
2,232
21,192
0
L
Scylla
766
191
0
0
1,512
414
0
1,056
420
4,073
0
W
3,129
181
129
3,836
6,067
2,653
1,036
771
5,256
30,281
0
W
Susano
Lohers
Susano
4,011
450
0
598
4,675
3,273
0
822
3,797
0
13,542
L
Achilles
PoohBear19
Achilles
4,605
189
0
1,476
7,643
4,220
1
1,681
5,840
0
16,191
L
Sun Wukong
UGotSniped4264
Sun Wukong
4,023
871
0
301
6,678
2,831
0
3,463
3,093
0
24,891
L
Kukulkan
jamdaroc
Kukulkan
4,348
197
0
0
3,403
1,041
0
1,136
2,183
15,297
0
L
Artemis
whatdakill
Artemis
4,863
2,288
0
461
3,256
1,296
0
1,940
1,316
0
16,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,240
Gold Earned
30,443
196
Minions Killed
164
9
Camps Cleared
3
836,484
Distance Traveled
628,295
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,699
962
16
2
0
179,839
2
W
Anhur
7,507
938
37
5
4
173,707
1
W
Scylla
6,949
869
40
5
0
144,684
3
L
Scylla
5,359
670
10
1
0
40,761
0
W
Anubis
7,695
962
79
10
5
156,812
3
W
Susano
6,390
799
24
3
0
181,442
4
L
Achilles
7,043
880
22
3
0
183,371
2
L
Sun Wukong
6,552
819
67
8
0
169,929
3
L
Kukulkan
5,725
716
29
4
0
129,749
1
L
Artemis
5,764
721
36
5
3
104,485
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role