Player Matchup

Discordia
Discordia
BackPakNinja
Discordia
Level 27
God Stats
53W - 45L
1,557 SR
Queue Stats
106W - 107L
1,436 Elo+
Solo
Sylvanus
Sylvanus
WormFoot
Sylvanus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,485 Elo+
Party 3
Mercury
Mercury
XYZDwisjsd
Mercury
Level 23
God Stats
27W - 14L
1,716 SR
Queue Stats
57W - 46L
1,615 Elo+
Solo
Nu Wa
Nu Wa
YaraelPoof
Nu Wa
Level 117
God Stats
17W - 16L
1,473 SR
Queue Stats
105W - 103L
1,519 Elo+
Party 3
Apollo
Apollo
diresharkdrake
Apollo
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 37L
1,383 Elo+
Solo
Team Averages
Level 40
1,549 SR
1,488 Elo+

VS

Team Averages
Level 45
1,532 SR
1,642 Elo+
Ares
Ares
CommanderKuni
Ares
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 49L
1,522 Elo+
Solo
Pele
Pele
NaNaBK2667
Pele
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
VampireJulah
Aphrodite
Level 160
God Stats
1W - 1L
1,660 SR
Queue Stats
164W - 160L
1,577 Elo+
Party 2
Neith
Neith
iAlekc
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,806 Elo+
Party 1
Anhur
Anhur
xRaff
Anhur
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,806 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BackPakNinja
Discordia
16
1 / 2 / 1
10,546
527
11,777
8,725
4,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
WormFoot
Sylvanus
14
3 / 2 / 11
10,719
536
9,058
17,751
17,499
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mercury
XYZDwisjsd
Mercury
20
14 / 2 / 4
13,674
684
16,966
14,081
5,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
19
9 / 2 / 7
12,509
625
20,489
10,667
4,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
1 / 7 / 5
8,696
435
3,641
12,357
3,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 11 / 2
7,074
354
5,596
24,939
15,217
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
0 / 5 / 0
6,825
341
105
8,554
2,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
VampireJulah
Aphrodite
14
6 / 5 / 4
9,637
482
6,763
14,934
9,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
iAlekc
Neith
16
2 / 5 / 3
9,663
483
6,909
14,054
5,375
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anhur
xRaff
Anhur
18
6 / 4 / 7
11,099
555
17,376
18,547
6,257
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
30
28
Kills
14
15
Deaths
30
28
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Discordia
BackPakNinja
Discordia
1
2
1
0.75
L
0
11
2
0.09
L
0
5
0
0
L
Aphrodite
VampireJulah
Aphrodite
6
5
4
1.6
W
Sylvanus
WormFoot
Sylvanus
3
2
11
4.25
W
Mercury
XYZDwisjsd
Mercury
14
2
4
8
W
Nu Wa
9
2
7
6.25
W
1
7
5
0.5
L
Neith
iAlekc
Neith
2
5
3
0.7
L
Anhur
xRaff
Anhur
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,931
Damage
36,749
63,581
Taken
81,028
36,483
Mitigated
38,801
14,025
Healing
22,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BackPakNinja
Discordia
11,777
826
174
3,285
8,725
4,796
2,522
1,885
6,760
71,448
0
L
5,596
540
0
45
24,939
15,217
301
14,055
10,219
23,053
0
L
105
57
0
672
8,554
2,289
437
2,234
6,174
0
13,157
L
Aphrodite
VampireJulah
Aphrodite
6,763
60
6,146
8,087
14,934
9,663
0
6,854
7,883
27,292
0
W
Sylvanus
WormFoot
Sylvanus
9,058
2,777
1,526
4,975
17,751
17,499
503
3,746
13,719
27,133
0
W
Mercury
XYZDwisjsd
Mercury
16,966
8,324
0
0
14,081
5,835
969
1,038
12,955
0
120,933
W
Nu Wa
20,489
3,551
0
2,143
10,667
4,584
4,123
2,518
8,075
98,716
0
W
3,641
1,735
202
1,720
12,357
3,769
3,617
2,514
9,713
0
25,132
L
Neith
iAlekc
Neith
6,909
1,552
0
3,576
14,054
5,375
75
8,266
5,632
0
55,286
L
Anhur
xRaff
Anhur
17,376
8,920
0
3,500
18,547
6,257
0
8,353
9,796
0
84,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,144
Gold Earned
44,298
563
Minions Killed
355
0
Camps Cleared
0
1,924,935
Distance Traveled
1,523,239
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,546
527
129
6
0
368,195
6
L
Ares
7,074
354
38
2
0
318,902
0
L
Pele
6,825
341
18
1
0
256,342
2
L
Aphrodite
9,637
482
55
3
0
277,859
0
W
Sylvanus
10,719
536
41
2
0
371,681
1
W
Mercury
13,674
684
199
10
0
456,572
10
W
Nu Wa
12,509
625
150
8
0
387,304
3
W
Apollo
8,696
435
44
2
0
341,183
0
L
Neith
9,663
483
97
5
0
316,507
0
L
Anhur
11,099
555
147
7
0
353,629
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role