Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
ObakaWins
Thor
Level 12
God Stats
2W - 6L
1,240 SR
Queue Stats
347W - 322L
1,479 Elo+
Solo
Kukulkan
Kukulkan
llllGoD-_-lllll
Kukulkan
Level 25
God Stats
7W - 2L
1,765 SR
Queue Stats
130W - 158L
1,450 Elo+
Party 2
Vamana
Vamana
llllTaK-_-lllll
Vamana
Level 26
God Stats
3W - 8L
1,258 SR
Queue Stats
141W - 168L
1,447 Elo+
Party 2
Chernobog
Chernobog
willaasss96
Chernobog
Level 29
God Stats
5W - 4L
1,581 SR
Queue Stats
106W - 113L
1,423 Elo+
Solo
Team Averages
Level 24
1,469 SR
1,460 Elo+

VS

Team Averages
Level 8
1,497 SR
1,332 Elo+
Thor
Thor
GuerreiroDMC
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Anubis
Anubis
MACHOVIRGIN
Anubis
Level 10
God Stats
2W - 4L
1,671 SR
Queue Stats
2W - 4L
1,517 Elo+
Party 3
Medusa
Medusa
RobinNude
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,517 Elo+
Party 3
Arachne
Arachne
hudsonpecorali
Arachne
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,130 Elo+
Party 1
Zeus
Zeus
stonedbracinho
Zeus
Level 6
God Stats
3W - 8L
1,313 SR
Queue Stats
6W - 14L
997 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
5
1 / 0 / 2
3,501
700
1,580
2,376
1,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thor
6
3 / 0 / 0
4,149
830
1,129
1,952
494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Kukulkan
6
1 / 0 / 2
3,942
788
1,585
1,758
449
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 0 / 0
3,844
769
984
2,069
953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
willaasss96
Chernobog
5
2 / 1 / 1
3,712
742
1,180
2,260
473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 0 / 0
2,668
534
0
325
60
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
3
1 / 3 / 0
2,961
592
801
1,858
389
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
RobinNude
Medusa
5
0 / 1 / 0
3,114
623
1,172
2,687
372
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

4
0 / 1 / 0
3,156
631
1,067
2,844
888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

5
0 / 3 / 0
3,177
635
1,145
2,952
711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
1
8
Kills
1
1
Deaths
8
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
0
2
2
L
0
0
0
0
L
Anubis
1
3
0
0.33
W
Thor
3
0
0
3
L
Medusa
RobinNude
Medusa
0
1
0
0
L
0
1
0
0
W
Kukulkan
1
0
2
2
W
1
0
0
1
L
0
3
0
0
W
Chernobog
willaasss96
Chernobog
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,458
Damage
4,185
10,415
Taken
10,666
3,676
Mitigated
2,420
3,212
Healing
2,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
1,580
328
0
503
2,376
1,307
0
546
1,830
8,440
0
L
0
0
0
66
325
60
0
0
325
0
1,058
L
Anubis
801
523
24
249
1,858
389
0
527
1,331
5,005
0
W
Thor
1,129
262
0
1,255
1,952
494
0
162
1,788
0
12,555
L
Medusa
RobinNude
Medusa
1,172
625
0
654
2,687
372
0
1,053
1,634
0
7,189
L
1,067
823
0
703
2,844
888
0
0
2,844
0
11,126
W
Kukulkan
1,585
142
0
0
1,758
449
96
882
746
13,617
0
W
984
644
0
698
2,069
953
549
0
2,069
0
16,377
L
1,145
336
0
530
2,952
711
162
1,585
1,367
8,705
0
W
Chernobog
willaasss96
Chernobog
1,180
637
0
756
2,260
473
0
224
2,036
0
9,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,148
Gold Earned
15,076
133
Minions Killed
70
0
Camps Cleared
0
475,673
Distance Traveled
434,717
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
3,501
700
15
3
0
96,047
0
L
Thor
2,668
534
4
1
0
66,334
0
L
Anubis
2,961
592
1
0
0
87,520
0
W
Thor
4,149
830
30
6
0
105,961
1
L
Medusa
3,114
623
17
3
0
101,241
0
L
Arachne
3,156
631
25
5
0
101,616
2
W
Kukulkan
3,942
788
26
5
0
95,672
0
W
Vamana
3,844
769
35
7
0
96,371
0
L
Zeus
3,177
635
23
5
0
78,006
1
W
Chernobog
3,712
742
27
5
0
81,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role