Player Matchup

Yemoja
Yemoja
CampingWoman
Yemoja
Level 6
God Stats
3W - 2L
1,384 SR
Queue Stats
24W - 28L
1,305 Elo+
Party 1
Anubis
Anubis
LilZakot
Anubis
Level 26
God Stats
39W - 46L
1,275 SR
Queue Stats
39W - 49L
1,176 Elo+
Party 1
Ullr
Ullr
Rwaoul
Ullr
Level 27
God Stats
10W - 2L
1,918 SR
Queue Stats
68W - 105L
1,339 Elo+
Party 1
Bellona
Bellona
Tjspanther
Bellona
Level 14
God Stats
7W - 4L
1,500 SR
Queue Stats
37W - 47L
1,261 Elo+
Solo
Loki
Loki
YungSloppy
Loki
Level 69
God Stats
73W - 86L
1,380 SR
Queue Stats
82W - 103L
1,335 Elo+
Party 1
Team Averages
Level 28
1,491 SR
1,283 Elo+

VS

Team Averages
Level 11
1,542 SR
1,359 Elo+
Thoth
Thoth
Slumplordx
Thoth
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
94W - 91L
1,383 Elo+
Solo
Ares
Ares
Stinky50317
Ares
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Apollo
Apollo
Tactic500
Apollo
Level 25
God Stats
4W - 2L
1,712 SR
Queue Stats
90W - 105L
1,303 Elo+
Solo
Nemesis
Nemesis
ciri96
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
gabi1034
Cerberus
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,109 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
1 / 5 / 7
8,569
428
1,630
9,612
6,199
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anubis
LilZakot
Anubis
17
13 / 0 / 5
11,746
587
17,290
8,634
3,702
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ullr
Rwaoul
Ullr
16
8 / 1 / 7
10,403
520
9,631
9,417
3,126
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
Tjspanther
Bellona
14
1 / 3 / 0
9,069
453
2,926
13,055
8,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
13 / 1 / 10
12,106
605
17,789
13,401
4,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
13
1 / 4 / 0
8,430
422
2,605
7,210
1,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 1 / 1
9,990
500
6,253
12,055
14,230
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
Tactic500
Apollo
14
4 / 8 / 2
9,010
451
9,713
14,895
4,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
ciri96
Nemesis
10
1 / 12 / 2
7,122
356
1,679
14,610
3,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
gabi1034
Cerberus
11
1 / 13 / 1
7,683
384
6,180
23,690
20,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
16
36
Kills
10
10
Deaths
38
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Yemoja
1
5
7
0.9
W
Anubis
LilZakot
Anubis
13
0
5
15.5
W
Ullr
Rwaoul
Ullr
8
1
7
11.5
L
Thoth
1
4
0
0.25
L
3
1
1
3.5
L
Apollo
Tactic500
Apollo
4
8
2
0.63
W
Bellona
Tjspanther
Bellona
1
3
0
0.33
W
13
1
10
18
L
Nemesis
ciri96
Nemesis
1
12
2
0.17
L
Cerberus
gabi1034
Cerberus
1
13
1
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,266
Damage
26,430
54,119
Taken
72,460
26,681
Mitigated
45,148
19,462
Healing
11,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
1,630
717
979
656
9,612
6,199
289
582
9,030
13,681
0
W
Anubis
LilZakot
Anubis
17,290
1,598
15
6,556
8,634
3,702
1,159
4,293
4,131
69,517
0
W
Ullr
Rwaoul
Ullr
9,631
5,048
138
3,904
9,417
3,126
2,237
1,792
7,625
0
67,429
L
Thoth
2,605
157
0
1,337
7,210
1,614
0
1,666
5,544
36,903
0
L
6,253
744
0
2,661
12,055
14,230
871
0
12,055
39,236
0
L
Apollo
Tactic500
Apollo
9,713
5,856
0
2,458
14,895
4,560
1,605
1,219
13,676
0
55,563
W
Bellona
Tjspanther
Bellona
2,926
504
0
3,905
13,055
8,731
0
4,494
8,561
0
33,738
W
17,789
6,468
0
3,309
13,401
4,923
1,806
4,106
9,095
0
89,373
L
Nemesis
ciri96
Nemesis
1,679
541
0
1,216
14,610
3,950
96
3,380
11,230
0
18,288
L
Cerberus
gabi1034
Cerberus
6,180
1,008
0
4,138
23,690
20,794
144
12,655
11,035
28,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,893
Gold Earned
42,235
411
Minions Killed
366
0
Camps Cleared
0
1,697,179
Distance Traveled
1,635,573
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,569
428
28
1
0
259,750
0
W
Anubis
11,746
587
121
6
0
358,042
1
W
Ullr
10,403
520
88
4
0
361,436
3
L
Thoth
8,430
422
85
4
0
285,309
2
L
Ares
9,990
500
90
5
0
342,636
0
L
Apollo
9,010
451
105
5
0
310,721
1
W
Bellona
9,069
453
71
4
0
334,241
0
W
Loki
12,106
605
103
5
0
383,710
5
L
Nemesis
7,122
356
32
2
0
402,441
7
L
Cerberus
7,683
384
54
3
0
294,466
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role