Player Matchup

Cthulhu
Cthulhu
Cajolic
Cthulhu
Level 5
God Stats
8W - 2L
1,581 SR
Queue Stats
13W - 11L
1,570 Elo+
Party 1
Hachiman
Hachiman
LitigationJack
Hachiman
Level 5
God Stats
9W - 8L
1,581 SR
Queue Stats
11W - 11L
1,570 Elo+
Party 1
Arachne
Arachne
MommyCow
Arachne
Level 5
God Stats
6W - 4L
1,581 SR
Queue Stats
16W - 21L
1,570 Elo+
Party 1
Sun Wukong
Sun Wukong
NovaStorm1
Sun Wukong
Level 18
God Stats
3W - 2L
1,395 SR
Queue Stats
70W - 52L
1,447 Elo+
Solo
Chang'e
Chang'e
bigbazungas
Chang'e
Level 62
God Stats
7W - 3L
1,581 SR
Queue Stats
18W - 12L
1,570 Elo+
Party 1
Team Averages
Level 19
1,544 SR
1,545 Elo+

VS

Team Averages
Level 17
1,572 SR
1,409 Elo+
Chiron
Chiron
ImpishBrew
Chiron
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
135W - 126L
1,566 Elo+
Party 3
Nemesis
Nemesis
JosukeHigashikat
Nemesis
Level 5
God Stats
1W - 2L
1,543 SR
Queue Stats
6W - 7L
1,255 Elo+
Solo
Xing Tian
Xing Tian
Kasinova414
Xing Tian
Level 24
God Stats
12W - 11L
1,591 SR
Queue Stats
88W - 82L
1,537 Elo+
Party 3
Neith
Neith
Pookiekins
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,254 Elo+
Party 2
Bellona
Bellona
ReallyRuve
Bellona
Level 25
God Stats
1W - 1L
1,727 SR
Queue Stats
4W - 6L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cajolic
Cthulhu
20
3 / 5 / 24
13,508
1,039
13,151
19,363
26,436
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
20
4 / 6 / 22
12,966
997
23,480
21,503
7,680
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Arachne
MommyCow
Arachne
20
15 / 2 / 16
16,105
1,239
24,462
16,163
9,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
NovaStorm1
Sun Wukong
20
7 / 4 / 21
13,620
1,048
18,820
22,677
23,388
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chang'e
bigbazungas
Chang'e
20
7 / 6 / 24
14,115
1,086
30,940
21,739
8,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

143

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ImpishBrew
Chiron
20
12 / 8 / 10
15,229
1,171
38,853
22,540
9,961
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
4 / 11 / 11
12,983
999
17,033
25,582
11,189
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
Kasinova414
Xing Tian
18
2 / 7 / 9
12,717
978
11,317
23,973
23,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
18
2 / 6 / 7
12,113
932
9,277
15,069
6,518
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
ReallyRuve
Bellona
20
3 / 4 / 17
13,443
1,034
18,219
30,533
27,117
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
77
36
Kills
23
23
Deaths
36
107
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Cajolic
Cthulhu
3
5
24
3
L
Chiron
ImpishBrew
Chiron
12
8
10
2.13
L
4
11
11
0.86
L
Xing Tian
Kasinova414
Xing Tian
2
7
9
0.93
W
Hachiman
4
6
22
2.5
W
Arachne
MommyCow
Arachne
15
2
16
11.5
W
Sun Wukong
NovaStorm1
Sun Wukong
7
4
21
4.38
L
Neith
2
6
7
0.92
L
Bellona
ReallyRuve
Bellona
3
4
17
2.88
W
Chang'e
bigbazungas
Chang'e
7
6
24
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,853
Damage
94,699
101,445
Taken
117,697
75,634
Mitigated
78,556
29,712
Healing
13,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Cajolic
Cthulhu
13,151
1,105
1,743
0
19,363
26,436
0
2,408
16,450
39,702
0
L
Chiron
ImpishBrew
Chiron
38,853
16,072
1,870
5,577
22,540
9,961
0
6,887
15,653
0
65,512
L
17,033
7,033
0
3,544
25,582
11,189
0
9,802
15,780
0
38,586
L
Xing Tian
Kasinova414
Xing Tian
11,317
560
0
976
23,973
23,771
0
8,435
15,538
21,894
0
W
Hachiman
23,480
13,080
0
1,934
21,503
7,680
0
2,754
18,049
0
44,403
W
Arachne
MommyCow
Arachne
24,462
17,662
0
4,740
16,163
9,877
0
2,176
13,987
0
41,146
W
Sun Wukong
NovaStorm1
Sun Wukong
18,820
4,554
0
39
22,677
23,388
0
1,099
21,282
0
33,357
L
Neith
9,277
3,197
0
1,086
15,069
6,518
0
7,031
8,038
0
33,193
L
Bellona
ReallyRuve
Bellona
18,219
3,654
0
240
30,533
27,117
0
11,936
18,597
0
48,998
W
Chang'e
bigbazungas
Chang'e
30,940
4,038
13,044
8,212
21,739
8,253
0
2,880
18,771
60,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,314
Gold Earned
66,485
257
Minions Killed
246
11
Camps Cleared
2
1,325,681
Distance Traveled
1,131,636
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,508
1,039
61
5
0
257,325
1
L
Chiron
15,229
1,171
64
5
0
255,682
1
L
Nemesis
12,983
999
45
3
1
234,491
4
L
Xing Tian
12,717
978
14
1
0
177,751
0
W
Hachiman
12,966
997
55
4
0
225,121
2
W
Arachne
16,105
1,239
20
2
8
305,462
3
W
Sun Wukong
13,620
1,048
48
4
1
295,535
0
L
Neith
12,113
932
63
5
0
180,115
0
L
Bellona
13,443
1,034
60
5
1
283,597
1
W
Chang'e
14,115
1,086
73
6
2
242,238
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role