Player Matchup

Jing Wei
Jing Wei
DaBasix
Jing Wei
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,377 Elo+
Party 1
Cerberus
Cerberus
DannyeIIow
Cerberus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 33L
1,393 Elo+
Party 1
Sol
Sol
Ms_Brax
Sol
Level 92
God Stats
13W - 5L
1,722 SR
Queue Stats
113W - 120L
1,393 Elo+
Solo
Team Averages
Level 82
1,574 SR
1,388 Elo+

VS

Team Averages
Level 60
1,318 SR
1,371 Elo+
Kuzenbo
Kuzenbo
ArtieCarrillo
Kuzenbo
Level 77
God Stats
7W - 8L
1,398 SR
Queue Stats
79W - 75L
1,507 Elo+
Party 2
Ah Puch
Ah Puch
FatRussian247
Ah Puch
Level 71
God Stats
4W - 4L
1,429 SR
Queue Stats
44W - 40L
1,438 Elo+
Party 2
Neith
Neith
SealedBarbecue0
Neith
Level 32
God Stats
1W - 3L
1,128 SR
Queue Stats
1W - 3L
1,168 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DaBasix
Jing Wei
13
2 / 6 / 6
9,010
644
7,425
13,648
5,193
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
DannyeIIow
Cerberus
13
5 / 4 / 3
9,961
712
9,530
17,933
16,390
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
13
3 / 1 / 6
9,441
674
11,168
10,526
4,355
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
13
4 / 5 / 5
10,483
749
6,236
20,045
29,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
14
5 / 2 / 4
10,101
722
15,269
7,883
2,760
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 3 / 7
9,268
662
10,700
8,502
2,977
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
27
10
Kills
11
11
Deaths
10
15
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
4
5
5
1.3
L
Jing Wei
DaBasix
Jing Wei
2
6
6
0.83
L
Cerberus
DannyeIIow
Cerberus
5
4
3
1.63
W
Ah Puch
5
2
4
3.5
L
Sol
3
1
6
6
W
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,123
Damage
32,205
42,107
Taken
36,430
25,938
Mitigated
35,555
10,288
Healing
8,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
6,236
2,003
323
5,667
20,045
29,818
243
9,269
10,776
17,651
0
L
Jing Wei
DaBasix
Jing Wei
7,425
5,727
0
4,054
13,648
5,193
342
6,911
6,737
0
33,456
L
Cerberus
DannyeIIow
Cerberus
9,530
1,068
341
3,058
17,933
16,390
0
9,521
8,412
25,518
0
W
Ah Puch
15,269
1,022
0
1,637
7,883
2,760
296
6,242
1,641
52,424
0
L
Sol
11,168
2,482
0
2,835
10,526
4,355
748
5,073
5,453
40,396
0
W
10,700
5,284
0
1,306
8,502
2,977
2,341
5,187
3,315
0
29,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,412
Gold Earned
29,852
189
Minions Killed
142
0
Camps Cleared
0
726,989
Distance Traveled
754,680
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,483
749
16
1
0
271,219
1
L
Jing Wei
9,010
644
71
5
0
249,150
0
L
Cerberus
9,961
712
45
3
0
249,518
0
W
Ah Puch
10,101
722
76
5
0
255,088
0
L
Sol
9,441
674
73
5
0
228,321
5
W
Neith
9,268
662
50
4
0
228,373
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role