Player Matchup

Vamana
Vamana
Barutas
Vamana
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,597 Elo+
Party 1
Thor
Thor
DWD4LIFE
Thor
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,597 Elo+
Party 1
Arachne
Arachne
FoxFace96
Arachne
Level 5
God Stats
0W - 4L
1,354 SR
Queue Stats
6W - 26L
908 Elo+
Party 2
Artemis
Artemis
RoseFarendryle91
Artemis
Level 5
God Stats
17W - 25L
1,157 SR
Queue Stats
19W - 38L
908 Elo+
Party 2
Merlin
Merlin
dasgdilasugdai
Merlin
Level 26
God Stats
0W - 3L
1,187 SR
Queue Stats
37W - 40L
1,424 Elo+
Solo
Team Averages
Level 13
1,340 SR
1,287 Elo+

VS

Team Averages
Level 16
1,413 SR
1,370 Elo+
He Bo
He Bo
Altipe
He Bo
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,773 Elo+
Solo
Kukulkan
Kukulkan
GalaxyKingJ
Kukulkan
Level 4
God Stats
3W - 1L
1,488 SR
Queue Stats
4W - 1L
1,459 Elo+
Solo
Apollo
Apollo
Gazuroth
Apollo
Level 6
God Stats
1W - 1L
1,310 SR
Queue Stats
4W - 10L
1,268 Elo+
Solo
Danzaburou
Danzaburou
Jordan6ECHO
Danzaburou
Level 27
God Stats
1W - 1L
1,269 SR
Queue Stats
24W - 30L
987 Elo+
Solo
Olorun
Olorun
Maryokutai
Olorun
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Barutas
Vamana
20
9 / 4 / 14
15,407
1,101
13,168
25,165
22,322
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thor
20
7 / 8 / 16
14,821
1,059
13,149
23,156
10,111
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
FoxFace96
Arachne
20
2 / 18 / 9
12,393
885
10,960
28,032
12,462
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
1 / 7 / 15
12,490
892
8,154
16,681
7,031
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
13 / 3 / 14
17,120
1,223
26,928
15,717
7,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

54

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Altipe
He Bo
20
10 / 5 / 18
15,001
1,072
18,389
12,832
4,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
GalaxyKingJ
Kukulkan
20
2 / 9 / 14
12,419
887
11,224
14,589
6,376
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Gazuroth
Apollo
20
14 / 9 / 15
16,670
1,191
28,966
18,478
7,454
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
Jordan6ECHO
Danzaburou
20
10 / 2 / 19
15,019
1,073
24,378
9,745
3,570
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
Maryokutai
Olorun
20
4 / 7 / 28
14,679
1,049
17,145
20,933
8,113
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
134
32
Kills
40
40
Deaths
32
68
Assists
94
Player
Kills
Deaths
Assists
KDA
W
He Bo
Altipe
He Bo
10
5
18
3.8
L
Vamana
Barutas
Vamana
9
4
14
4
L
Thor
7
8
16
1.88
L
Arachne
FoxFace96
Arachne
2
18
9
0.36
W
Kukulkan
GalaxyKingJ
Kukulkan
2
9
14
1
W
Apollo
Gazuroth
Apollo
14
9
15
2.39
W
Danzaburou
Jordan6ECHO
Danzaburou
10
2
19
9.75
W
Olorun
Maryokutai
Olorun
4
7
28
2.57
L
1
7
15
1.21
L
13
3
14
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,359
Damage
100,102
108,751
Taken
76,577
59,055
Mitigated
29,952
10,625
Healing
11,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Altipe
He Bo
18,389
1,928
0
0
12,832
4,439
0
4,959
7,873
51,641
0
L
Vamana
Barutas
Vamana
13,168
5,832
0
5,961
25,165
22,322
0
7,427
17,738
0
29,684
L
Thor
13,149
2,301
204
1,002
23,156
10,111
0
11,331
11,825
0
40,585
L
Arachne
FoxFace96
Arachne
10,960
7,146
0
993
28,032
12,462
0
12,462
15,570
0
22,372
W
Kukulkan
GalaxyKingJ
Kukulkan
11,224
2,294
0
0
14,589
6,376
0
1,380
13,209
21,769
0
W
Apollo
Gazuroth
Apollo
28,966
15,204
0
2,083
18,478
7,454
0
7,350
11,128
0
58,315
W
Danzaburou
Jordan6ECHO
Danzaburou
24,378
13,585
0
3,331
9,745
3,570
0
4,446
5,299
0
52,149
W
Olorun
Maryokutai
Olorun
17,145
5,876
1,243
4,676
20,933
8,113
0
8,793
12,140
36,122
0
L
8,154
3,919
0
340
16,681
7,031
0
9,370
7,311
6
22,094
L
26,928
1,157
65
2,060
15,717
7,129
0
6,168
9,549
70,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,231
Gold Earned
73,788
242
Minions Killed
273
3
Camps Cleared
4
1,136,859
Distance Traveled
922,885
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
15,001
1,072
95
7
0
215,502
2
L
Vamana
15,407
1,101
24
2
0
319,553
2
L
Thor
14,821
1,059
60
4
2
264,894
0
L
Arachne
12,393
885
34
2
0
178,804
0
W
Kukulkan
12,419
887
21
2
1
132,225
1
W
Apollo
16,670
1,191
68
5
2
175,368
1
W
Danzaburou
15,019
1,073
49
4
0
174,677
0
W
Olorun
14,679
1,049
40
3
1
225,113
0
L
Artemis
12,490
892
19
1
0
160,505
1
L
Merlin
17,120
1,223
105
8
1
213,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role