Player Matchup

Chaac
Chaac
Bronze III
RAYRAY90
Chaac
Bronze III
Level 83
God Stats
0W - 1L
1,183 SR
Queue Stats
34W - 47L
1,237 MMR
Solo
Kukulkan
Kukulkan
Gold III
SkumBagStone
Kukulkan
Gold III
Level 160
God Stats
1W - 2L
1,836 SR
Queue Stats
82W - 95L
1,340 MMR
Party 1
Artemis
Artemis
Gold III
Tez__300
Artemis
Gold III
Level 89
God Stats
19W - 14L
1,576 SR
Queue Stats
82W - 95L
1,340 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 111
1,532 SR
1,306 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 138
1,382 SR
1,222 MMR
Ra
Ra
Gold III
 
Ra
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Silver IV
HotOblivion
Cerberus
Silver IV
Level 108
God Stats
12W - 7L
1,435 SR
Queue Stats
68W - 79L
1,414 MMR
Solo
Bastet
Bastet
Silver V
SLAYER BONES
Bastet
Silver V
Level 149
God Stats
21W - 17L
1,212 SR
Queue Stats
101W - 150L
752 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
RAYRAY90
Chaac
17
1 / 6 / 5
12,408
591
13,605
21,787
23,510
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
SkumBagStone
Kukulkan
18
2 / 3 / 5
13,071
622
18,868
13,778
3,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
Tez__300
Artemis
17
6 / 6 / 2
13,933
663
13,983
14,294
3,203
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Morgan Le FayGilgameshAthenaDanzaburouAh Puch

VS

Bans
ZeusNeithHerculesChironCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
5 / 3 / 5
14,185
675
10,039
20,794
9,217
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
HotOblivion
Cerberus
19
5 / 2 / 10
15,618
744
14,834
25,092
27,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bastet
18
5 / 4 / 7
14,059
669
16,408
14,406
5,730
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
37
9
Kills
15
15
Deaths
9
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
3
5
2.5
W
Cerberus
HotOblivion
Cerberus
5
2
10
5
L
Chaac
RAYRAY90
Chaac
1
6
5
0.58
W
Bastet
5
4
7
2.13
L
Kukulkan
SkumBagStone
Kukulkan
2
3
5
1.5
L
Artemis
Tez__300
Artemis
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,456
Damage
41,281
49,859
Taken
60,292
29,768
Mitigated
42,808
11,400
Healing
25,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
10,039
295
6,141
8,387
20,794
9,217
1,007
6,294
14,500
76,486
0
W
Cerberus
HotOblivion
Cerberus
14,834
230
1,434
6,798
25,092
27,861
340
8,503
16,589
46,402
0
L
Chaac
RAYRAY90
Chaac
13,605
1,728
380
7,987
21,787
23,510
0
11,169
10,618
0
38,910
W
Bastet
16,408
4,008
1,028
1,670
14,406
5,730
1,928
4,071
10,335
0
50,819
L
Kukulkan
SkumBagStone
Kukulkan
18,868
985
0
1,783
13,778
3,055
0
6,258
7,520
92,487
0
L
Artemis
Tez__300
Artemis
13,983
8,075
0
1,250
14,294
3,203
0
7,446
6,848
0
48,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,412
Gold Earned
43,862
269
Minions Killed
274
0
Camps Cleared
0
1,045,879
Distance Traveled
1,127,918
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,185
675
131
6
0
364,755
0
W
Cerberus
15,618
744
78
4
0
354,650
0
L
Chaac
12,408
591
48
2
0
366,413
1
W
Bastet
14,059
669
65
3
0
408,513
0
L
Kukulkan
13,071
622
155
7
0
382,494
6
L
Artemis
13,933
663
66
3
0
296,972
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role