Player Matchup

Zeus
Zeus
Its Forsy
Zeus
Level 26
God Stats
7W - 14L
1,509 SR
Queue Stats
39W - 61L
1,714 Elo+
Party 2
Cthulhu
Cthulhu
RNS Demon
Cthulhu
Level 28
God Stats
1W - 6L
1,541 SR
Queue Stats
46W - 53L
1,380 Elo+
Party 2
Skadi
Skadi
SuperNova3801
Skadi
Level 18
God Stats
8W - 14L
1,526 SR
Queue Stats
23W - 29L
1,374 Elo+
Party 2
Team Averages
Level 24
1,525 SR
1,489 Elo+

VS

Team Averages
Level 40
1,433 SR
1,315 Elo+
Neith
Neith
KnownAsE-Tap
Neith
Level 16
God Stats
41W - 69L
1,353 SR
Queue Stats
41W - 69L
1,213 Elo+
Solo
Tsukuyomi
Tsukuyomi
Limits_YouTube
Tsukuyomi
Level 19
God Stats
14W - 7L
1,587 SR
Queue Stats
50W - 58L
1,283 Elo+
Party 1
Fafnir
Fafnir
militarymikey03
Fafnir
Level 85
God Stats
2W - 0L
1,360 SR
Queue Stats
134W - 126L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
2 / 6 / 0
7,887
607
5,872
8,832
2,547
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
RNS Demon
Cthulhu
11
1 / 5 / 2
8,303
639
4,560
12,538
5,426
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 4 / 1
7,370
567
4,358
6,044
1,667
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 11
8,814
678
4,082
3,507
1,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
Limits_YouTube
Tsukuyomi
14
11 / 3 / 2
10,043
773
11,563
8,957
3,886
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
2 / 0 / 11
9,003
693
4,484
9,223
12,005
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
3
Kills
14
15
Deaths
3
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Zeus
2
6
0
0.33
W
1
0
11
6.5
W
Tsukuyomi
Limits_YouTube
Tsukuyomi
11
3
2
4
L
Cthulhu
RNS Demon
Cthulhu
1
5
2
0.4
L
0
4
1
0.13
W
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,790
Damage
20,129
27,414
Taken
21,687
9,640
Mitigated
17,409
3,823
Healing
7,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
5,872
1,273
0
1,782
8,832
2,547
1,250
1,748
7,084
25,296
0
W
4,082
882
49
1,325
3,507
1,518
1,404
2,305
1,202
0
27,595
W
Tsukuyomi
Limits_YouTube
Tsukuyomi
11,563
3,603
0
2,712
8,957
3,886
1,047
4,370
4,587
0
36,157
L
Cthulhu
RNS Demon
Cthulhu
4,560
148
242
1,799
12,538
5,426
106
1,577
10,961
20,668
0
L
4,358
2,241
0
0
6,044
1,667
112
1,159
4,885
0
18,214
W
4,484
960
0
3,241
9,223
12,005
218
3,757
5,466
14,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,560
Gold Earned
27,860
118
Minions Killed
127
0
Camps Cleared
0
621,017
Distance Traveled
668,603
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,887
607
44
3
0
188,375
3
W
Neith
8,814
678
61
5
0
206,808
0
W
Tsukuyomi
10,043
773
48
4
0
236,766
0
L
Cthulhu
8,303
639
31
2
0
217,090
2
L
Skadi
7,370
567
43
3
0
215,552
4
W
Fafnir
9,003
693
18
1
0
225,029
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role