Player Matchup

Baron Samedi
Baron Samedi
RolexDreams22
Baron Samedi
Level 63
God Stats
7W - 5L
1,405 SR
Queue Stats
67W - 73L
1,404 Elo+
Party 2
Medusa
Medusa
cheddar240
Medusa
Level 81
God Stats
28W - 26L
1,354 SR
Queue Stats
118W - 111L
1,482 Elo+
Party 2
Merlin
Merlin
mmdecou311
Merlin
Level 135
God Stats
97W - 105L
1,494 SR
Queue Stats
507W - 593L
1,442 Elo+
Solo
Team Averages
Level 93
1,418 SR
1,442 Elo+

VS

Team Averages
Level 78
1,442 SR
1,424 Elo+
Tyr
Tyr
Ezbw123
Tyr
Level 84
God Stats
14W - 19L
1,442 SR
Queue Stats
302W - 354L
1,493 Elo+
Party 1
Chang'e
Chang'e
Lew 4L
Chang'e
Level 67
God Stats
9W - 8L
1,463 SR
Queue Stats
42W - 51L
1,377 Elo+
Party 1
Cupid
Cupid
TheKingofAsh
Cupid
Level 83
God Stats
4W - 10L
1,420 SR
Queue Stats
435W - 465L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
RolexDreams22
Baron Samedi
18
4 / 7 / 11
15,126
630
10,180
19,080
8,800
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
cheddar240
Medusa
20
14 / 6 / 10
17,960
748
22,951
20,918
9,527
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Merlin
mmdecou311
Merlin
20
7 / 4 / 15
16,761
698
21,629
14,129
6,862
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
18
5 / 7 / 8
14,927
622
21,074
28,561
32,587
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
Lew 4L
Chang'e
20
5 / 7 / 9
16,426
684
10,910
20,052
7,501
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
7 / 11 / 7
15,656
652
13,270
23,211
8,159
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
41
25
Kills
17
17
Deaths
25
36
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Tyr
5
7
8
1.29
L
Chang'e
Lew 4L
Chang'e
5
7
9
1.36
W
Baron Samedi
RolexDreams22
Baron Samedi
4
7
11
1.36
L
7
11
7
0.95
W
Medusa
cheddar240
Medusa
14
6
10
3.17
W
Merlin
mmdecou311
Merlin
7
4
15
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,760
Damage
45,254
54,127
Taken
71,824
25,189
Mitigated
48,247
11,613
Healing
20,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
21,074
1,695
0
4,661
28,561
32,587
497
10,852
17,709
0
51,845
L
Chang'e
Lew 4L
Chang'e
10,910
375
4,302
7,354
20,052
7,501
625
7,880
12,172
84,773
0
W
Baron Samedi
RolexDreams22
Baron Samedi
10,180
975
1,781
5,060
19,080
8,800
228
3,260
15,820
59,423
0
L
13,270
8,159
1,281
3,114
23,211
8,159
2,137
13,077
10,134
0
62,736
W
Medusa
cheddar240
Medusa
22,951
9,550
0
2,083
20,918
9,527
1,620
4,366
16,552
0
86,100
W
Merlin
mmdecou311
Merlin
21,629
778
307
2,382
14,129
6,862
1,917
3,284
10,845
75,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,847
Gold Earned
47,009
277
Minions Killed
245
0
Camps Cleared
0
1,094,837
Distance Traveled
1,215,087
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
14,927
622
50
2
0
445,903
2
L
Chang'e
16,426
684
120
5
0
408,964
0
W
Baron Samedi
15,126
630
77
3
0
330,467
4
L
Cupid
15,656
652
75
3
0
360,220
5
W
Medusa
17,960
748
109
5
0
434,605
1
W
Merlin
16,761
698
91
4
0
329,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role