Player Matchup

Geb
Geb
DxvisssVII
Geb
Level 107
God Stats
1W - 0L
1,549 SR
Queue Stats
7W - 10L
1,402 Elo+
Solo
Raijin
Raijin
FerHG2901 lml
Raijin
Level 141
God Stats
2W - 4L
1,240 SR
Queue Stats
207W - 235L
1,548 Elo+
Solo
Yemoja
Yemoja
Slushysaurus
Yemoja
Level 141
God Stats
1W - 0L
1,792 SR
Queue Stats
94W - 108L
1,560 Elo+
Solo
Cerberus
Cerberus
Wheaterville
Cerberus
Level 157
God Stats
27W - 18L
1,714 SR
Queue Stats
626W - 628L
1,602 Elo+
Solo
Skadi
Skadi
porta64
Skadi
Level 155
God Stats
4W - 4L
1,242 SR
Queue Stats
548W - 581L
1,544 Elo+
Solo
Team Averages
Level 140
1,507 SR
1,531 Elo+

VS

Team Averages
Level 137
1,402 SR
1,537 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Prid3TB
Fenrir
Level 145
God Stats
0W - 2L
1,308 SR
Queue Stats
81W - 79L
1,575 Elo+
Party 1
Apollo
Apollo
xDBDx HAWK
Apollo
Level 127
God Stats
0W - 2L
1,200 SR
Queue Stats
72W - 65L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 13
7,812
868
5,554
8,578
11,488
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

15
4 / 1 / 15
9,024
1,003
11,722
6,960
3,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
13
1 / 2 / 16
7,857
873
3,660
4,939
6,561
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
Wheaterville
Cerberus
15
4 / 1 / 17
9,155
1,017
10,124
13,344
13,554
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
porta64
Skadi
16
11 / 2 / 5
9,312
1,035
14,301
9,982
5,178
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
2 / 4 / 3
7,535
837
5,131
10,889
11,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Rama
 
Rama
14
2 / 5 / 4
7,258
806
6,708
13,552
4,861
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
 
Kuzenbo
10
0 / 3 / 4
6,212
690
4,330
9,994
10,748
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
Prid3TB
Fenrir
11
2 / 6 / 3
6,684
743
7,131
10,119
9,121
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
xDBDx HAWK
Apollo
13
2 / 4 / 4
7,134
793
6,175
9,155
6,903
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
26
22
Kills
8
8
Deaths
22
66
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
2
4
3
0.88
L
Rama
 
Rama
2
5
4
0.8
L
Kuzenbo
 
Kuzenbo
0
3
4
0.67
W
2
2
13
4.25
W
4
1
15
11.5
L
Fenrir
Prid3TB
Fenrir
2
6
3
0.58
W
Yemoja
1
2
16
4.5
W
Cerberus
Wheaterville
Cerberus
4
1
17
12.5
W
Skadi
porta64
Skadi
11
2
5
6.75
L
Apollo
xDBDx HAWK
Apollo
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,361
Damage
29,475
43,803
Taken
53,709
40,258
Mitigated
43,483
14,295
Healing
18,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
5,131
559
3,691
3,280
10,889
11,850
0
6,566
4,323
0
11,305
L
Rama
 
Rama
6,708
5,661
1,230
3,620
13,552
4,861
776
9,608
3,944
0
21,710
L
Kuzenbo
 
Kuzenbo
4,330
1,557
1,096
2,350
9,994
10,748
0
4,109
5,885
5,099
0
W
5,554
989
574
324
8,578
11,488
228
630
7,948
8,995
0
W
11,722
1,120
1,027
1,542
6,960
3,477
626
798
6,162
31,454
0
L
Fenrir
Prid3TB
Fenrir
7,131
1,413
239
566
10,119
9,121
120
5,639
4,480
0
11,408
W
Yemoja
3,660
934
5,845
466
4,939
6,561
773
519
4,420
7,760
0
W
Cerberus
Wheaterville
Cerberus
10,124
311
590
3,182
13,344
13,554
949
1,132
12,212
20,401
0
W
Skadi
porta64
Skadi
14,301
5,545
101
644
9,982
5,178
2,544
1,251
8,731
0
27,055
L
Apollo
xDBDx HAWK
Apollo
6,175
2,627
1,288
1,250
9,155
6,903
432
5,138
4,017
0
14,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,160
Gold Earned
34,823
104
Minions Killed
73
0
Camps Cleared
0
823,146
Distance Traveled
680,392
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,535
837
14
2
0
156,253
4
L
Rama
7,258
806
35
4
0
112,957
0
L
Kuzenbo
6,212
690
3
0
0
120,469
1
W
Geb
7,812
868
11
1
0
162,380
2
W
Raijin
9,024
1,003
34
4
0
156,337
1
L
Fenrir
6,684
743
4
0
0
141,660
0
W
Yemoja
7,857
873
11
1
0
171,863
0
W
Cerberus
9,155
1,017
14
2
0
174,931
0
W
Skadi
9,312
1,035
34
4
0
157,635
0
L
Apollo
7,134
793
17
2
0
149,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role