Player Matchup

Cthulhu
Cthulhu
GetShagged
Cthulhu
Level 14
God Stats
40W - 30L
1,638 SR
Queue Stats
223W - 201L
1,566 Elo+
Party 3
Medusa
Medusa
JeCarrySam
Medusa
Level 2
God Stats
9W - 3L
1,710 SR
Queue Stats
20W - 9L
1,691 Elo+
Party 2
Anubis
Anubis
Snacky69
Anubis
Level 26
God Stats
24W - 14L
1,695 SR
Queue Stats
202W - 202L
1,518 Elo+
Party 3
Nemesis
Nemesis
TheWolfShinobi
Nemesis
Level 29
God Stats
4W - 4L
1,500 SR
Queue Stats
259W - 252L
1,543 Elo+
Party 3
Baron Samedi
Baron Samedi
xxmangemanounexx
Baron Samedi
Level 21
God Stats
2W - 1L
1,488 SR
Queue Stats
6W - 2L
1,569 Elo+
Party 2
Team Averages
Level 18
1,606 SR
1,577 Elo+

VS

Team Averages
Level 9
1,419 SR
1,471 Elo+
Loki
Loki
JayGames01
Loki
Level 5
God Stats
0W - 2L
1,253 SR
Queue Stats
0W - 2L
1,208 Elo+
Solo
Pele
Pele
LoveSharlot
Pele
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,697 Elo+
Party 1
Yemoja
Yemoja
PanaQlea
Yemoja
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,376 Elo+
Party 1
Neith
Neith
SebitazElChido
Neith
Level 12
God Stats
0W - 1L
1,293 SR
Queue Stats
2W - 1L
1,697 Elo+
Party 1
Bellona
Bellona
josue923
Bellona
Level 8
God Stats
2W - 2L
1,548 SR
Queue Stats
3W - 4L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GetShagged
Cthulhu
10
5 / 1 / 3
6,323
575
6,132
8,550
4,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
JeCarrySam
Medusa
11
3 / 1 / 2
6,356
578
4,827
6,492
1,932
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Snacky69
Anubis
12
7 / 1 / 1
7,248
659
5,626
5,024
2,692
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
3 / 1 / 3
6,111
556
4,259
7,024
2,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
xxmangemanounexx
Baron Samedi
12
6 / 1 / 0
6,982
635
5,623
4,054
4,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 1
4,668
424
2,430
6,112
1,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 3 / 2
5,861
533
2,860
9,183
2,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
PanaQlea
Yemoja
8
0 / 3 / 1
5,086
462
2,762
5,216
2,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 6 / 0
5,341
486
4,955
8,340
2,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
josue923
Bellona
9
1 / 7 / 0
5,735
521
3,634
8,818
3,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
24
Kills
5
5
Deaths
24
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
GetShagged
Cthulhu
5
1
3
6.5
L
1
5
1
0.3
W
Medusa
JeCarrySam
Medusa
3
1
2
4
L
1
3
2
0.67
L
Yemoja
PanaQlea
Yemoja
0
3
1
0.17
L
2
6
0
0.33
W
Anubis
Snacky69
Anubis
7
1
1
7.5
W
3
1
3
4.5
L
Bellona
josue923
Bellona
1
7
0
0.14
W
Baron Samedi
xxmangemanounexx
Baron Samedi
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,467
Damage
16,641
31,144
Taken
37,669
15,328
Mitigated
11,943
8,317
Healing
8,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
GetShagged
Cthulhu
6,132
668
86
2,395
8,550
4,073
116
2,156
6,394
24,321
0
L
2,430
395
0
66
6,112
1,563
0
3,258
2,650
0
12,004
W
Medusa
JeCarrySam
Medusa
4,827
2,111
0
957
6,492
1,932
296
606
5,886
0
39,180
L
2,860
658
0
3,835
9,183
2,505
0
3,192
5,856
0
24,745
L
Yemoja
PanaQlea
Yemoja
2,762
1,149
653
582
5,216
2,548
0
2,853
2,070
10,620
0
L
4,955
2,585
0
1,820
8,340
2,140
0
2,626
5,354
0
25,241
W
Anubis
Snacky69
Anubis
5,626
225
0
2,383
5,024
2,692
994
0
5,024
33,649
0
W
4,259
2,525
0
991
7,024
2,534
0
0
7,024
0
29,732
L
Bellona
josue923
Bellona
3,634
1,344
0
1,051
8,818
3,187
0
4,460
4,358
0
20,592
W
Baron Samedi
xxmangemanounexx
Baron Samedi
5,623
826
145
1,360
4,054
4,097
675
0
4,054
35,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,020
Gold Earned
26,691
313
Minions Killed
174
0
Camps Cleared
0
982,906
Distance Traveled
1,031,171
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,323
575
45
4
0
219,517
0
L
Loki
4,668
424
14
1
0
222,681
1
W
Medusa
6,356
578
69
6
0
183,974
3
L
Pele
5,861
533
54
5
0
226,916
3
L
Yemoja
5,086
462
16
1
0
187,024
0
L
Neith
5,341
486
49
4
0
183,317
1
W
Anubis
7,248
659
73
7
0
177,808
0
W
Nemesis
6,111
556
54
5
0
226,633
0
L
Bellona
5,735
521
41
4
0
211,233
0
W
Baron Samedi
6,982
635
72
7
0
174,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role