Player Matchup

Ganesha
Ganesha
Cartoon dog8037
Ganesha
Level 4
God Stats
0W - 1L
1,264 SR
Queue Stats
1W - 3L
1,421 Elo+
Party 2
Baron Samedi
Baron Samedi
DeadlyOkie
Baron Samedi
Level 129
God Stats
33W - 33L
1,497 SR
Queue Stats
219W - 250L
1,432 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
FAIP Mafia
Ah Muzen Cab
Level 127
God Stats
1W - 3L
1,456 SR
Queue Stats
14W - 27L
1,443 Elo+
Party 2
Hercules
Hercules
JohnSnakeBigBos
Hercules
Level 85
God Stats
1W - 3L
1,483 SR
Queue Stats
52W - 60L
1,455 Elo+
Party 2
Chaac
Chaac
Zaros113
Chaac
Level 88
God Stats
1W - 9L
1,236 SR
Queue Stats
146W - 189L
1,407 Elo+
Party 2
Team Averages
Level 87
1,387 SR
1,432 Elo+

VS

Team Averages
Level 60
1,493 SR
1,457 Elo+
Erlang Shen
Erlang Shen
IxIammerLock
Erlang Shen
Level 129
God Stats
4W - 2L
1,616 SR
Queue Stats
200W - 175L
1,475 Elo+
Party 1
The Morrigan
The Morrigan
MaximusChungus
The Morrigan
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 41L
1,484 Elo+
Party 1
Da Ji
Da Ji
SHEEPLEADERnumbe
Da Ji
Level 29
God Stats
36W - 34L
1,582 SR
Queue Stats
227W - 211L
1,512 Elo+
Party 3
Bacchus
Bacchus
Sakuraneko335
Bacchus
Level 78
God Stats
7W - 8L
1,206 SR
Queue Stats
548W - 572L
1,377 Elo+
Party 3
Danzaburou
Danzaburou
StatedImp07
Danzaburou
Level 44
God Stats
5W - 3L
1,559 SR
Queue Stats
254W - 253L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 8
7,411
390
3,956
15,613
16,396
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
DeadlyOkie
Baron Samedi
14
2 / 8 / 3
9,048
476
11,639
14,977
7,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
FAIP Mafia
Ah Muzen Cab
15
4 / 6 / 2
9,875
520
13,642
16,273
5,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
15
5 / 6 / 1
9,770
514
4,326
11,661
10,283
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chaac
Zaros113
Chaac
14
3 / 4 / 4
8,892
468
7,305
15,504
14,543
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
IxIammerLock
Erlang Shen
18
13 / 5 / 11
12,174
641
17,958
23,987
13,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
MaximusChungus
The Morrigan
18
10 / 1 / 13
11,050
582
20,136
10,728
3,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 4 / 9
9,399
495
4,917
11,465
4,308
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bacchus
14
1 / 2 / 16
9,966
525
8,039
15,765
17,062
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
StatedImp07
Danzaburou
13
3 / 2 / 7
8,835
465
5,230
6,903
1,871
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
87
14
Kills
31
31
Deaths
14
18
Assists
56
Player
Kills
Deaths
Assists
KDA
L
0
7
8
0.57
L
Baron Samedi
DeadlyOkie
Baron Samedi
2
8
3
0.44
L
Ah Muzen Cab
FAIP Mafia
Ah Muzen Cab
4
6
2
0.83
W
Erlang Shen
IxIammerLock
Erlang Shen
13
5
11
3.7
L
Hercules
5
6
1
0.92
W
The Morrigan
MaximusChungus
The Morrigan
10
1
13
16.5
W
4
4
9
2.13
W
Bacchus
1
2
16
4.5
W
Danzaburou
StatedImp07
Danzaburou
3
2
7
3.25
L
Chaac
Zaros113
Chaac
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,868
Damage
56,280
74,028
Taken
68,848
54,058
Mitigated
40,782
17,503
Healing
16,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,956
396
0
640
15,613
16,396
171
5,041
10,572
8,065
0
L
Baron Samedi
DeadlyOkie
Baron Samedi
11,639
512
728
2,230
14,977
7,123
36
6,520
8,420
57,635
0
L
Ah Muzen Cab
FAIP Mafia
Ah Muzen Cab
13,642
6,081
445
7,119
16,273
5,713
572
3,486
12,787
0
80,288
W
Erlang Shen
IxIammerLock
Erlang Shen
17,958
10,268
0
7,388
23,987
13,674
2,049
5,492
18,324
0
87,977
L
Hercules
4,326
897
0
2,034
11,661
10,283
418
3,087
8,574
0
33,910
W
The Morrigan
MaximusChungus
The Morrigan
20,136
3,141
273
2,430
10,728
3,867
343
3,508
6,964
76,979
4,720
W
4,917
803
0
3,174
11,465
4,308
489
682
10,765
0
40,438
W
Bacchus
8,039
1,044
0
750
15,765
17,062
146
3,211
12,366
25,992
0
W
Danzaburou
StatedImp07
Danzaburou
5,230
2,592
0
2,287
6,903
1,871
1,294
2,068
4,761
0
41,770
L
Chaac
Zaros113
Chaac
7,305
1,596
0
4,307
15,504
14,543
212
5,563
9,929
0
47,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,996
Gold Earned
51,424
405
Minions Killed
430
0
Camps Cleared
0
1,655,598
Distance Traveled
1,705,969
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,411
390
3
0
0
314,223
0
L
Baron Samedi
9,048
476
104
5
0
305,433
2
L
Ah Muzen Cab
9,875
520
139
7
0
313,095
3
W
Erlang Shen
12,174
641
131
7
0
321,070
2
L
Hercules
9,770
514
66
3
0
367,291
0
W
The Morrigan
11,050
582
111
6
0
350,175
1
W
Da Ji
9,399
495
74
4
0
376,735
3
W
Bacchus
9,966
525
42
2
0
383,553
0
W
Danzaburou
8,835
465
72
4
0
274,436
0
L
Chaac
8,892
468
93
5
0
355,556
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role