Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
ElChapseye
Apollo
Level 124
God Stats
2W - 4L
1,482 SR
Queue Stats
101W - 99L
1,567 Elo+
Party 2
Bacchus
Bacchus
GisUsASnout
Bacchus
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
339W - 320L
1,547 Elo+
Party 2
Vulcan
Vulcan
Horrorry
Vulcan
Level 82
God Stats
9W - 11L
1,431 SR
Queue Stats
48W - 61L
1,380 Elo+
Solo
Fenrir
Fenrir
Mastle
Fenrir
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 13L
1,384 Elo+
Solo
Team Averages
Level 79
1,483 SR
1,476 Elo+

VS

Team Averages
Level 54
1,458 SR
1,324 Elo+
Yemoja
Yemoja
Moudj
Yemoja
Level 37
God Stats
51W - 39L
1,439 SR
Queue Stats
161W - 206L
1,299 Elo+
Party 1
Anubis
Anubis
ShadoInferno
Anubis
Level 28
God Stats
39W - 36L
1,527 SR
Queue Stats
77W - 111L
1,324 Elo+
Party 1
Ao Kuang
Ao Kuang
So_926
Ao Kuang
Level 59
God Stats
37W - 39L
1,454 SR
Queue Stats
228W - 276L
1,329 Elo+
Party 1
Kukulkan
Kukulkan
ogijebach3
Kukulkan
Level 84
God Stats
3W - 1L
1,500 SR
Queue Stats
131W - 143L
1,416 Elo+
Solo
Cupid
Cupid
yousbax
Cupid
Level 62
God Stats
69W - 75L
1,371 SR
Queue Stats
221W - 284L
1,253 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
2 / 6 / 1
8,934
470
5,991
17,578
11,335
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
ElChapseye
Apollo
13
1 / 4 / 0
8,430
444
6,780
13,349
4,698
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
GisUsASnout
Bacchus
12
0 / 1 / 1
8,554
450
6,837
18,099
16,028
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
Horrorry
Vulcan
15
4 / 5 / 1
9,299
489
11,724
13,341
4,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
Mastle
Fenrir
12
1 / 6 / 4
8,160
429
6,898
15,966
8,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Moudj
Yemoja
14
1 / 0 / 6
9,524
501
7,924
14,787
13,125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
15
2 / 4 / 2
9,369
493
6,099
11,329
4,409
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ao Kuang
So_926
Ao Kuang
17
10 / 2 / 1
11,036
581
13,603
15,748
6,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
ogijebach3
Kukulkan
20
8 / 2 / 5
12,362
651
18,951
14,540
7,251
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
yousbax
Cupid
15
1 / 0 / 9
9,005
474
12,708
8,200
3,018
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
8
Kills
22
22
Deaths
8
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
6
1
0.42
L
Apollo
ElChapseye
Apollo
1
4
0
0.25
L
Bacchus
GisUsASnout
Bacchus
0
1
1
0.5
L
Vulcan
Horrorry
Vulcan
4
5
1
0.9
L
Fenrir
Mastle
Fenrir
1
6
4
0.5
W
Yemoja
Moudj
Yemoja
1
0
6
4
W
Anubis
2
4
2
0.75
W
Ao Kuang
So_926
Ao Kuang
10
2
1
5.25
W
Kukulkan
ogijebach3
Kukulkan
8
2
5
5.25
W
Cupid
yousbax
Cupid
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,230
Damage
59,285
78,333
Taken
64,604
44,574
Mitigated
34,190
14,259
Healing
28,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
5,991
883
0
3,107
17,578
11,335
211
13,342
4,180
0
43,224
L
Apollo
ElChapseye
Apollo
6,780
4,680
0
2,000
13,349
4,698
0
6,756
6,510
0
55,085
L
Bacchus
GisUsASnout
Bacchus
6,837
1,221
0
2,598
18,099
16,028
0
8,317
9,769
32,338
0
L
Vulcan
Horrorry
Vulcan
11,724
3,524
0
1,300
13,341
4,351
338
10,624
2,571
55,000
0
L
Fenrir
Mastle
Fenrir
6,898
2,011
0
5,254
15,966
8,162
0
7,443
8,469
0
35,464
W
Yemoja
Moudj
Yemoja
7,924
1,682
2,019
4,711
14,787
13,125
497
2,911
11,874
30,499
0
W
Anubis
6,099
47
0
3,370
11,329
4,409
892
6,459
4,552
48,345
0
W
Ao Kuang
So_926
Ao Kuang
13,603
2,866
0
7,839
15,748
6,387
2,561
2,666
13,008
63,801
0
W
Kukulkan
ogijebach3
Kukulkan
18,951
2,506
0
6,755
14,540
7,251
198
3,297
11,099
101,528
0
W
Cupid
yousbax
Cupid
12,708
8,442
839
3,411
8,200
3,018
1,476
2,977
5,203
0
45,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,377
Gold Earned
51,296
398
Minions Killed
534
0
Camps Cleared
0
1,763,267
Distance Traveled
1,714,915
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,934
470
91
5
0
355,862
2
L
Apollo
8,430
444
106
6
0
335,092
2
L
Bacchus
8,554
450
34
2
0
375,635
3
L
Vulcan
9,299
489
111
6
0
347,604
4
L
Fenrir
8,160
429
56
3
0
349,074
1
W
Yemoja
9,524
501
46
2
0
359,566
0
W
Anubis
9,369
493
113
6
0
269,636
1
W
Ao Kuang
11,036
581
102
5
0
393,656
0
W
Kukulkan
12,362
651
202
11
0
334,871
6
W
Cupid
9,005
474
71
4
0
357,186
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role