Player Matchup

Guan Yu
Guan Yu
TwitchyGhost21
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,650 Elo+
Solo
Ganesha
Ganesha
VivaViaggroCrag
Ganesha
Level 25
God Stats
0W - 1L
1,273 SR
Queue Stats
87W - 62L
1,658 Elo+
Solo
Neith
Neith
alliwanttt
Neith
Level 8
God Stats
4W - 5L
1,418 SR
Queue Stats
11W - 19L
1,583 Elo+
Solo
Odin
Odin
iiTorix
Odin
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
43W - 35L
1,604 Elo+
Solo
Olorun
Olorun
lssv85
Olorun
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,572 Elo+
Solo
Team Averages
Level 11
1,438 SR
1,613 Elo+

VS

Team Averages
Level 11
1,514 SR
1,599 Elo+
Thor
Thor
DIEZEL34334
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,449 Elo+
Solo
Gilgamesh
Gilgamesh
Ranfelix-02
Gilgamesh
Level 22
God Stats
2W - 3L
1,400 SR
Queue Stats
23W - 20L
1,658 Elo+
Solo
Zhong Kui
Zhong Kui
Sillygamez
Zhong Kui
Level 12
God Stats
1W - 0L
1,708 SR
Queue Stats
6W - 7L
1,542 Elo+
Party 1
Pele
Pele
miguelCamaron101
Pele
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 33L
1,709 Elo+
Solo
Sobek
Sobek
sK_Charizard
Sobek
Level 19
God Stats
3W - 3L
1,461 SR
Queue Stats
8W - 8L
1,635 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 6 / 2
4,855
486
2,227
8,024
3,206
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 5 / 0
4,612
461
2,441
8,249
4,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
9
1 / 1 / 2
5,110
511
3,598
3,659
1,131
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
iiTorix
Odin
8
3 / 2 / 0
5,013
501
4,108
6,209
2,894
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
lssv85
Olorun
11
7 / 5 / 1
6,596
660
6,785
8,635
3,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 7 / 1
4,685
469
1,260
6,868
1,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Ranfelix-02
Gilgamesh
13
9 / 0 / 1
7,635
764
9,018
7,925
3,995
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Zhong Kui
Sillygamez
Zhong Kui
9
4 / 3 / 2
5,860
586
5,425
6,511
3,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
5 / 1 / 2
7,229
723
4,709
8,004
2,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
1 / 2 / 1
5,576
558
1,752
8,092
4,861
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
12
Kills
19
19
Deaths
13
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
7
1
0.07
W
Gilgamesh
Ranfelix-02
Gilgamesh
9
0
1
9.5
W
Zhong Kui
Sillygamez
Zhong Kui
4
3
2
1.67
L
1
6
2
0.33
L
0
5
0
0
L
Neith
1
1
2
2
L
Odin
iiTorix
Odin
3
2
0
1.5
L
Olorun
lssv85
Olorun
7
5
1
1.5
W
5
1
2
6
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,159
Damage
22,164
34,776
Taken
37,400
15,656
Mitigated
16,831
7,179
Healing
10,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,260
756
0
206
6,868
1,823
0
2,011
4,815
0
11,125
W
Gilgamesh
Ranfelix-02
Gilgamesh
9,018
3,234
0
2,677
7,925
3,995
0
2,551
5,083
0
38,523
W
Zhong Kui
Sillygamez
Zhong Kui
5,425
656
0
2,100
6,511
3,637
369
2,397
4,072
20,258
0
L
2,227
874
35
864
8,024
3,206
0
1,650
6,374
0
14,826
L
2,441
630
0
1,970
8,249
4,710
0
277
7,972
16,123
0
L
Neith
3,598
2,218
0
333
3,659
1,131
245
2,461
1,198
0
22,167
L
Odin
iiTorix
Odin
4,108
928
0
1,630
6,209
2,894
0
674
5,535
210
19,570
L
Olorun
lssv85
Olorun
6,785
3,287
57
2,290
8,635
3,715
234
2,115
6,520
29,487
3,874
W
4,709
1,249
0
4,170
8,004
2,515
0
1,201
6,723
0
44,374
W
1,752
282
0
1,287
8,092
4,861
0
0
7,889
11,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,186
Gold Earned
30,985
213
Minions Killed
235
0
Camps Cleared
0
814,239
Distance Traveled
1,038,468
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
4,685
469
19
2
0
183,589
0
W
Gilgamesh
7,635
764
80
8
0
237,303
1
W
Zhong Kui
5,860
586
43
4
0
191,582
0
L
Guan Yu
4,855
486
36
4
0
163,468
1
L
Ganesha
4,612
461
40
4
0
133,434
2
L
Neith
5,110
511
41
4
0
161,325
0
L
Odin
5,013
501
32
3
0
186,416
1
L
Olorun
6,596
660
64
6
0
169,596
1
W
Pele
7,229
723
76
8
0
209,590
2
W
Sobek
5,576
558
17
2
0
216,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role