Player Matchup

Tiamat
Tiamat
ElPulento
Tiamat
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,516 Elo+
Party 2
Guan Yu
Guan Yu
LARGOTE
Guan Yu
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,516 Elo+
Party 2
Ra
Ra
PandaAsesino
Ra
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,435 Elo+
Party 2
Team Averages
Level 119
1,500 SR
1,489 Elo+

VS

Team Averages
Level 126
1,535 SR
1,486 Elo+
Nox
Nox
 
Nox
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
 
Ullr
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Mitto_Brasil
Gilgamesh
Level 89
God Stats
30W - 23L
1,605 SR
Queue Stats
1,555W - 1,761L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ElPulento
Tiamat
11
1 / 10 / 3
8,822
588
5,772
15,181
8,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
LARGOTE
Guan Yu
14
2 / 5 / 3
9,436
629
6,389
15,947
14,395
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
3 / 4 / 2
10,029
669
6,944
13,188
4,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
11 / 1 / 8
11,815
788
17,698
10,534
3,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
 
Ullr
17
5 / 1 / 12
11,523
768
9,227
10,080
4,043
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
Mitto_Brasil
Gilgamesh
14
3 / 4 / 13
11,426
762
12,835
18,282
10,882
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
52
6
Kills
19
19
Deaths
6
8
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
11
1
8
15
W
Ullr
 
Ullr
5
1
12
11
L
Tiamat
ElPulento
Tiamat
1
10
3
0.25
L
Guan Yu
LARGOTE
Guan Yu
2
5
3
0.7
W
Gilgamesh
Mitto_Brasil
Gilgamesh
3
4
13
2.38
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,105
Damage
39,760
44,316
Taken
38,896
28,129
Mitigated
18,902
7,911
Healing
9,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
17,698
1,239
287
4,840
10,534
3,977
902
4,613
5,751
42,709
0
W
Ullr
 
Ullr
9,227
2,641
0
2,598
10,080
4,043
1,428
3,487
6,425
0
61,673
L
Tiamat
ElPulento
Tiamat
5,772
1,006
0
1,171
15,181
8,905
0
5,881
9,300
23,143
0
L
Guan Yu
LARGOTE
Guan Yu
6,389
643
1,088
1,116
15,947
14,395
0
7,129
8,818
6,768
16,602
W
Gilgamesh
Mitto_Brasil
Gilgamesh
12,835
3,602
742
1,362
18,282
10,882
192
5,635
12,331
0
32,517
L
6,944
1,027
1,515
3,021
13,188
4,829
0
4,688
8,500
49,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,287
Gold Earned
34,764
157
Minions Killed
200
0
Camps Cleared
0
809,912
Distance Traveled
938,258
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,815
788
49
3
0
316,291
5
W
Ullr
11,523
768
114
8
0
328,601
4
L
Tiamat
8,822
588
26
2
0
233,798
0
L
Guan Yu
9,436
629
40
3
0
291,858
4
W
Gilgamesh
11,426
762
37
2
0
293,366
4
L
Ra
10,029
669
91
6
0
284,256
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role