Player Matchup

Cupid
Cupid
 
Cupid
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Smanrique2000
Bacchus
Level 23
God Stats
5W - 7L
1,391 SR
Queue Stats
142W - 160L
1,585 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
madeenlima
Morgan Le Fay
Level 28
God Stats
3W - 4L
1,429 SR
Queue Stats
82W - 85L
1,487 Elo+
Party 2
Bellona
Bellona
nemesisxp3
Bellona
Level 29
God Stats
9W - 7L
1,555 SR
Queue Stats
95W - 107L
1,393 Elo+
Solo
Athena
Athena
renzod123
Athena
Level 18
God Stats
17W - 12L
1,671 SR
Queue Stats
51W - 56L
1,408 Elo+
Party 2
Team Averages
Level 33
1,509 SR
1,475 Elo+

VS

Team Averages
Level 25
1,539 SR
1,392 Elo+
Cthulhu
Cthulhu
Archeev
Cthulhu
Level 28
God Stats
4W - 3L
1,671 SR
Queue Stats
20W - 19L
1,232 Elo+
Solo
Hel
Hel
EASILYKRIPPLED
Hel
Level 29
God Stats
0W - 1L
1,592 SR
Queue Stats
8W - 14L
1,373 Elo+
Party 1
Freya
Freya
EASYADDICT
Freya
Level 20
God Stats
1W - 7L
1,431 SR
Queue Stats
8W - 14L
1,373 Elo+
Party 1
Sylvanus
Sylvanus
W8ADE3ELAC
Sylvanus
Level 42
God Stats
2W - 3L
1,500 SR
Queue Stats
72W - 89L
1,317 Elo+
Party 3
Yemoja
Yemoja
raccoonriley111
Yemoja
Level 4
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 7L
1,668 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
14 / 3 / 13
11,043
526
18,956
19,496
7,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
13
2 / 1 / 17
8,786
418
6,059
10,966
12,460
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
madeenlima
Morgan Le Fay
18
16 / 3 / 5
11,869
565
27,162
11,964
5,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
nemesisxp3
Bellona
16
4 / 3 / 9
10,611
505
14,249
18,023
14,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Athena
renzod123
Athena
14
2 / 1 / 19
11,032
525
5,611
16,251
15,859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Archeev
Cthulhu
14
1 / 4 / 3
8,965
427
13,657
22,123
18,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
3 / 4 / 2
9,207
438
8,546
13,894
5,506
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Freya
13
4 / 10 / 1
9,392
447
4,982
19,323
6,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
W8ADE3ELAC
Sylvanus
16
3 / 5 / 5
10,022
477
12,009
20,463
6,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 15 / 1
7,200
343
7,016
20,632
17,587
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
23
38
Kills
11
11
Deaths
38
63
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
14
3
13
6.83
L
Cthulhu
Archeev
Cthulhu
1
4
3
0.63
L
3
4
2
1
L
Freya
4
10
1
0.45
W
Bacchus
2
1
17
10.5
L
Sylvanus
W8ADE3ELAC
Sylvanus
3
5
5
1.1
W
Morgan Le Fay
madeenlima
Morgan Le Fay
16
3
5
6.17
W
Bellona
nemesisxp3
Bellona
4
3
9
2.83
L
0
15
1
0.03
W
Athena
renzod123
Athena
2
1
19
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,037
Damage
46,210
76,700
Taken
96,435
56,054
Mitigated
54,144
20,011
Healing
29,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
18,956
12,492
1,242
10,523
19,496
7,822
1,651
13,203
6,244
0
55,355
L
Cthulhu
Archeev
Cthulhu
13,657
2,269
157
3,661
22,123
18,138
473
8,476
13,647
44,436
0
L
8,546
2,121
8,425
4,692
13,894
5,506
1,032
5,821
8,073
34,240
0
L
Freya
4,982
2,423
0
3,569
19,323
6,234
376
5,746
13,577
31,257
0
W
Bacchus
6,059
1,086
0
383
10,966
12,460
295
5,144
5,662
19,879
0
L
Sylvanus
W8ADE3ELAC
Sylvanus
12,009
2,858
2,068
6,240
20,463
6,679
2,261
8,382
12,081
40,813
12,449
W
Morgan Le Fay
madeenlima
Morgan Le Fay
27,162
4,572
313
2,343
11,964
5,218
1,100
7,100
4,603
82,491
0
W
Bellona
nemesisxp3
Bellona
14,249
5,864
0
4,457
18,023
14,695
539
10,752
6,594
0
66,330
L
7,016
2,063
759
0
20,632
17,587
0
10,407
10,225
20,483
0
W
Athena
renzod123
Athena
5,611
996
0
750
16,251
15,859
578
7,346
8,440
29,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,341
Gold Earned
44,786
397
Minions Killed
295
0
Camps Cleared
0
1,916,133
Distance Traveled
1,709,380
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,043
526
93
4
0
376,668
2
L
Cthulhu
8,965
427
72
3
0
342,148
2
L
Hel
9,207
438
58
3
0
375,387
1
L
Freya
9,392
447
58
3
0
315,243
4
W
Bacchus
8,786
418
32
2
0
383,754
0
L
Sylvanus
10,022
477
93
4
0
341,993
2
W
Morgan Le Fay
11,869
565
108
5
0
395,903
4
W
Bellona
10,611
505
125
6
0
360,766
0
L
Yemoja
7,200
343
14
1
0
334,609
0
W
Athena
11,032
525
39
2
0
399,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role