Player Matchup

Discordia
Discordia
Connormp4
Discordia
Level 29
God Stats
3W - 0L
1,798 SR
Queue Stats
14W - 9L
1,539 Elo+
Solo
Artemis
Artemis
Rockyway
Artemis
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 51L
1,358 Elo+
Solo
Jing Wei
Jing Wei
Xcatus
Jing Wei
Level 29
God Stats
20W - 30L
1,405 SR
Queue Stats
128W - 179L
1,304 Elo+
Party 1
Izanami
Izanami
Yokem
Izanami
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
efrenjesusgm
Cthulhu
Level 27
God Stats
13W - 19L
1,302 SR
Queue Stats
175W - 247L
1,278 Elo+
Party 1
Team Averages
Level 24
1,501 SR
1,396 Elo+

VS

Team Averages
Level 17
1,552 SR
1,371 Elo+
Persephone
Persephone
AlanDllaTorre
Persephone
Level 18
God Stats
0W - 1L
1,295 SR
Queue Stats
15W - 22L
1,388 Elo+
Solo
Da Ji
Da Ji
Allaclair
Da Ji
Level 7
God Stats
3W - 3L
1,376 SR
Queue Stats
27W - 31L
1,276 Elo+
Party 2
Sobek
Sobek
KillaReen
Sobek
Level 14
God Stats
4W - 1L
1,884 SR
Queue Stats
53W - 32L
1,484 Elo+
Solo
Mulan
Mulan
Mysticsimba
Mulan
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
148W - 100L
1,351 Elo+
Solo
Ullr
Ullr
Shountster
Ullr
Level 18
God Stats
0W - 1L
1,702 SR
Queue Stats
80W - 81L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Connormp4
Discordia
20
7 / 5 / 29
13,344
1,026
26,017
14,462
7,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
Rockyway
Artemis
20
9 / 2 / 22
13,527
1,041
17,359
13,835
6,418
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
Xcatus
Jing Wei
20
14 / 2 / 24
15,158
1,166
30,962
15,256
6,795
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Yokem
Izanami
20
11 / 3 / 24
14,301
1,100
28,976
11,558
5,365
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
efrenjesusgm
Cthulhu
20
1 / 3 / 32
12,228
941
9,724
13,727
12,602
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

169

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AlanDllaTorre
Persephone
19
1 / 4 / 6
12,067
928
9,939
15,818
6,446
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
Allaclair
Da Ji
19
1 / 15 / 5
11,194
861
9,990
29,011
11,291
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sobek
KillaReen
Sobek
20
4 / 5 / 9
14,441
1,111
18,967
31,962
55,638
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
5 / 5 / 5
12,811
985
11,313
20,603
23,634
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
4 / 13 / 7
13,117
1,009
13,971
24,800
11,255
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

173
Kill Participation
47
42
Kills
15
15
Deaths
42
131
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Persephone
AlanDllaTorre
Persephone
1
4
6
1
L
Da Ji
Allaclair
Da Ji
1
15
5
0.23
W
Discordia
Connormp4
Discordia
7
5
29
4.3
L
Sobek
KillaReen
Sobek
4
5
9
1.7
L
5
5
5
1.5
W
Artemis
Rockyway
Artemis
9
2
22
10
L
4
13
7
0.58
W
Jing Wei
Xcatus
Jing Wei
14
2
24
13
W
Izanami
Yokem
Izanami
11
3
24
7.67
W
Cthulhu
efrenjesusgm
Cthulhu
1
3
32
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,038
Damage
64,180
68,838
Taken
122,194
38,482
Mitigated
108,264
12,175
Healing
12,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
AlanDllaTorre
Persephone
9,939
1,600
0
3,257
15,818
6,446
0
6,883
8,931
51,814
0
L
Da Ji
Allaclair
Da Ji
9,990
4,029
0
156
29,011
11,291
0
8,881
20,130
0
18,234
W
Discordia
Connormp4
Discordia
26,017
1,650
191
3,182
14,462
7,302
0
6,264
8,198
44,859
0
L
Sobek
KillaReen
Sobek
18,967
852
0
5,761
31,962
55,638
0
8,017
23,945
37,859
0
L
11,313
1,119
0
992
20,603
23,634
0
4,768
15,835
1,200
25,545
W
Artemis
Rockyway
Artemis
17,359
9,520
0
1,396
13,835
6,418
0
5,204
8,631
0
24,915
L
13,971
6,049
0
2,588
24,800
11,255
0
7,192
17,608
0
36,545
W
Jing Wei
Xcatus
Jing Wei
30,962
26,753
0
4,719
15,256
6,795
0
7,393
7,863
0
58,684
W
Izanami
Yokem
Izanami
28,976
16,765
0
1,709
11,558
5,365
0
4,697
6,861
0
58,371
W
Cthulhu
efrenjesusgm
Cthulhu
9,724
863
0
978
13,727
12,602
0
5,879
7,848
29,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,558
Gold Earned
63,630
258
Minions Killed
228
7
Camps Cleared
6
1,155,467
Distance Traveled
1,151,509
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
12,067
928
121
9
0
205,462
1
L
Da Ji
11,194
861
13
1
0
230,081
0
W
Discordia
13,344
1,026
49
4
1
244,033
0
L
Sobek
14,441
1,111
22
2
0
280,869
1
L
Mulan
12,811
985
30
2
0
220,157
0
W
Artemis
13,527
1,041
24
2
2
226,926
2
L
Ullr
13,117
1,009
42
3
6
214,940
1
W
Jing Wei
15,158
1,166
74
6
2
248,096
1
W
Izanami
14,301
1,100
68
5
2
213,393
1
W
Cthulhu
12,228
941
43
3
0
223,019
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role