Player Matchup

Kukulkan
Kukulkan
CalamityCloud
Kukulkan
Level 8
God Stats
2W - 4L
1,618 SR
Queue Stats
3W - 4L
1,298 Elo+
Party 1
Amaterasu
Amaterasu
FlyingDoritos241
Amaterasu
Level 16
God Stats
2W - 3L
1,385 SR
Queue Stats
11W - 9L
1,429 Elo+
Party 1
Apollo
Apollo
Virulent-Killer-
Apollo
Level 28
God Stats
1W - 3L
1,334 SR
Queue Stats
38W - 33L
1,425 Elo+
Party 1
Achilles
Achilles
Xetross
Achilles
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
18W - 15L
1,515 Elo+
Party 1
Cerberus
Cerberus
boomjet64
Cerberus
Level 6
God Stats
4W - 4L
1,666 SR
Queue Stats
127W - 120L
982 Elo+
Party 1
Team Averages
Level 15
1,500 SR
1,330 Elo+

VS

Team Averages
Level 23
1,503 SR
1,365 Elo+
Ymir
Ymir
DR4KT5633
Ymir
Level 16
God Stats
46W - 40L
1,420 SR
Queue Stats
206W - 215L
1,364 Elo+
Party 2
Cernunnos
Cernunnos
DeMariTRELU24
Cernunnos
Level 27
God Stats
46W - 37L
1,562 SR
Queue Stats
180W - 191L
1,406 Elo+
Party 2
Danzaburou
Danzaburou
KGB Cosmos
Danzaburou
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 19L
1,362 Elo+
Solo
Nu Wa
Nu Wa
chromie-4
Nu Wa
Level 27
God Stats
29W - 24L
1,618 SR
Queue Stats
238W - 300L
1,340 Elo+
Solo
Loki
Loki
shmoneyteam22
Loki
Level 26
God Stats
42W - 49L
1,416 SR
Queue Stats
198W - 218L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CalamityCloud
Kukulkan
13
1 / 5 / 0
7,739
516
3,324
6,026
1,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
12
0 / 1 / 0
6,705
447
4,587
11,338
6,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 4 / 2
7,203
480
5,628
8,647
2,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
Xetross
Achilles
9
1 / 3 / 1
6,351
423
5,756
9,073
3,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
boomjet64
Cerberus
11
2 / 1 / 2
6,342
423
3,242
5,917
3,949
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 2 / 5
7,513
501
2,639
9,181
6,418
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cernunnos
DeMariTRELU24
Cernunnos
14
1 / 0 / 2
8,312
554
9,289
10,443
3,280
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
KGB Cosmos
Danzaburou
12
4 / 3 / 0
7,991
533
2,783
6,539
1,949
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
chromie-4
Nu Wa
10
0 / 3 / 8
6,961
464
5,290
7,136
2,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
9 / 0 / 0
9,452
630
6,885
6,509
1,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
7
Kills
14
14
Deaths
8
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
CalamityCloud
Kukulkan
1
5
0
0.2
W
Ymir
0
2
5
1.25
W
Cernunnos
DeMariTRELU24
Cernunnos
1
0
2
2
L
Amaterasu
0
1
0
0
W
Danzaburou
KGB Cosmos
Danzaburou
4
3
0
1.33
L
3
4
2
1
L
Achilles
Xetross
Achilles
1
3
1
0.5
L
Cerberus
boomjet64
Cerberus
2
1
2
3
W
Nu Wa
chromie-4
Nu Wa
0
3
8
1.33
W
9
0
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,537
Damage
26,886
41,001
Taken
39,808
18,115
Mitigated
15,537
8,299
Healing
11,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
CalamityCloud
Kukulkan
3,324
217
0
457
6,026
1,831
1,172
1,485
4,541
44,365
0
W
Ymir
2,639
696
0
1,985
9,181
6,418
0
3,961
5,220
17,405
0
W
Cernunnos
DeMariTRELU24
Cernunnos
9,289
4,079
0
5,182
10,443
3,280
1,949
0
10,443
0
53,818
L
Amaterasu
4,587
1,782
0
4,429
11,338
6,389
0
280
11,058
0
26,335
W
Danzaburou
KGB Cosmos
Danzaburou
2,783
1,558
0
495
6,539
1,949
2,138
203
6,336
0
41,895
L
5,628
3,791
0
2,035
8,647
2,687
475
1,816
6,831
0
41,790
L
Achilles
Xetross
Achilles
5,756
2,173
0
1,091
9,073
3,259
0
1,793
7,280
0
35,107
L
Cerberus
boomjet64
Cerberus
3,242
362
0
287
5,917
3,949
279
2,523
3,394
17,513
0
W
Nu Wa
chromie-4
Nu Wa
5,290
1,063
0
1,921
7,136
2,009
77
1,226
5,910
24,399
2,708
W
6,885
1,915
0
1,712
6,509
1,881
0
1,176
5,333
0
53,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,340
Gold Earned
40,229
330
Minions Killed
334
0
Camps Cleared
0
1,440,309
Distance Traveled
1,372,115
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,739
516
102
7
0
268,673
0
W
Ymir
7,513
501
28
2
0
283,174
0
W
Cernunnos
8,312
554
93
6
0
253,658
4
L
Amaterasu
6,705
447
58
4
0
338,164
0
W
Danzaburou
7,991
533
75
5
0
241,214
0
L
Apollo
7,203
480
75
5
0
273,446
0
L
Achilles
6,351
423
61
4
0
274,510
0
L
Cerberus
6,342
423
34
2
0
285,516
0
W
Nu Wa
6,961
464
41
3
0
277,689
3
W
Loki
9,452
630
97
6
0
316,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role