Player Matchup

Fenrir
Fenrir
AnklzFrmSull
Fenrir
Level 23
God Stats
32W - 19L
1,597 SR
Queue Stats
119W - 119L
1,357 Elo+
Party 2
Cthulhu
Cthulhu
AzulaReborn
Cthulhu
Level 13
God Stats
1W - 0L
1,350 SR
Queue Stats
2W - 3L
1,324 Elo+
Solo
Danzaburou
Danzaburou
TyrantTTV
Danzaburou
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
90W - 101L
1,324 Elo+
Solo
Guan Yu
Guan Yu
VPMVN
Guan Yu
Level 4
God Stats
2W - 0L
1,681 SR
Queue Stats
4W - 3L
1,434 Elo+
Solo
King Arthur
King Arthur
Vnmthegod
King Arthur
Level 17
God Stats
60W - 52L
1,490 SR
Queue Stats
129W - 140L
1,352 Elo+
Party 2
Team Averages
Level 15
1,524 SR
1,358 Elo+

VS

Team Averages
Level 15
1,494 SR
1,341 Elo+
Nike
Nike
CaynarCactus-
Nike
Level 27
God Stats
21W - 29L
1,486 SR
Queue Stats
135W - 177L
1,315 Elo+
Solo
Hou Yi
Hou Yi
CharlieBrown00
Hou Yi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,314 Elo+
Solo
Thor
Thor
MrCoolMan147
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,251 Elo+
Party 1
Ares
Ares
PortalPupp3t
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,282 Elo+
Party 1
Olorun
Olorun
Telestsantora13
Olorun
Level 29
God Stats
23W - 19L
1,483 SR
Queue Stats
26W - 21L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
4 / 3 / 7
8,371
523
7,675
10,290
4,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
AzulaReborn
Cthulhu
14
6 / 4 / 4
10,119
632
6,136
15,281
12,969
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Danzaburou
TyrantTTV
Danzaburou
16
5 / 0 / 0
10,122
633
6,006
6,675
2,489
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
VPMVN
Guan Yu
12
4 / 4 / 6
8,087
505
5,361
11,051
6,535
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
Vnmthegod
King Arthur
13
8 / 0 / 2
7,763
485
7,942
8,890
4,995
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 2
6,898
431
4,194
8,089
5,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
0 / 3 / 0
8,218
514
2,838
8,017
2,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 9 / 1
5,941
371
2,572
9,985
5,607
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

7
0 / 9 / 0
6,196
387
2,863
14,153
6,293
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
11 / 7 / 0
9,604
600
18,063
14,982
5,927
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
27
Kills
11
11
Deaths
28
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
4
3
7
2.5
W
Cthulhu
AzulaReborn
Cthulhu
6
4
4
2
L
0
0
2
1
L
0
3
0
0
L
0
9
1
0.06
L
0
9
0
0
L
11
7
0
1.57
W
Danzaburou
TyrantTTV
Danzaburou
5
0
0
5
W
Guan Yu
VPMVN
Guan Yu
4
4
6
1.75
W
King Arthur
Vnmthegod
King Arthur
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,120
Damage
30,530
52,187
Taken
55,226
31,582
Mitigated
25,677
12,676
Healing
10,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
7,675
999
0
2,727
10,290
4,594
0
3,222
6,772
0
49,131
W
Cthulhu
AzulaReborn
Cthulhu
6,136
1,583
0
3,654
15,281
12,969
248
6,630
8,559
48,176
0
L
4,194
327
0
2,652
8,089
5,524
0
484
7,605
0
34,235
L
2,838
1,281
0
250
8,017
2,326
164
0
8,017
0
52,928
L
2,572
631
0
428
9,985
5,607
400
434
9,551
0
20,013
L
2,863
93
0
730
14,153
6,293
129
869
13,284
10,944
0
L
18,063
11,087
53
6,692
14,982
5,927
1,443
4,349
10,633
59,576
0
W
Danzaburou
TyrantTTV
Danzaburou
6,006
3,346
0
3,028
6,675
2,489
1,038
245
6,430
0
65,091
W
Guan Yu
VPMVN
Guan Yu
5,361
1,281
100
741
11,051
6,535
411
7,703
3,258
0
21,485
W
King Arthur
Vnmthegod
King Arthur
7,942
886
0
2,426
8,890
4,995
188
3,126
5,334
0
32,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,462
Gold Earned
36,857
391
Minions Killed
322
0
Camps Cleared
0
1,419,369
Distance Traveled
1,327,187
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,371
523
93
6
0
295,413
0
W
Cthulhu
10,119
632
76
5
0
273,224
4
L
Nike
6,898
431
73
5
0
309,948
0
L
Hou Yi
8,218
514
117
7
0
246,203
0
L
Thor
5,941
371
28
2
0
237,200
2
L
Ares
6,196
387
9
1
0
288,994
0
L
Olorun
9,604
600
95
6
0
244,842
0
W
Danzaburou
10,122
633
137
9
0
240,350
0
W
Guan Yu
8,087
505
36
2
0
304,494
0
W
King Arthur
7,763
485
49
3
0
305,888
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role