Player Matchup

Freya
Freya
Allninjaa
Freya
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
420W - 386L
1,493 Elo+
Party 4
Osiris
Osiris
IGetMeatSuck
Osiris
Level 61
God Stats
0W - 2L
1,271 SR
Queue Stats
339W - 330L
1,460 Elo+
Party 4
Heimdallr
Heimdallr
Ole A Burnsy
Heimdallr
Level 67
God Stats
12W - 5L
1,850 SR
Queue Stats
179W - 165L
1,472 Elo+
Party 4
Sylvanus
Sylvanus
RattledTheStars
Sylvanus
Level 146
God Stats
11W - 8L
1,584 SR
Queue Stats
277W - 245L
1,512 Elo+
Party 2
Baba Yaga
Baba Yaga
SuitableAlias
Baba Yaga
Level 155
God Stats
1W - 3L
1,206 SR
Queue Stats
438W - 426L
1,448 Elo+
Party 2
Team Averages
Level 104
1,482 SR
1,477 Elo+

VS

Team Averages
Level 98
1,563 SR
1,507 Elo+
Sol
Sol
DeuceDinero23
Sol
Level 127
God Stats
18W - 17L
1,630 SR
Queue Stats
559W - 537L
1,465 Elo+
Solo
Ne Zha
Ne Zha
FearedYakuza
Ne Zha
Level 106
God Stats
21W - 7L
1,478 SR
Queue Stats
76W - 52L
1,515 Elo+
Party 1
Horus
Horus
I5IAH6
Horus
Level 47
God Stats
18W - 13L
1,494 SR
Queue Stats
35W - 31L
1,441 Elo+
Party 3
Cthulhu
Cthulhu
PapaBear3240
Cthulhu
Level 144
God Stats
2W - 0L
1,713 SR
Queue Stats
28W - 23L
1,650 Elo+
Party 1
Merlin
Merlin
Sw0Rdy N1njA
Merlin
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
34W - 29L
1,464 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Allninjaa
Freya
11
0 / 4 / 2
6,789
453
1,759
10,176
4,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
14
0 / 1 / 1
7,353
490
1,148
9,048
5,320
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
Ole A Burnsy
Heimdallr
11
3 / 4 / 0
7,192
479
5,589
11,477
3,769
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
10
1 / 3 / 3
6,120
408
5,003
13,638
8,341
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
SuitableAlias
Baba Yaga
13
1 / 3 / 2
7,646
510
7,756
10,283
5,140
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 1
8,266
551
13,226
11,376
3,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ne Zha
13
7 / 0 / 3
8,494
566
5,867
5,909
1,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
I5IAH6
Horus
12
2 / 3 / 8
7,904
527
5,005
14,464
9,791
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
PapaBear3240
Cthulhu
15
0 / 1 / 1
8,698
580
5,332
7,562
7,402
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Merlin
14
1 / 0 / 4
8,281
552
8,858
5,153
1,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
5
Kills
15
15
Deaths
6
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Freya
Allninjaa
Freya
0
4
2
0.25
W
5
2
1
2.75
W
Ne Zha
7
0
3
8.5
W
Horus
I5IAH6
Horus
2
3
8
2
L
Osiris
0
1
1
0.5
L
Heimdallr
Ole A Burnsy
Heimdallr
3
4
0
0.75
W
Cthulhu
PapaBear3240
Cthulhu
0
1
1
0.5
L
Sylvanus
1
3
3
0.83
L
Baba Yaga
SuitableAlias
Baba Yaga
1
3
2
0.67
W
Merlin
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,255
Damage
38,288
54,622
Taken
44,464
26,670
Mitigated
24,418
17,401
Healing
14,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Allninjaa
Freya
1,759
514
0
3,326
10,176
4,100
0
3,144
6,929
31,711
9,868
W
13,226
3,759
0
4,429
11,376
3,753
3,143
3,033
8,343
61,089
0
W
Ne Zha
5,867
1,269
0
372
5,909
1,827
1,155
1,363
4,425
0
32,305
W
Horus
I5IAH6
Horus
5,005
2,118
789
4,222
14,464
9,791
255
6,761
7,703
0
16,820
L
Osiris
1,148
205
0
2,000
9,048
5,320
0
5,097
3,951
5,169
34,383
L
Heimdallr
Ole A Burnsy
Heimdallr
5,589
2,677
0
1,876
11,477
3,769
0
6,864
4,570
0
36,639
W
Cthulhu
PapaBear3240
Cthulhu
5,332
237
0
3,160
7,562
7,402
330
547
7,015
55,894
0
L
Sylvanus
5,003
1,496
3,339
4,314
13,638
8,341
0
7,761
5,877
19,663
0
L
Baba Yaga
SuitableAlias
Baba Yaga
7,756
951
0
2,546
10,283
5,140
0
4,404
5,879
52,079
0
W
Merlin
8,858
149
0
1,594
5,153
1,645
585
3,549
1,604
47,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,100
Gold Earned
41,643
346
Minions Killed
406
0
Camps Cleared
0
1,351,942
Distance Traveled
1,514,823
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,789
453
72
5
0
307,395
6
W
Sol
8,266
551
111
7
0
307,849
0
W
Ne Zha
8,494
566
53
4
0
310,139
1
W
Horus
7,904
527
21
1
0
308,596
2
L
Osiris
7,353
490
85
6
0
263,883
5
L
Heimdallr
7,192
479
78
5
0
268,216
3
W
Cthulhu
8,698
580
126
8
0
308,458
2
L
Sylvanus
6,120
408
17
1
0
245,355
3
L
Baba Yaga
7,646
510
94
6
0
267,093
0
W
Merlin
8,281
552
95
6
0
279,781
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role