Player Matchup

Loki
Loki
Jerry134693
Loki
Level 18
God Stats
1W - 4L
1,349 SR
Queue Stats
36W - 45L
1,276 Elo+
Solo
Ymir
Ymir
TrueHoosier
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Vamana
Vamana
XGodFieriX
Vamana
Level 2
God Stats
4W - 4L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Hel
Hel
jayjones22
Hel
Level 28
God Stats
13W - 21L
1,364 SR
Queue Stats
48W - 81L
1,232 Elo+
Party 2
Serqet
Serqet
kingking23
Serqet
Level 28
God Stats
5W - 5L
1,309 SR
Queue Stats
80W - 127L
1,231 Elo+
Party 2
Team Averages
Level 16
1,404 SR
1,348 Elo+

VS

Team Averages
Level 16
1,373 SR
1,332 Elo+
Cerberus
Cerberus
EVO Kenevo1364
Cerberus
Level 29
God Stats
28W - 23L
1,478 SR
Queue Stats
35W - 33L
1,366 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Gogear_volcanic
Morgan Le Fay
Level 29
God Stats
2W - 1L
1,495 SR
Queue Stats
73W - 98L
1,339 Elo+
Party 1
Loki
Loki
Jamesd7902
Loki
Level 5
God Stats
2W - 6L
1,085 SR
Queue Stats
3W - 7L
1,143 Elo+
Solo
Medusa
Medusa
SlayerHAJ
Medusa
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 3L
1,500 Elo+
Solo
Cthulhu
Cthulhu
barca9YM
Cthulhu
Level 15
God Stats
1W - 1L
1,306 SR
Queue Stats
16W - 20L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 5 / 1
12,477
499
14,000
18,329
6,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

8
0 / 7 / 0
8,679
347
691
10,623
6,356
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Vamana
XGodFieriX
Vamana
11
0 / 9 / 4
8,179
327
2,462
20,583
8,787
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
2 / 5 / 3
8,939
358
4,789
14,158
3,233
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Serqet
kingking23
Serqet
15
2 / 10 / 6
9,779
391
5,042
19,641
6,517
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
18
2 / 2 / 4
12,333
493
6,104
17,545
15,987
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Morgan Le Fay
Gogear_volcanic
Morgan Le Fay
17
2 / 3 / 7
11,337
453
6,375
10,474
8,809
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

18
6 / 5 / 4
12,461
498
8,915
17,170
6,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
SlayerHAJ
Medusa
20
22 / 0 / 4
14,672
587
29,779
12,969
6,090
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
barca9YM
Cthulhu
13
2 / 9 / 5
10,052
402
6,480
21,190
23,688
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
58
12
Kills
34
36
Deaths
19
14
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cerberus
2
2
4
2
W
Morgan Le Fay
Gogear_volcanic
Morgan Le Fay
2
3
7
1.83
W
6
5
4
1.6
L
8
5
1
1.7
W
Medusa
SlayerHAJ
Medusa
22
0
4
24
L
0
7
0
0
L
Vamana
XGodFieriX
Vamana
0
9
4
0.22
W
Cthulhu
barca9YM
Cthulhu
2
9
5
0.5
L
2
5
3
0.7
L
Serqet
kingking23
Serqet
2
10
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,984
Damage
57,653
83,334
Taken
79,348
31,290
Mitigated
60,942
13,300
Healing
17,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
6,104
260
0
2,893
17,545
15,987
1,918
575
16,970
76,218
0
W
Morgan Le Fay
Gogear_volcanic
Morgan Le Fay
6,375
646
156
2,020
10,474
8,809
5,189
1,090
9,138
51,536
0
W
8,915
3,366
0
5,916
17,170
6,368
331
66
16,756
0
87,313
L
14,000
3,904
0
4,712
18,329
6,397
1,420
2,743
15,586
0
89,893
W
Medusa
SlayerHAJ
Medusa
29,779
12,848
0
4,893
12,969
6,090
5,912
1,481
11,488
0
132,380
L
691
161
0
47
10,623
6,356
69
124
10,499
10,317
0
L
Vamana
XGodFieriX
Vamana
2,462
821
0
3,669
20,583
8,787
0
5,491
15,092
0
11,304
W
Cthulhu
barca9YM
Cthulhu
6,480
521
96
1,622
21,190
23,688
1,268
2,411
18,710
25,776
0
L
4,789
1,541
1,779
3,093
14,158
3,233
863
5,028
9,130
32,839
0
L
Serqet
kingking23
Serqet
5,042
1,508
0
0
19,641
6,517
282
5,573
14,068
0
33,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,053
Gold Earned
60,855
300
Minions Killed
603
0
Camps Cleared
0
1,662,548
Distance Traveled
2,214,135
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,333
493
189
8
0
465,062
6
W
Morgan Le Fay
11,337
453
83
3
0
406,629
2
W
Loki
12,461
498
126
5
0
442,614
2
L
Loki
12,477
499
144
6
0
377,012
0
W
Medusa
14,672
587
164
7
0
484,993
0
L
Ymir
8,679
347
17
1
0
259,965
1
L
Vamana
8,179
327
12
0
0
343,357
5
W
Cthulhu
10,052
402
41
2
0
414,837
2
L
Hel
8,939
358
70
3
0
300,995
0
L
Serqet
9,779
391
57
2
0
381,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role