Player Matchup

Ullr
Ullr
Diamond II
BushBoyy
Ullr
Diamond II
Level 81
God Stats
2W - 0L
1,306 SR
Queue Stats
34W - 1L
2,682 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 81
1,306 SR
2,682 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 107
1,604 SR
2,092 MMR
Anhur
Anhur
Diamond IV
spongesandwhich
Anhur
Diamond IV
Level 107
God Stats
19W - 29L
1,604 SR
Queue Stats
426W - 407L
2,092 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
10
3 / 0 / 0
5,224
1,045
3,622
2,907
787
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
Ah Muzen CabBakasuraKaliIzanamiMorgan Le Fay

VS

Bans
SkadiSolSetHe BoBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,353
871
1,803
5,315
2,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ullr
3
0
0
3
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,622
Damage
1,803
2,907
Taken
5,315
787
Mitigated
2,032
1,509
Healing
1,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
3,622
1,003
0
1,509
2,907
787
468
0
2,907
0
19,211
L
1,803
1,009
0
1,361
5,315
2,032
0
0
5,315
0
15,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,224
Gold Earned
4,353
38
Minions Killed
37
0
Camps Cleared
0
93,080
Distance Traveled
95,442
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
5,224
1,045
38
8
0
93,080
1
L
Anhur
4,353
871
37
7
0
95,442
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role