Player Matchup

Ra
Ra
Lemontuani
Ra
Level 21
God Stats
2W - 1L
1,677 SR
Queue Stats
5W - 2L
1,682 Elo+
Party 1
Sobek
Sobek
Lethani25
Sobek
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,641 Elo+
Party 1
Nemesis
Nemesis
Niarab
Nemesis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,729 Elo+
Party 1
Vamana
Vamana
Nillyan
Vamana
Level 23
God Stats
3W - 2L
1,324 SR
Queue Stats
122W - 101L
1,598 Elo+
Party 1
Freya
Freya
Rogiro
Freya
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,641 Elo+
Party 1
Team Averages
Level 20
1,500 SR
1,658 Elo+

VS

Team Averages
Level 19
1,604 SR
1,373 Elo+
Sun Wukong
Sun Wukong
All-Monkey
Sun Wukong
Level 24
God Stats
27W - 20L
1,748 SR
Queue Stats
94W - 99L
1,449 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Oliver_Wick98
Ah Muzen Cab
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 46L
1,184 Elo+
Solo
Merlin
Merlin
Phinx54
Merlin
Level 15
God Stats
7W - 4L
1,836 SR
Queue Stats
69W - 56L
1,536 Elo+
Solo
Cerberus
Cerberus
RendaxBR
Cerberus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,363 Elo+
Solo
Izanami
Izanami
UNiTEdatomic
Izanami
Level 17
God Stats
23W - 27L
1,438 SR
Queue Stats
48W - 63L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 0 / 16
14,106
882
11,598
6,875
2,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Lethani25
Sobek
20
3 / 5 / 22
15,147
947
24,214
27,957
37,979
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nemesis
Niarab
Nemesis
20
20 / 8 / 14
19,122
1,195
40,163
29,260
13,591
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vamana
Nillyan
Vamana
20
2 / 3 / 20
14,695
918
17,837
37,019
32,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Freya
Rogiro
Freya
20
11 / 10 / 14
17,217
1,076
38,485
29,302
11,155
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Team 1 Tickets

70

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
All-Monkey
Sun Wukong
20
4 / 8 / 15
15,214
951
18,393
32,121
36,235
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
Oliver_Wick98
Ah Muzen Cab
20
8 / 8 / 11
16,445
1,028
25,007
24,642
9,207
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
Phinx54
Merlin
20
8 / 2 / 12
16,981
1,061
43,606
17,771
6,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cerberus
RendaxBR
Cerberus
20
5 / 9 / 12
14,933
933
18,728
36,577
51,658
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
UNiTEdatomic
Izanami
20
1 / 11 / 10
13,700
856
15,188
25,046
8,866
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
86
38
Kills
26
26
Deaths
38
86
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
All-Monkey
Sun Wukong
4
8
15
1.44
W
2
0
16
10
W
Sobek
Lethani25
Sobek
3
5
22
2.8
W
Nemesis
Niarab
Nemesis
20
8
14
3.38
W
Vamana
Nillyan
Vamana
2
3
20
4
L
Ah Muzen Cab
Oliver_Wick98
Ah Muzen Cab
8
8
11
1.69
L
Merlin
Phinx54
Merlin
8
2
12
7
L
Cerberus
RendaxBR
Cerberus
5
9
12
1.22
W
Freya
Rogiro
Freya
11
10
14
1.8
L
Izanami
UNiTEdatomic
Izanami
1
11
10
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,297
Damage
120,922
130,413
Taken
136,157
98,210
Mitigated
112,753
29,970
Healing
12,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
All-Monkey
Sun Wukong
18,393
1,968
485
2,108
32,121
36,235
0
18,400
13,200
6,834
26,820
W
11,598
867
5,133
532
6,875
2,954
0
2,893
3,982
30,569
0
W
Sobek
Lethani25
Sobek
24,214
1,680
0
3,137
27,957
37,979
0
16,594
11,284
50,531
0
W
Nemesis
Niarab
Nemesis
40,163
19,405
0
3,554
29,260
13,591
0
15,854
13,406
389
63,939
W
Vamana
Nillyan
Vamana
17,837
7,068
0
8,322
37,019
32,531
0
16,277
20,742
0
35,396
L
Ah Muzen Cab
Oliver_Wick98
Ah Muzen Cab
25,007
12,296
0
3,274
24,642
9,207
0
15,057
9,489
0
50,022
L
Merlin
Phinx54
Merlin
43,606
2,595
0
879
17,771
6,787
0
11,461
6,117
96,038
0
L
Cerberus
RendaxBR
Cerberus
18,728
1,513
0
4,969
36,577
51,658
0
18,426
17,154
30,828
0
W
Freya
Rogiro
Freya
38,485
14,079
0
9,292
29,302
11,155
0
14,546
14,756
73,346
0
L
Izanami
UNiTEdatomic
Izanami
15,188
8,687
0
539
25,046
8,866
0
11,342
13,455
0
30,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,287
Gold Earned
77,273
273
Minions Killed
273
5
Camps Cleared
5
1,463,324
Distance Traveled
1,415,124
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
15,214
951
35
2
1
319,230
0
W
Ra
14,106
882
44
3
0
189,894
1
W
Sobek
15,147
947
56
4
0
324,601
3
W
Nemesis
19,122
1,195
48
3
3
323,907
0
W
Vamana
14,695
918
30
2
1
366,602
2
L
Ah Muzen Cab
16,445
1,028
39
2
1
250,782
0
L
Merlin
16,981
1,061
127
8
1
295,675
1
L
Cerberus
14,933
933
40
3
1
295,219
0
W
Freya
17,217
1,076
95
6
1
258,320
0
L
Izanami
13,700
856
32
2
1
254,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role