Player Matchup

Fafnir
Fafnir
CobraCon
Fafnir
Level 118
God Stats
4W - 2L
1,621 SR
Queue Stats
107W - 121L
1,532 Elo+
Party 1
Ne Zha
Ne Zha
GamerzAnonymous
Ne Zha
Level 108
God Stats
2W - 2L
1,746 SR
Queue Stats
127W - 116L
1,621 Elo+
Party 1
Ra
Ra
LaGared
Ra
Level 121
God Stats
2W - 2L
1,561 SR
Queue Stats
179W - 161L
1,597 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Mariehub1
Cu Chulainn
Level 96
God Stats
5W - 4L
1,445 SR
Queue Stats
106W - 122L
1,553 Elo+
Party 1
Artemis
Artemis
Pwuntahs
Artemis
Level 129
God Stats
5W - 7L
1,533 SR
Queue Stats
424W - 404L
1,550 Elo+
Party 1
Team Averages
Level 114
1,581 SR
1,571 Elo+

VS

Team Averages
Level 103
1,559 SR
1,563 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
 
Amaterasu
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
AtLeast7Smurfs
Sol
Level 66
God Stats
27W - 30L
1,611 SR
Queue Stats
224W - 222L
1,594 Elo+
Party 2
Horus
Horus
ErektPeachez
Horus
Level 69
God Stats
27W - 22L
1,682 SR
Queue Stats
428W - 389L
1,559 Elo+
Party 2
Freya
Freya
iceteafridge
Freya
Level 121
God Stats
9W - 8L
1,500 SR
Queue Stats
504W - 458L
1,661 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
CobraCon
Fafnir
13
4 / 1 / 3
9,166
539
4,481
7,887
5,574
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
4 / 4 / 7
9,471
557
6,101
13,604
4,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
5 / 1 / 3
9,644
567
9,303
7,341
2,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Mariehub1
Cu Chulainn
14
0 / 1 / 2
8,882
522
7,399
8,941
6,773
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
Pwuntahs
Artemis
16
2 / 3 / 5
9,506
559
9,437
8,995
2,949
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
3 / 4 / 2
8,439
496
8,239
11,544
3,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
 
Amaterasu
15
1 / 1 / 1
8,131
478
4,982
12,685
9,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
1 / 5 / 1
7,183
423
6,131
10,180
3,474
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
2 / 2 / 4
7,873
463
4,987
13,123
7,595
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
3 / 3 / 1
8,745
514
4,287
10,680
3,480
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
15
Kills
10
10
Deaths
15
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
3
4
2
1
L
Amaterasu
 
Amaterasu
1
1
1
1.5
L
1
5
1
0.3
W
Fafnir
CobraCon
Fafnir
4
1
3
5.5
L
2
2
4
2
W
4
4
7
1.88
W
5
1
3
6.5
W
Cu Chulainn
Mariehub1
Cu Chulainn
0
1
2
1
W
Artemis
Pwuntahs
Artemis
2
3
5
1.5
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,721
Damage
28,626
46,768
Taken
58,212
22,825
Mitigated
27,761
15,632
Healing
21,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
8,239
1,571
0
4,462
11,544
3,906
0
2,594
8,882
0
55,062
L
Amaterasu
 
Amaterasu
4,982
1,081
0
6,987
12,685
9,306
0
466
12,211
9,421
36,688
L
6,131
1,615
0
3,659
10,180
3,474
0
4,256
5,766
49,727
0
W
Fafnir
CobraCon
Fafnir
4,481
665
0
1,882
7,887
5,574
0
2,454
5,433
14,532
0
L
4,987
1,726
410
1,944
13,123
7,595
0
4,932
8,009
0
15,195
W
6,101
1,424
0
2,007
13,604
4,830
0
2,817
10,787
0
61,406
W
9,303
925
2,014
4,575
7,341
2,699
0
2,166
5,175
70,373
0
W
Cu Chulainn
Mariehub1
Cu Chulainn
7,399
569
0
2,366
8,941
6,773
13
1,223
7,718
0
49,918
W
Artemis
Pwuntahs
Artemis
9,437
4,612
0
2,788
8,995
2,949
232
3,051
5,944
0
75,411
L
4,287
1,437
0
4,382
10,680
3,480
0
1,120
9,560
56,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,669
Gold Earned
40,371
484
Minions Killed
392
0
Camps Cleared
0
1,739,668
Distance Traveled
1,690,057
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,439
496
97
6
0
358,212
1
L
Amaterasu
8,131
478
84
5
0
343,088
3
L
Sol
7,183
423
89
5
0
310,323
6
W
Fafnir
9,166
539
14
1
0
356,195
7
L
Horus
7,873
463
14
1
0
370,707
6
W
Ne Zha
9,471
557
93
5
0
350,719
6
W
Ra
9,644
567
143
8
0
353,742
0
W
Cu Chulainn
8,882
522
103
6
0
364,125
2
W
Artemis
9,506
559
131
8
0
314,887
4
L
Freya
8,745
514
108
6
0
307,727
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role