Player Matchup

Gilgamesh
Gilgamesh
IMilenia
Gilgamesh
Level 27
God Stats
5W - 3L
1,422 SR
Queue Stats
69W - 76L
1,210 Elo+
Party 1
Rama
Rama
Trimzy6
Rama
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 112L
1,215 Elo+
Party 1
Agni
Agni
VileBlessing
Agni
Level 67
God Stats
2W - 3L
1,228 SR
Queue Stats
230W - 288L
1,326 Elo+
Party 1
Team Averages
Level 39
1,383 SR
1,250 Elo+

VS

Team Averages
Level 17
1,336 SR
1,084 Elo+
Izanami
Izanami
APurpleOtaku
Izanami
Level 10
God Stats
3W - 9L
1,173 SR
Queue Stats
3W - 13L
943 Elo+
Party 2
Tiamat
Tiamat
DLFelgrand
Tiamat
Level 29
God Stats
1W - 6L
1,336 SR
Queue Stats
6W - 22L
1,113 Elo+
Party 2
Nike
Nike
GothicKenDoll
Nike
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 32L
1,195 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IMilenia
Gilgamesh
12
3 / 3 / 11
8,773
798
9,036
11,283
3,830
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Rama
Trimzy6
Rama
13
8 / 2 / 7
9,476
861
10,707
8,164
2,264
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
8 / 2 / 10
9,821
893
14,755
11,390
3,239
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
APurpleOtaku
Izanami
11
2 / 7 / 2
7,513
683
7,599
13,247
4,471
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tiamat
DLFelgrand
Tiamat
12
4 / 6 / 3
8,079
734
8,089
13,205
7,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 6 / 3
7,156
651
6,129
13,521
6,709
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
19
Kills
7
7
Deaths
19
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
APurpleOtaku
Izanami
2
7
2
0.43
L
Tiamat
DLFelgrand
Tiamat
4
6
3
0.92
L
1
6
3
0.42
W
Gilgamesh
IMilenia
Gilgamesh
3
3
11
2.83
W
Rama
Trimzy6
Rama
8
2
7
5.75
W
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,498
Damage
21,817
30,837
Taken
39,973
9,333
Mitigated
18,299
11,899
Healing
4,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
APurpleOtaku
Izanami
7,599
4,558
0
1,684
13,247
4,471
367
5,479
7,768
0
26,452
L
Tiamat
DLFelgrand
Tiamat
8,089
469
66
2,466
13,205
7,119
234
4,785
8,420
23,656
0
L
6,129
843
0
0
13,521
6,709
0
4,491
9,030
0
14,628
W
Gilgamesh
IMilenia
Gilgamesh
9,036
1,921
500
3,729
11,283
3,830
1,128
3,811
7,220
0
23,270
W
Rama
Trimzy6
Rama
10,707
6,911
578
1,006
8,164
2,264
844
1,221
6,799
0
29,029
W
14,755
2,543
621
5,465
11,390
3,239
1,128
2,379
8,729
39,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,070
Gold Earned
22,748
122
Minions Killed
110
0
Camps Cleared
0
599,027
Distance Traveled
522,864
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,513
683
49
4
0
138,898
0
L
Tiamat
8,079
734
48
4
0
174,834
2
L
Nike
7,156
651
13
1
0
209,132
0
W
Gilgamesh
8,773
798
32
3
0
223,078
0
W
Rama
9,476
861
41
4
0
178,154
1
W
Agni
9,821
893
49
4
0
197,795
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role