Player Matchup

Cthulhu
Cthulhu
Cajolic
Cthulhu
Level 4
God Stats
8W - 2L
1,834 SR
Queue Stats
13W - 11L
1,814 Elo+
Party 1
Hachiman
Hachiman
LitigationJack
Hachiman
Level 4
God Stats
9W - 8L
1,834 SR
Queue Stats
11W - 11L
1,814 Elo+
Party 1
Arachne
Arachne
MommyCow
Arachne
Level 4
God Stats
6W - 4L
1,834 SR
Queue Stats
16W - 21L
1,814 Elo+
Party 1
Neith
Neith
Whitepadadin4
Neith
Level 27
God Stats
5W - 9L
1,538 SR
Queue Stats
19W - 32L
1,262 Elo+
Solo
Chang'e
Chang'e
bigbazungas
Chang'e
Level 62
God Stats
7W - 3L
1,834 SR
Queue Stats
18W - 12L
1,814 Elo+
Party 1
Team Averages
Level 20
1,774 SR
1,703 Elo+

VS

Team Averages
Level 26
1,444 SR
1,462 Elo+
Scylla
Scylla
GarysShell
Scylla
Level 26
God Stats
7W - 3L
1,417 SR
Queue Stats
119W - 98L
1,500 Elo+
Solo
Athena
Athena
PorkKnees
Athena
Level 25
God Stats
15W - 9L
1,558 SR
Queue Stats
36W - 41L
1,428 Elo+
Solo
Camazotz
Camazotz
Skipper540
Camazotz
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 68L
1,512 Elo+
Solo
Fenrir
Fenrir
bebeboomer
Fenrir
Level 29
God Stats
1W - 5L
1,101 SR
Queue Stats
32W - 43L
1,289 Elo+
Solo
Olorun
Olorun
sonwilliam
Olorun
Level 23
God Stats
6W - 1L
1,643 SR
Queue Stats
14W - 8L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cajolic
Cthulhu
20
2 / 7 / 14
13,671
977
15,952
29,699
42,205
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
20
6 / 14 / 9
14,193
1,014
29,980
30,460
10,333
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Arachne
MommyCow
Arachne
20
7 / 6 / 13
15,558
1,111
23,368
19,998
9,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
0 / 0 / 0
10,260
733
0
0
0
Chang'e
bigbazungas
Chang'e
20
6 / 9 / 10
13,940
996
22,382
29,749
9,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

145

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
GarysShell
Scylla
20
15 / 2 / 19
17,510
1,251
43,462
16,297
8,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
PorkKnees
Athena
20
5 / 2 / 14
14,948
1,068
10,639
26,969
34,765
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Camazotz
Skipper540
Camazotz
20
3 / 9 / 20
13,698
978
18,662
24,042
11,467
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fenrir
bebeboomer
Fenrir
20
8 / 7 / 16
14,101
1,007
21,512
20,465
12,786
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
sonwilliam
Olorun
20
5 / 1 / 21
14,407
1,029
10,460
10,125
12,229
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
126
21
Kills
36
36
Deaths
21
46
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Cajolic
Cthulhu
2
7
14
1.29
W
Scylla
GarysShell
Scylla
15
2
19
12.25
L
Hachiman
6
14
9
0.75
L
Arachne
MommyCow
Arachne
7
6
13
2.25
W
Athena
PorkKnees
Athena
5
2
14
6
W
Camazotz
Skipper540
Camazotz
3
9
20
1.44
L
0
0
0
0
W
Fenrir
bebeboomer
Fenrir
8
7
16
2.29
L
Chang'e
bigbazungas
Chang'e
6
9
10
1.22
W
Olorun
sonwilliam
Olorun
5
1
21
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,682
Damage
104,735
109,906
Taken
97,898
71,722
Mitigated
80,100
20,506
Healing
17,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Cajolic
Cthulhu
15,952
995
296
0
29,699
42,205
0
16,573
13,126
44,130
0
W
Scylla
GarysShell
Scylla
43,462
3,706
1,507
5,984
16,297
8,853
0
7,059
9,238
92,879
0
L
Hachiman
29,980
16,981
0
2,685
30,460
10,333
0
17,892
12,568
0
61,330
L
Arachne
MommyCow
Arachne
23,368
14,355
0
4,165
19,998
9,256
0
12,558
7,440
0
45,053
W
Athena
PorkKnees
Athena
10,639
1,532
0
0
26,969
34,765
0
8,819
18,150
21,784
0
W
Camazotz
Skipper540
Camazotz
18,662
7,075
0
4,318
24,042
11,467
0
10,805
13,237
0
29,935
L
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
bebeboomer
Fenrir
21,512
5,130
0
1,326
20,465
12,786
0
7,657
12,808
0
35,961
L
Chang'e
bigbazungas
Chang'e
22,382
2,643
7,484
5,876
29,749
9,928
0
17,538
12,211
54,655
0
W
Olorun
sonwilliam
Olorun
10,460
5,493
671
3,493
10,125
12,229
0
3,994
6,131
38,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,622
Gold Earned
74,664
229
Minions Killed
282
14
Camps Cleared
5
1,116,281
Distance Traveled
1,284,622
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,671
977
62
4
0
274,883
0
W
Scylla
17,510
1,251
130
9
1
254,018
0
L
Hachiman
14,193
1,014
65
5
1
237,258
2
L
Arachne
15,558
1,111
27
2
11
321,002
3
W
Athena
14,948
1,068
33
2
1
275,448
1
W
Camazotz
13,698
978
28
2
2
266,276
0
L
Neith
10,260
733
0
0
0
0
0
W
Fenrir
14,101
1,007
36
3
1
278,643
0
L
Chang'e
13,940
996
75
5
2
283,138
1
W
Olorun
14,407
1,029
55
4
0
210,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role