Player Matchup

Artemis
Artemis
Khalessі
Artemis
Level 142
God Stats
1W - 1L
1,611 SR
Queue Stats
14W - 5L
1,711 Elo+
Party 1
Medusa
Medusa
Solairr
Medusa
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 26L
1,688 Elo+
Party 1
Cabrakan
Cabrakan
Tamalito007
Cabrakan
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,718 Elo+
Party 1
Ganesha
Ganesha
TheDogo
Ganesha
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,669 Elo+
Party 1
Sobek
Sobek
taxer21
Sobek
Level 126
God Stats
3W - 0L
1,604 SR
Queue Stats
117W - 132L
1,576 Elo+
Party 1
Team Averages
Level 136
1,543 SR
1,672 Elo+

VS

Team Averages
Level 109
1,482 SR
1,376 Elo+
Nu Wa
Nu Wa
Dr John John
Nu Wa
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 67L
1,408 Elo+
Party 2
Ao Kuang
Ao Kuang
boldmovecotton
Ao Kuang
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 62L
1,446 Elo+
Party 2
Scylla
Scylla
bunnystuff
Scylla
Level 107
God Stats
0W - 1L
1,279 SR
Queue Stats
7W - 6L
1,140 Elo+
Party 2
Ares
Ares
mezz17
Ares
Level 109
God Stats
0W - 1L
1,839 SR
Queue Stats
165W - 143L
1,426 Elo+
Party 2
Chaac
Chaac
mrfamasta
Chaac
Level 88
God Stats
1W - 2L
1,294 SR
Queue Stats
181W - 158L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Khalessі
Artemis
19
7 / 3 / 24
11,650
832
14,948
12,320
5,756
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
Solairr
Medusa
20
15 / 3 / 15
12,459
890
24,711
13,620
6,546
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cabrakan
Tamalito007
Cabrakan
17
10 / 5 / 17
11,521
823
14,316
17,241
18,317
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
TheDogo
Ganesha
16
0 / 5 / 27
9,566
683
5,727
17,787
20,049
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sobek
taxer21
Sobek
16
2 / 4 / 22
10,160
726
9,629
19,345
21,514
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 9 / 7
10,725
766
14,821
13,959
5,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
15
8 / 7 / 6
9,941
710
8,125
14,208
5,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
bunnystuff
Scylla
18
4 / 5 / 7
10,836
774
11,893
9,362
3,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
mezz17
Ares
16
1 / 6 / 11
9,432
674
10,600
18,529
19,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
mrfamasta
Chaac
15
2 / 8 / 7
8,959
640
13,057
19,486
12,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
58
34
Kills
20
20
Deaths
35
105
Assists
38
Player
Kills
Deaths
Assists
KDA
L
5
9
7
0.94
W
Artemis
Khalessі
Artemis
7
3
24
6.33
W
Medusa
Solairr
Medusa
15
3
15
7.5
W
Cabrakan
Tamalito007
Cabrakan
10
5
17
3.7
W
Ganesha
TheDogo
Ganesha
0
5
27
2.7
L
Ao Kuang
8
7
6
1.57
L
Scylla
bunnystuff
Scylla
4
5
7
1.5
L
Ares
mezz17
Ares
1
6
11
1.08
L
Chaac
mrfamasta
Chaac
2
8
7
0.69
W
Sobek
taxer21
Sobek
2
4
22
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,331
Damage
58,496
80,313
Taken
75,544
72,182
Mitigated
46,397
33,426
Healing
15,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,821
2,147
62
838
13,959
5,738
0
4,564
9,220
30,518
0
W
Artemis
Khalessі
Artemis
14,948
5,471
537
4,901
12,320
5,756
2,807
8,296
3,862
0
39,796
W
Medusa
Solairr
Medusa
24,711
12,004
846
4,237
13,620
6,546
2,671
7,919
5,401
0
57,321
W
Cabrakan
Tamalito007
Cabrakan
14,316
1,215
2,998
4,723
17,241
18,317
594
9,213
7,516
25,708
0
W
Ganesha
TheDogo
Ganesha
5,727
404
4,235
2,423
17,787
20,049
425
10,161
7,385
12,192
0
L
Ao Kuang
8,125
996
702
1,946
14,208
5,600
0
5,776
8,391
9,384
0
L
Scylla
bunnystuff
Scylla
11,893
438
27
1,445
9,362
3,388
0
2,179
7,142
34,903
0
L
Ares
mezz17
Ares
10,600
189
1,157
2,636
18,529
19,024
29
7,923
10,191
18,397
0
L
Chaac
mrfamasta
Chaac
13,057
2,269
116
6,531
19,486
12,647
0
8,225
10,928
0
18,254
W
Sobek
taxer21
Sobek
9,629
445
1,942
6,584
19,345
21,514
552
9,123
9,931
19,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,356
Gold Earned
49,893
155
Minions Killed
112
0
Camps Cleared
0
1,243,447
Distance Traveled
1,187,316
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,725
766
32
2
0
185,713
1
W
Artemis
11,650
832
42
3
0
242,648
1
W
Medusa
12,459
890
68
5
0
245,120
0
W
Cabrakan
11,521
823
19
1
0
261,880
0
W
Ganesha
9,566
683
2
0
0
236,459
2
L
Ao Kuang
9,941
710
5
0
0
244,319
3
L
Scylla
10,836
774
53
4
0
271,414
0
L
Ares
9,432
674
11
1
0
252,703
0
L
Chaac
8,959
640
11
1
0
233,167
1
W
Sobek
10,160
726
24
2
0
257,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role