Player Matchup

Medusa
Medusa
 
Medusa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
AbuZahra
Eset
Level 126
God Stats
0W - 2L
1,242 SR
Queue Stats
35W - 38L
1,400 Elo+
Party 2
Ne Zha
Ne Zha
JRODxSAVIOR
Ne Zha
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,148 Elo+
Solo
Zeus
Zeus
Razor1403
Zeus
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,287 Elo+
Party 2
Cupid
Cupid
WilfulFern46
Cupid
Level 84
God Stats
2W - 1L
1,833 SR
Queue Stats
41W - 47L
1,377 Elo+
Party 2
Team Averages
Level 83
1,515 SR
1,342 Elo+

VS

Team Averages
Level 98
1,432 SR
1,439 Elo+
Hachiman
Hachiman
 
Hachiman
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
 
Olorun
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
JayWill57
Discordia
Level 88
God Stats
2W - 10L
1,159 SR
Queue Stats
433W - 462L
1,271 Elo+
Solo
Nemesis
Nemesis
RockDynamo670
Nemesis
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,578 Elo+
Party 1
Hercules
Hercules
Tavareslipe
Hercules
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
7 / 6 / 8
11,031
849
19,356
17,029
6,947
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Eset
17
2 / 6 / 14
9,686
745
14,328
12,711
4,526
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
14
1 / 3 / 7
8,534
656
3,823
7,560
2,739
Zeus
18
8 / 6 / 8
10,513
809
14,085
11,254
4,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 4 / 8
8,856
681
3,004
8,231
2,650
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
18
5 / 4 / 14
10,952
842
14,497
14,259
5,456
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
 
Olorun
16
0 / 3 / 12
9,407
724
5,746
11,687
4,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
JayWill57
Discordia
18
10 / 3 / 8
11,432
879
16,748
8,128
3,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
17
7 / 8 / 7
10,551
812
8,585
13,866
5,362
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
Tavareslipe
Hercules
17
3 / 3 / 11
10,676
821
5,586
23,941
21,361
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
77
21
Kills
25
25
Deaths
21
45
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
7
6
8
1.83
W
Hachiman
 
Hachiman
5
4
14
3
W
Olorun
 
Olorun
0
3
12
2
L
Eset
2
6
14
1.5
L
Ne Zha
1
3
7
1.5
W
Discordia
JayWill57
Discordia
10
3
8
4.67
L
Zeus
8
6
8
2
W
Nemesis
7
8
7
1.31
W
Hercules
Tavareslipe
Hercules
3
3
11
2.83
L
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,596
Damage
51,162
56,785
Taken
71,881
20,939
Mitigated
40,078
15,880
Healing
32,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
19,356
8,032
1,895
4,902
17,029
6,947
869
6,182
10,847
0
37,141
W
Hachiman
 
Hachiman
14,497
5,814
1,508
4,036
14,259
5,456
2,240
6,596
7,663
0
31,256
W
Olorun
 
Olorun
5,746
1,065
5,892
5,423
11,687
4,897
791
4,173
7,514
17,395
0
L
Eset
14,328
584
2,314
2,668
12,711
4,526
412
5,497
7,214
27,093
0
L
Ne Zha
3,823
1,224
125
333
7,560
2,739
0
2,481
5,079
0
8,735
W
Discordia
JayWill57
Discordia
16,748
446
242
682
8,128
3,002
857
4,608
3,520
33,787
0
L
Zeus
14,085
1,132
139
475
11,254
4,077
270
4,088
7,166
26,085
0
W
Nemesis
8,585
3,385
1,306
2,358
13,866
5,362
542
6,120
7,746
0
14,019
W
Hercules
Tavareslipe
Hercules
5,586
2,553
138
10,778
23,941
21,361
946
6,916
17,025
204
18,495
L
3,004
832
1,686
1,343
8,231
2,650
0
4,366
3,865
0
8,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,620
Gold Earned
53,018
125
Minions Killed
124
0
Camps Cleared
0
1,119,520
Distance Traveled
1,161,348
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,031
849
32
2
0
223,603
1
W
Hachiman
10,952
842
42
3
0
231,683
0
W
Olorun
9,407
724
14
1
0
231,145
0
L
Eset
9,686
745
37
3
0
235,077
0
L
Ne Zha
8,534
656
14
1
0
244,522
0
W
Discordia
11,432
879
27
2
0
205,108
0
L
Zeus
10,513
809
30
2
0
215,730
0
W
Nemesis
10,551
812
13
1
0
262,424
0
W
Hercules
10,676
821
28
2
0
230,988
2
L
Cupid
8,856
681
12
1
0
200,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role