Player Matchup

Izanami
Izanami
CourtesyShark48
Izanami
Level 27
God Stats
5W - 8L
1,468 SR
Queue Stats
27W - 32L
1,292 Elo+
Party 2
Hades
Hades
FiReMeLoNTrAsH
Hades
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 9L
1,402 Elo+
Party 2
Chaac
Chaac
J2kOnoseJedi
Chaac
Level 102
God Stats
8W - 12L
1,290 SR
Queue Stats
130W - 131L
1,563 Elo+
Party 2
Team Averages
Level 48
1,419 SR
1,419 Elo+

VS

Team Averages
Level 27
1,405 SR
1,407 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
ForehandBeet626
Cthulhu
Level 5
God Stats
2W - 2L
1,226 SR
Queue Stats
13W - 14L
1,268 Elo+
Solo
Mercury
Mercury
Killmonger307
Mercury
Level 29
God Stats
4W - 5L
1,487 SR
Queue Stats
51W - 60L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 12
9,240
711
6,160
8,035
2,626
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

15
11 / 4 / 4
10,872
836
13,910
13,291
6,044
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
5 / 1 / 12
10,082
776
9,949
9,114
6,722
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
1 / 7 / 3
8,292
638
8,702
17,320
6,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
0 / 3 / 3
7,389
568
2,793
10,986
4,487
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
14
8 / 8 / 1
10,232
787
8,288
13,769
5,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
18
Kills
9
9
Deaths
18
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
7
3
0.36
W
2
4
12
2
W
11
4
4
3.25
L
0
3
3
0.5
W
5
1
12
11
L
Mercury
8
8
1
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,019
Damage
19,783
30,440
Taken
42,075
15,392
Mitigated
16,324
8,127
Healing
8,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
8,702
1,481
1,079
5,058
17,320
6,292
99
5,767
11,553
23,685
4,033
W
6,160
3,241
0
754
8,035
2,626
1,696
2,193
5,730
0
22,282
W
13,910
791
640
3,250
13,291
6,044
511
3,961
9,152
42,605
0
L
2,793
146
309
0
10,986
4,487
22
2,257
8,729
16,505
0
W
9,949
1,438
0
3,483
9,114
6,722
521
4,290
4,623
57
34,348
L
Mercury
8,288
4,284
0
1,918
13,769
5,545
0
5,943
7,826
0
32,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,194
Gold Earned
25,913
147
Minions Killed
117
0
Camps Cleared
0
702,773
Distance Traveled
628,431
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,292
638
46
4
0
191,433
4
W
Izanami
9,240
711
37
3
0
217,999
0
W
Hades
10,872
836
60
5
0
230,205
1
L
Cthulhu
7,389
568
20
2
0
206,578
0
W
Chaac
10,082
776
50
4
0
254,569
0
L
Mercury
10,232
787
51
4
0
230,420
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role