Player Matchup

Cthulhu
Cthulhu
BlownBigBen
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Sol
Sol
LillithFaery
Sol
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Thor
Thor
Wall95_
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Medusa
Medusa
semaj757
Medusa
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,343 Elo+
Solo
Nemesis
Nemesis
tuxedomat
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 7
1,500 SR
1,469 Elo+

VS

Team Averages
Level 13
1,438 SR
1,401 Elo+
Cu Chulainn
Cu Chulainn
RIZE DEMON A
Cu Chulainn
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Eset
Eset
TaiHijoro
Eset
Level 29
God Stats
2W - 0L
1,264 SR
Queue Stats
4W - 2L
1,239 Elo+
Solo
Vamana
Vamana
miguelCamaron101
Vamana
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 33L
1,500 Elo+
Solo
Cthulhu
Cthulhu
mikey_24_Shi
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
xXBioNoc09Xx
Fenrir
Level 27
God Stats
21W - 21L
1,424 SR
Queue Stats
38W - 49L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BlownBigBen
Cthulhu
6
0 / 12 / 0
6,039
377
1,673
12,228
7,126
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
4 / 13 / 2
6,870
429
7,288
11,890
8,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thor
Wall95_
Thor
9
4 / 19 / 2
6,616
414
7,565
18,087
5,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Medusa
semaj757
Medusa
4
1 / 0 / 3
5,177
324
2,503
1,281
292
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
tuxedomat
Nemesis
8
1 / 12 / 4
5,956
372
3,256
12,985
4,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
RIZE DEMON A
Cu Chulainn
15
12 / 1 / 10
9,831
614
8,500
17,853
11,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Eset
15
17 / 3 / 14
10,593
662
14,707
7,660
4,464
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 1 / 4
10,032
627
2,322
10,872
6,316
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
mikey_24_Shi
Cthulhu
14
8 / 0 / 4
9,168
573
4,854
14,453
10,389
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fenrir
12
11 / 6 / 9
8,717
545
9,583
11,718
3,843
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
92
10
Kills
51
56
Deaths
11
11
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BlownBigBen
Cthulhu
0
12
0
0
L
4
13
2
0.38
W
Cu Chulainn
RIZE DEMON A
Cu Chulainn
12
1
10
17
W
Eset
17
3
14
8
L
Thor
Wall95_
Thor
4
19
2
0.26
W
3
1
4
5
W
Cthulhu
mikey_24_Shi
Cthulhu
8
0
4
10
L
Medusa
semaj757
Medusa
1
0
3
2.5
L
Nemesis
tuxedomat
Nemesis
1
12
4
0.25
W
Fenrir
11
6
9
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,285
Damage
39,966
56,471
Taken
62,556
26,358
Mitigated
36,113
2,292
Healing
18,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BlownBigBen
Cthulhu
1,673
591
0
0
12,228
7,126
26
5,790
6,438
11,075
0
L
7,288
3,414
0
1,434
11,890
8,701
453
2,564
9,326
20,465
2,816
W
Cu Chulainn
RIZE DEMON A
Cu Chulainn
8,500
1,855
0
8,852
17,853
11,101
1,514
933
16,920
7,411
55,078
W
Eset
14,707
4,906
485
2,625
7,660
4,464
3,308
1,346
6,314
45,901
0
L
Thor
Wall95_
Thor
7,565
3,891
0
0
18,087
5,720
0
5,520
12,567
0
19,511
W
2,322
1,186
0
3,970
10,872
6,316
2,390
2,404
8,468
0
46,512
W
Cthulhu
mikey_24_Shi
Cthulhu
4,854
1,343
0
2,040
14,453
10,389
857
1,553
12,900
47,540
0
L
Medusa
semaj757
Medusa
2,503
1,423
0
0
1,281
292
92
406
875
0
8,069
L
Nemesis
tuxedomat
Nemesis
3,256
1,494
0
858
12,985
4,519
78
6,617
6,368
0
15,401
W
Fenrir
9,583
5,778
0
739
11,718
3,843
576
2,265
9,453
0
21,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,658
Gold Earned
48,341
103
Minions Killed
386
0
Camps Cleared
0
1,068,639
Distance Traveled
1,419,495
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,039
377
11
1
0
234,307
1
L
Sol
6,870
429
27
2
0
204,177
0
W
Cu Chulainn
9,831
614
116
7
0
326,977
0
W
Eset
10,593
662
83
5
0
246,013
4
L
Thor
6,616
414
30
2
0
264,470
3
W
Vamana
10,032
627
96
6
0
265,754
0
W
Cthulhu
9,168
573
71
4
0
280,686
2
L
Medusa
5,177
324
11
1
0
72,661
0
L
Nemesis
5,956
372
24
2
0
293,024
4
W
Fenrir
8,717
545
20
1
0
300,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role