Player Matchup

Sobek
Sobek
Berkaderk1125
Sobek
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 30L
1,504 Elo+
Party 2
Terra
Terra
BooTyIsLif3
Terra
Level 138
God Stats
1W - 4L
1,500 SR
Queue Stats
183W - 166L
1,615 Elo+
Party 2
Erlang Shen
Erlang Shen
CherryBlossoms
Erlang Shen
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 39L
1,603 Elo+
Solo
Artemis
Artemis
Emb3rToInf3rno
Artemis
Level 140
God Stats
7W - 5L
1,337 SR
Queue Stats
600W - 560L
1,573 Elo+
Party 2
Janus
Janus
LehVate
Janus
Level 54
God Stats
3W - 6L
1,430 SR
Queue Stats
252W - 236L
1,583 Elo+
Party 2
Team Averages
Level 74
1,453 SR
1,576 Elo+

VS

Team Averages
Level 46
1,562 SR
1,692 Elo+
Ah Puch
Ah Puch
BiggyNoSmalls
Ah Puch
Level 60
God Stats
4W - 1L
1,671 SR
Queue Stats
94W - 22L
1,828 Elo+
Party 1
Apollo
Apollo
BullyHunter27
Apollo
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 2L
1,872 Elo+
Party 1
Susano
Susano
SainoNoAru
Susano
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
83W - 99L
1,477 Elo+
Solo
Sylvanus
Sylvanus
aParkedCar87
Sylvanus
Level 102
God Stats
3W - 1L
1,637 SR
Queue Stats
314W - 100L
1,781 Elo+
Party 1
Erlang Shen
Erlang Shen
dfdeffe
Erlang Shen
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 12
9,578
684
3,354
22,086
28,056
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
1 / 2 / 21
9,971
712
11,815
20,502
26,853
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Erlang Shen
CherryBlossoms
Erlang Shen
13
1 / 6 / 11
8,788
628
9,203
19,749
17,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
11 / 4 / 7
12,300
879
28,250
17,316
10,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
LehVate
Janus
20
9 / 5 / 13
12,143
867
26,772
15,714
9,358
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
20
8 / 2 / 13
12,409
886
42,963
19,706
11,085
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
8 / 4 / 11
12,624
902
18,588
16,762
9,259
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Susano
SainoNoAru
Susano
16
4 / 6 / 6
10,295
735
10,280
15,616
8,986
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
aParkedCar87
Sylvanus
16
0 / 3 / 15
10,114
722
4,874
20,473
22,888
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
dfdeffe
Erlang Shen
15
1 / 9 / 10
10,031
717
4,159
17,781
17,120
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
76
24
Kills
21
21
Deaths
24
64
Assists
55
Player
Kills
Deaths
Assists
KDA
L
2
4
12
2
W
Ah Puch
8
2
13
7.25
L
1
2
21
5.75
W
8
4
11
3.38
L
Erlang Shen
CherryBlossoms
Erlang Shen
1
6
11
1.08
L
11
4
7
3.63
L
Janus
LehVate
Janus
9
5
13
3.1
W
Susano
SainoNoAru
Susano
4
6
6
1.17
W
Sylvanus
aParkedCar87
Sylvanus
0
3
15
2.5
W
Erlang Shen
dfdeffe
Erlang Shen
1
9
10
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,394
Damage
80,864
95,367
Taken
90,338
91,714
Mitigated
69,338
37,581
Healing
41,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,354
335
2,517
3,424
22,086
28,056
237
12,954
9,038
7,096
0
W
Ah Puch
42,963
960
2,697
9,587
19,706
11,085
864
8,783
10,723
73,491
0
L
11,815
1,472
8,588
7,074
20,502
26,853
306
8,023
12,273
17,563
0
W
18,588
9,905
1,663
3,612
16,762
9,259
2,605
7,908
8,710
0
51,424
L
Erlang Shen
CherryBlossoms
Erlang Shen
9,203
2,732
1,855
3,421
19,749
17,082
1,110
8,834
10,915
0
13,258
L
28,250
10,401
1,605
4,531
17,316
10,365
1,210
9,722
7,594
0
44,666
L
Janus
LehVate
Janus
26,772
1,271
2,093
2,473
15,714
9,358
314
8,304
7,289
59,688
0
W
Susano
SainoNoAru
Susano
10,280
2,358
2,563
1,415
15,616
8,986
1,762
7,371
8,054
0
14,307
W
Sylvanus
aParkedCar87
Sylvanus
4,874
1,209
10,409
7,776
20,473
22,888
424
9,684
10,342
6,497
0
W
Erlang Shen
dfdeffe
Erlang Shen
4,159
1,922
0
1,644
17,781
17,120
506
7,018
10,568
0
7,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,780
Gold Earned
55,473
184
Minions Killed
145
0
Camps Cleared
0
1,339,840
Distance Traveled
1,291,702
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,578
684
15
1
0
292,994
0
W
Ah Puch
12,409
886
62
4
0
280,336
1
L
Terra
9,971
712
14
1
0
294,298
0
W
Apollo
12,624
902
65
5
0
261,659
1
L
Erlang Shen
8,788
628
20
1
0
234,890
0
L
Artemis
12,300
879
60
4
0
236,465
0
L
Janus
12,143
867
75
5
0
281,193
1
W
Susano
10,295
735
8
1
0
254,152
0
W
Sylvanus
10,114
722
4
0
0
249,453
1
W
Erlang Shen
10,031
717
6
0
0
246,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role