Player Matchup

Hera
Hera
 
Hera
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Allninjaa
Tyr
Level 93
God Stats
0W - 1L
1,690 SR
Queue Stats
5W - 7L
1,513 Elo+
Party 2
Sobek
Sobek
IGetMeatSuck
Sobek
Level 61
God Stats
0W - 1L
1,467 SR
Queue Stats
26W - 24L
1,491 Elo+
Party 2
Jing Wei
Jing Wei
OREGONDUCKS0908
Jing Wei
Level 122
God Stats
1W - 1L
1,469 SR
Queue Stats
12W - 17L
1,418 Elo+
Solo
Team Averages
Level 116
1,525 SR
1,485 Elo+

VS

Team Averages
Level 114
1,576 SR
1,523 Elo+
Ne Zha
Ne Zha
D_Alvarado20
Ne Zha
Level 147
God Stats
5W - 1L
1,652 SR
Queue Stats
131W - 117L
1,528 Elo+
Solo
Anubis
Anubis
Ms7DeadlySins
Anubis
Level 123
God Stats
4W - 2L
1,509 SR
Queue Stats
77W - 65L
1,605 Elo+
Solo
Gilgamesh
Gilgamesh
Oldwvgamer
Gilgamesh
Level 81
God Stats
39W - 43L
1,461 SR
Queue Stats
270W - 274L
1,455 Elo+
Party 1
Danzaburou
Danzaburou
SplinterHawk117
Danzaburou
Level 121
God Stats
12W - 14L
1,447 SR
Queue Stats
270W - 268L
1,485 Elo+
Party 1
Chaac
Chaac
likainblood09
Chaac
Level 98
God Stats
2W - 0L
1,808 SR
Queue Stats
36W - 30L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
1 / 2 / 6
9,027
903
13,787
8,960
3,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ra
 
Ra
15
2 / 4 / 3
8,946
895
5,976
8,511
3,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 4 / 7
9,069
907
6,603
18,179
13,774
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 5 / 6
8,918
892
5,204
17,330
14,039
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
16
4 / 4 / 4
10,190
1,019
11,938
15,328
5,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

169

VS

Team 2 Tickets

289

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
17
2 / 4 / 12
10,786
1,079
10,731
15,966
14,286
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
2 / 1 / 10
9,636
964
5,389
6,975
3,648
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Oldwvgamer
Gilgamesh
16
5 / 0 / 10
10,194
1,019
12,901
7,875
5,742
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
SplinterHawk117
Danzaburou
16
4 / 4 / 9
10,164
1,016
14,736
10,895
4,482
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
6 / 0 / 7
11,334
1,133
18,877
7,828
6,422
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
67
9
Kills
19
19
Deaths
9
26
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
2
6
2
L
Ra
 
Ra
2
4
3
0.88
L
1
4
7
1.13
W
Ne Zha
2
4
12
2
L
1
5
6
0.8
W
2
1
10
7
L
Jing Wei
4
4
4
1.5
W
Gilgamesh
Oldwvgamer
Gilgamesh
5
0
10
10
W
Danzaburou
SplinterHawk117
Danzaburou
4
4
9
2.13
W
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,508
Damage
62,634
68,308
Taken
49,539
39,601
Mitigated
34,580
9,046
Healing
13,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
13,787
2,384
152
816
8,960
3,491
0
0
8,960
25,879
0
L
Ra
 
Ra
5,976
465
1,213
870
8,511
3,112
0
43
8,468
17,706
0
L
6,603
612
0
962
18,179
13,774
0
2,677
15,502
0
17,907
W
Ne Zha
10,731
1,627
0
2,972
15,966
14,286
0
8,364
7,226
0
21,993
L
5,204
510
0
1,541
17,330
14,039
0
2,185
15,145
8,960
0
W
5,389
557
173
2,929
6,975
3,648
0
4,781
2,130
24,345
0
L
Jing Wei
11,938
7,367
0
3,492
15,328
5,185
0
484
14,844
0
34,280
W
Gilgamesh
Oldwvgamer
Gilgamesh
12,901
2,144
339
2,752
7,875
5,742
0
3,684
3,983
0
21,825
W
Danzaburou
SplinterHawk117
Danzaburou
14,736
5,047
0
825
10,895
4,482
0
3,429
7,078
0
28,591
W
18,877
3,068
0
3,386
7,828
6,422
0
3,747
3,895
0
44,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,150
Gold Earned
52,114
147
Minions Killed
179
3
Camps Cleared
8
920,902
Distance Traveled
1,034,587
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,027
903
36
4
0
198,757
1
L
Ra
8,946
895
31
3
1
127,769
0
L
Tyr
9,069
907
29
3
2
216,211
0
W
Ne Zha
10,786
1,079
26
3
1
205,609
0
L
Sobek
8,918
892
5
1
0
196,585
0
W
Anubis
9,636
964
48
5
1
182,894
0
L
Jing Wei
10,190
1,019
46
5
0
181,580
1
W
Gilgamesh
10,194
1,019
16
2
0
228,993
0
W
Danzaburou
10,164
1,016
26
3
4
194,606
1
W
Chaac
11,334
1,133
63
6
2
222,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role