Player Matchup

Ra
Ra
PANADERO2001
Ra
Level 8
God Stats
2W - 4L
1,394 SR
Queue Stats
5W - 6L
1,390 Elo+
Party 2
Mercury
Mercury
TULAde3CM
Mercury
Level 27
God Stats
5W - 5L
1,354 SR
Queue Stats
115W - 128L
1,375 Elo+
Party 2
Hou Yi
Hou Yi
ikergonza2002
Hou Yi
Level 54
God Stats
4W - 1L
1,588 SR
Queue Stats
47W - 44L
1,416 Elo+
Party 2
Team Averages
Level 30
1,445 SR
1,394 Elo+

VS

Team Averages
Level 13
1,447 SR
1,480 Elo+
Bacchus
Bacchus
SussybakaCanye
Bacchus
Level 4
God Stats
0W - 1L
1,415 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Scylla
Scylla
UlilitooCHka
Scylla
Level 16
God Stats
1W - 1L
1,293 SR
Queue Stats
17W - 28L
1,463 Elo+
Solo
Izanami
Izanami
nawaphon2001
Izanami
Level 20
God Stats
3W - 2L
1,633 SR
Queue Stats
15W - 15L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 8
9,241
770
4,331
6,033
5,408
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
TULAde3CM
Mercury
14
8 / 2 / 4
10,019
835
7,890
7,974
2,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 5 / 10
8,695
725
6,217
8,108
2,828
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 6
7,278
607
3,958
6,753
6,746
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
12
4 / 6 / 4
8,654
721
5,555
8,867
2,970
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
nawaphon2001
Izanami
11
4 / 5 / 3
8,372
698
5,883
9,903
3,601
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
13
Kills
8
9
Deaths
14
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
2
8
4
L
0
3
6
1
W
Mercury
TULAde3CM
Mercury
8
2
4
5
L
Scylla
4
6
4
1
W
1
5
10
1.2
L
Izanami
nawaphon2001
Izanami
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,438
Damage
15,396
22,115
Taken
25,523
10,981
Mitigated
13,317
3,336
Healing
978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,331
259
880
1,452
6,033
5,408
665
3,547
2,486
22,961
0
L
3,958
527
0
0
6,753
6,746
322
1,268
5,485
9,065
0
W
Mercury
TULAde3CM
Mercury
7,890
3,265
0
0
7,974
2,745
469
3,521
4,453
0
34,612
L
Scylla
5,555
1,209
0
428
8,867
2,970
285
1,403
7,464
25,015
0
W
6,217
3,641
0
1,004
8,108
2,828
1,209
2,445
5,663
0
33,013
L
Izanami
nawaphon2001
Izanami
5,883
3,140
0
550
9,903
3,601
946
1,660
8,243
0
26,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,955
Gold Earned
24,304
139
Minions Killed
87
0
Camps Cleared
0
659,040
Distance Traveled
597,293
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,241
770
42
4
0
212,735
0
L
Bacchus
7,278
607
8
1
0
207,158
0
W
Mercury
10,019
835
57
5
0
244,182
2
L
Scylla
8,654
721
37
3
0
198,853
1
W
Hou Yi
8,695
725
40
3
0
202,123
1
L
Izanami
8,372
698
42
4
0
191,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role