Player Matchup

Thanatos
Thanatos
DCPT_OCTANE
Thanatos
Level 78
God Stats
15W - 14L
1,559 SR
Queue Stats
234W - 203L
1,560 Elo+
Party 1
Neith
Neith
DrW0G
Neith
Level 65
God Stats
10W - 14L
1,416 SR
Queue Stats
266W - 283L
1,464 Elo+
Party 3
Kumbhakarna
Kumbhakarna
FLuX Rival
Kumbhakarna
Level 42
God Stats
20W - 23L
1,454 SR
Queue Stats
154W - 154L
1,434 Elo+
Party 3
Sol
Sol
SynDam
Sol
Level 124
God Stats
28W - 22L
1,574 SR
Queue Stats
1,004W - 1,047L
1,442 Elo+
Solo
Terra
Terra
libra_947
Terra
Level 126
God Stats
11W - 5L
1,748 SR
Queue Stats
1,049W - 929L
1,587 Elo+
Party 1
Team Averages
Level 87
1,550 SR
1,497 Elo+

VS

Team Averages
Level 69
1,573 SR
1,445 Elo+
Nemesis
Nemesis
 
Nemesis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
DarkBahamut_RaZe
Cerberus
Level 63
God Stats
1W - 2L
1,798 SR
Queue Stats
47W - 56L
1,461 Elo+
Party 2
Izanami
Izanami
KoutaroSempai
Izanami
Level 29
God Stats
6W - 10L
1,424 SR
Queue Stats
10W - 23L
1,330 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
diegorabo
Morgan Le Fay
Level 10
God Stats
2W - 2L
1,651 SR
Queue Stats
5W - 8L
1,436 Elo+
Party 2
Zhong Kui
Zhong Kui
iwoflo
Zhong Kui
Level 115
God Stats
128W - 124L
1,491 SR
Queue Stats
523W - 533L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DCPT_OCTANE
Thanatos
16
6 / 3 / 5
10,566
528
6,210
12,809
5,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
DrW0G
Neith
19
11 / 1 / 6
12,309
615
18,024
15,277
6,494
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
FLuX Rival
Kumbhakarna
13
1 / 0 / 15
10,465
523
7,548
12,666
11,951
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sol
SynDam
Sol
16
7 / 2 / 5
10,835
542
16,437
10,895
4,198
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
libra_947
Terra
17
0 / 0 / 9
10,722
536
5,915
16,088
16,707
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
2 / 4 / 2
9,584
479
10,698
18,669
6,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 7 / 0
8,771
439
6,037
20,639
16,516
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
15
0 / 5 / 1
8,972
449
3,226
9,577
3,316
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
diegorabo
Morgan Le Fay
13
0 / 7 / 0
8,312
416
2,331
10,604
3,507
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
iwoflo
Zhong Kui
17
3 / 2 / 0
10,574
529
14,417
12,126
13,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
9
25
Kills
6
6
Deaths
25
40
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
4
2
0.75
W
Thanatos
DCPT_OCTANE
Thanatos
6
3
5
2.83
L
1
7
0
0.14
W
Neith
DrW0G
Neith
11
1
6
14
W
Kumbhakarna
FLuX Rival
Kumbhakarna
1
0
15
8.5
L
Izanami
0
5
1
0.1
W
Sol
SynDam
Sol
7
2
5
4.75
L
Morgan Le Fay
diegorabo
Morgan Le Fay
0
7
0
0
L
Zhong Kui
iwoflo
Zhong Kui
3
2
0
1.5
W
Terra
libra_947
Terra
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,134
Damage
36,709
67,735
Taken
71,615
44,850
Mitigated
43,200
35,039
Healing
18,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
10,698
3,937
0
9,128
18,669
6,796
0
6,648
12,021
0
66,465
W
Thanatos
DCPT_OCTANE
Thanatos
6,210
1,365
0
10,755
12,809
5,500
0
1,911
10,848
0
59,738
L
6,037
484
0
2,515
20,639
16,516
0
9,226
11,413
21,322
0
W
Neith
DrW0G
Neith
18,024
11,716
0
10,765
15,277
6,494
4,863
3,261
12,016
0
94,439
W
Kumbhakarna
FLuX Rival
Kumbhakarna
7,548
779
0
1,808
12,666
11,951
194
3,687
8,877
21,784
0
L
Izanami
3,226
1,600
0
1,071
9,577
3,316
835
2,025
7,552
0
56,405
W
Sol
SynDam
Sol
16,437
4,123
0
4,426
10,895
4,198
481
5,496
5,195
67,476
0
L
Morgan Le Fay
diegorabo
Morgan Le Fay
2,331
193
0
238
10,604
3,507
1,095
6,281
4,323
46,735
0
L
Zhong Kui
iwoflo
Zhong Kui
14,417
1,466
0
6,006
12,126
13,065
490
5,720
6,406
72,961
0
W
Terra
libra_947
Terra
5,915
418
1,867
5,418
16,088
16,707
87
7,256
7,782
64,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,897
Gold Earned
46,213
518
Minions Killed
513
0
Camps Cleared
0
1,958,801
Distance Traveled
1,782,086
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,584
479
114
6
0
437,511
6
W
Thanatos
10,566
528
92
5
0
411,752
3
L
Cerberus
8,771
439
27
1
0
358,051
1
W
Neith
12,309
615
150
8
0
371,940
1
W
Kumbhakarna
10,465
523
32
2
0
412,016
1
L
Izanami
8,972
449
116
6
0
355,477
0
W
Sol
10,835
542
106
5
0
379,960
2
L
Morgan Le Fay
8,312
416
90
5
0
323,520
4
L
Zhong Kui
10,574
529
166
8
0
307,527
5
W
Terra
10,722
536
138
7
0
383,133
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role