Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
GWEEDO_CARTIER
Ares
Level 106
God Stats
31W - 19L
1,690 SR
Queue Stats
219W - 236L
1,448 Elo+
Party 2
Chaac
Chaac
GxS5Marco
Chaac
Level 65
God Stats
128W - 135L
1,483 SR
Queue Stats
154W - 162L
1,448 Elo+
Party 2
Izanami
Izanami
math_93400
Izanami
Level 47
God Stats
8W - 2L
1,616 SR
Queue Stats
244W - 234L
1,444 Elo+
Solo
Poseidon
Poseidon
mfeee23
Poseidon
Level 109
God Stats
52W - 32L
1,562 SR
Queue Stats
227W - 238L
1,465 Elo+
Party 2
Team Averages
Level 78
1,570 SR
1,461 Elo+

VS

Team Averages
Level 63
1,550 SR
1,398 Elo+
Hera
Hera
DarkGamer146
Hera
Level 27
God Stats
34W - 28L
1,630 SR
Queue Stats
337W - 316L
1,390 Elo+
Party 1
Medusa
Medusa
Jamesmcr
Medusa
Level 45
God Stats
8W - 8L
1,544 SR
Queue Stats
36W - 35L
1,403 Elo+
Solo
Erlang Shen
Erlang Shen
Sixpackhund
Erlang Shen
Level 86
God Stats
19W - 10L
1,652 SR
Queue Stats
350W - 319L
1,442 Elo+
Solo
Arachne
Arachne
TheGynX
Arachne
Level 70
God Stats
4W - 3L
1,671 SR
Queue Stats
168W - 152L
1,390 Elo+
Party 1
Cerberus
Cerberus
atico_germinal
Cerberus
Level 86
God Stats
2W - 8L
1,251 SR
Queue Stats
519W - 583L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
6 / 1 / 5
7,743
553
6,296
7,705
3,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 2 / 11
7,050
504
5,458
10,056
7,352
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
GxS5Marco
Chaac
13
3 / 2 / 6
7,564
540
9,081
9,614
5,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Izanami
math_93400
Izanami
13
4 / 1 / 3
7,755
554
6,549
6,129
1,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
mfeee23
Poseidon
13
6 / 4 / 1
8,067
576
7,760
6,931
2,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 3
5,888
421
4,393
5,243
1,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Jamesmcr
Medusa
11
1 / 5 / 1
6,574
470
5,106
8,964
3,040
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
Sixpackhund
Erlang Shen
10
1 / 4 / 1
7,116
508
3,612
13,190
6,982
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
TheGynX
Arachne
11
8 / 3 / 1
7,600
543
8,621
10,571
3,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
9
0 / 4 / 2
5,445
389
2,449
10,644
6,297
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
20
Kills
10
10
Deaths
20
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
6
1
5
8.5
L
0
4
3
0.38
W
1
2
11
3.25
W
Chaac
GxS5Marco
Chaac
3
2
6
3
L
Medusa
Jamesmcr
Medusa
1
5
1
0.3
L
Erlang Shen
Sixpackhund
Erlang Shen
1
4
1
0.38
L
Arachne
TheGynX
Arachne
8
3
1
2.83
L
Cerberus
0
4
2
0.25
W
Izanami
math_93400
Izanami
4
1
3
5.5
W
Poseidon
mfeee23
Poseidon
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,144
Damage
24,181
40,435
Taken
48,612
21,328
Mitigated
21,778
12,595
Healing
11,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
6,296
3,004
0
1,728
7,705
3,930
716
760
6,911
0
51,477
L
4,393
921
0
592
5,243
1,603
217
1,880
3,274
26,622
0
W
5,458
142
0
1,078
10,056
7,352
207
1,194
8,800
14,440
0
W
Chaac
GxS5Marco
Chaac
9,081
1,473
460
4,732
9,614
5,864
589
1,763
7,718
0
41,946
L
Medusa
Jamesmcr
Medusa
5,106
2,341
0
2,598
8,964
3,040
102
990
7,974
0
44,550
L
Erlang Shen
Sixpackhund
Erlang Shen
3,612
1,737
0
1,603
13,190
6,982
0
3,429
8,965
0
22,427
L
Arachne
TheGynX
Arachne
8,621
5,455
0
4,829
10,571
3,856
0
4,015
6,346
0
33,676
L
Cerberus
2,449
289
0
2,162
10,644
6,297
0
2,904
7,659
19,819
0
W
Izanami
math_93400
Izanami
6,549
4,908
283
2,387
6,129
1,811
2,045
1,097
5,032
0
53,373
W
Poseidon
mfeee23
Poseidon
7,760
756
0
1,927
6,931
2,371
168
1,675
5,132
53,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,179
Gold Earned
32,623
415
Minions Killed
266
0
Camps Cleared
0
1,315,406
Distance Traveled
1,191,318
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,743
553
85
6
0
307,884
0
L
Hera
5,888
421
48
3
0
240,100
4
W
Ares
7,050
504
18
1
0
267,703
0
W
Chaac
7,564
540
98
7
0
283,568
0
L
Medusa
6,574
470
71
5
0
222,748
0
L
Erlang Shen
7,116
508
49
4
0
198,147
2
L
Arachne
7,600
543
50
4
0
302,982
0
L
Cerberus
5,445
389
48
3
0
227,341
3
W
Izanami
7,755
554
107
8
0
230,559
1
W
Poseidon
8,067
576
107
8
0
225,692
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role