Player Matchup

Fenrir
Fenrir
DARKfire9879916
Fenrir
Level 27
God Stats
20W - 26L
1,508 SR
Queue Stats
643W - 653L
1,293 Elo+
Solo
Cthulhu
Cthulhu
Grogus dad8489
Cthulhu
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 20L
1,108 Elo+
Solo
Cu Chulainn
Cu Chulainn
LGH_NarutoRun
Cu Chulainn
Level 26
God Stats
21W - 14L
1,500 SR
Queue Stats
48W - 35L
1,431 Elo+
Solo
Freya
Freya
SithBlazin69
Freya
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,209 Elo+
Solo
King Arthur
King Arthur
Urnewstepdad941
King Arthur
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 10L
1,006 Elo+
Solo
Team Averages
Level 21
1,502 SR
1,209 Elo+

VS

Team Averages
Level 20
1,434 SR
1,234 Elo+
Chaac
Chaac
DarkCloudSpike
Chaac
Level 21
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 13L
1,170 Elo+
Party 1
Janus
Janus
SemmitchIV
Janus
Level 16
God Stats
5W - 2L
1,551 SR
Queue Stats
16W - 10L
1,405 Elo+
Solo
Ymir
Ymir
Y-HWACH_
Ymir
Level 26
God Stats
10W - 14L
1,357 SR
Queue Stats
97W - 137L
1,264 Elo+
Party 2
Set
Set
master_couscous
Set
Level 12
God Stats
17W - 24L
1,209 SR
Queue Stats
18W - 27L
1,066 Elo+
Party 1
Danzaburou
Danzaburou
slaughter_I
Danzaburou
Level 26
God Stats
11W - 8L
1,551 SR
Queue Stats
93W - 128L
1,265 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 6 / 6
11,706
532
17,151
18,909
7,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

5
1 / 0 / 1
6,736
306
470
1,049
907
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate

Breastplate

+20
Physical Protection

Cu Chulainn
LGH_NarutoRun
Cu Chulainn
17
4 / 8 / 6
10,525
478
14,529
22,697
16,974
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 7 / 8
10,457
475
12,352
22,844
8,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Urnewstepdad941
King Arthur
13
3 / 11 / 8
8,471
385
7,337
18,864
10,469
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 6 / 8
11,554
525
13,025
18,767
9,707
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
14
2 / 5 / 10
9,608
437
15,064
8,756
2,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
15
3 / 5 / 13
10,496
477
7,408
21,224
24,077
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
5 / 9 / 6
10,287
468
7,375
13,876
5,526
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Danzaburou
slaughter_I
Danzaburou
18
14 / 2 / 11
12,677
576
18,423
14,724
6,131
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
79
27
Kills
31
32
Deaths
27
29
Assists
48
Player
Kills
Deaths
Assists
KDA
L
14
6
6
2.83
W
7
6
8
1.83
L
1
0
1
1.5
L
Cu Chulainn
LGH_NarutoRun
Cu Chulainn
4
8
6
0.88
W
Janus
2
5
10
1.4
L
5
7
8
1.29
L
King Arthur
Urnewstepdad941
King Arthur
3
11
8
0.64
W
Ymir
3
5
13
1.9
W
5
9
6
0.89
W
Danzaburou
slaughter_I
Danzaburou
14
2
11
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,839
Damage
61,295
84,363
Taken
77,347
44,410
Mitigated
48,310
13,458
Healing
18,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,151
4,823
0
923
18,909
7,819
0
3,293
15,616
0
66,809
W
13,025
6,475
0
6,581
18,767
9,707
3,842
5,620
13,147
0
62,855
L
470
301
0
0
1,049
907
0
0
1,049
4,805
0
L
Cu Chulainn
LGH_NarutoRun
Cu Chulainn
14,529
2,943
0
3,866
22,697
16,974
665
7,251
15,446
14,535
55,900
W
Janus
15,064
854
0
250
8,756
2,869
863
1,528
7,228
48,341
0
L
12,352
5,045
0
6,564
22,844
8,241
479
6,235
16,609
52,155
0
L
King Arthur
Urnewstepdad941
King Arthur
7,337
2,391
0
2,105
18,864
10,469
156
5,693
13,171
0
24,007
W
Ymir
7,408
1,680
0
3,710
21,224
24,077
96
3,589
17,635
29,323
0
W
7,375
4,286
0
1,456
13,876
5,526
1,731
3,956
9,920
0
43,683
W
Danzaburou
slaughter_I
Danzaburou
18,423
7,929
0
6,676
14,724
6,131
2,906
1,729
12,995
0
66,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,895
Gold Earned
54,622
332
Minions Killed
397
0
Camps Cleared
0
1,543,311
Distance Traveled
2,024,072
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,706
532
87
4
0
368,365
4
W
Chaac
11,554
525
96
4
0
416,960
0
L
Cthulhu
6,736
306
14
1
0
59,689
0
L
Cu Chulainn
10,525
478
140
6
0
407,755
0
W
Janus
9,608
437
85
4
0
414,814
2
L
Freya
10,457
475
72
3
0
330,328
0
L
King Arthur
8,471
385
19
1
0
377,174
0
W
Ymir
10,496
477
40
2
0
365,745
2
W
Set
10,287
468
77
4
0
425,565
0
W
Danzaburou
12,677
576
99
5
0
400,988
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role