Player Matchup

Chaac
Chaac
AKwilliams87
Chaac
Level 21
God Stats
2W - 0L
1,613 SR
Queue Stats
6W - 1L
1,804 Elo+
Party 1
Anubis
Anubis
ARC-Golem1977
Anubis
Level 24
God Stats
6W - 6L
1,404 SR
Queue Stats
33W - 54L
1,237 Elo+
Solo
Cthulhu
Cthulhu
Backalleybois
Cthulhu
Level 29
God Stats
1W - 0L
1,438 SR
Queue Stats
10W - 7L
1,509 Elo+
Party 1
Loki
Loki
HustTheReaper
Loki
Level 20
God Stats
2W - 0L
1,557 SR
Queue Stats
9W - 6L
1,580 Elo+
Party 1
Jing Wei
Jing Wei
SaidWhat1
Jing Wei
Level 27
God Stats
1W - 1L
1,627 SR
Queue Stats
22W - 21L
1,610 Elo+
Party 1
Team Averages
Level 24
1,528 SR
1,548 Elo+

VS

Team Averages
Level 18
1,472 SR
1,275 Elo+
Aphrodite
Aphrodite
Burgerboy6114
Aphrodite
Level 29
God Stats
2W - 1L
1,529 SR
Queue Stats
38W - 48L
1,370 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Swishuurzz
Morgan Le Fay
Level 27
God Stats
20W - 13L
1,590 SR
Queue Stats
55W - 42L
1,479 Elo+
Solo
Arachne
Arachne
TEAM_Svitko
Arachne
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,196 Elo+
Solo
Vamana
Vamana
TTVscar x funny
Vamana
Level 7
God Stats
0W - 3L
1,311 SR
Queue Stats
1W - 6L
1,127 Elo+
Party 2
Skadi
Skadi
sonic13o5_owo
Skadi
Level 23
God Stats
10W - 20L
1,428 SR
Queue Stats
12W - 24L
1,201 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
7,418
436
6,076
11,811
7,088
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
3 / 2 / 1
8,749
515
4,493
9,300
3,387
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
13
2 / 0 / 11
9,208
542
8,546
9,142
6,656
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 3 / 1
8,045
473
4,556
9,018
2,788
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
SaidWhat1
Jing Wei
16
13 / 0 / 2
10,233
602
10,821
6,316
2,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Burgerboy6114
Aphrodite
11
2 / 3 / 1
7,095
417
4,408
8,578
3,102
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Swishuurzz
Morgan Le Fay
15
5 / 2 / 0
8,769
516
11,587
7,382
2,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
TEAM_Svitko
Arachne
8
0 / 6 / 1
6,084
358
2,271
8,814
3,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

12
2 / 1 / 3
6,925
407
5,814
8,351
7,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
0 / 9 / 0
6,936
408
5,477
11,440
3,293
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
21
Kills
9
9
Deaths
21
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
4
2
0.5
W
3
2
1
1.75
W
Cthulhu
2
0
11
7.5
L
Aphrodite
Burgerboy6114
Aphrodite
2
3
1
0.83
W
2
3
1
0.83
W
Jing Wei
SaidWhat1
Jing Wei
13
0
2
14
L
Morgan Le Fay
Swishuurzz
Morgan Le Fay
5
2
0
2.5
L
Arachne
TEAM_Svitko
Arachne
0
6
1
0.08
L
2
1
3
3.5
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,492
Damage
29,557
45,587
Taken
44,565
22,005
Mitigated
19,658
12,244
Healing
14,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,076
1,419
0
2,004
11,811
7,088
0
3,820
7,889
0
29,499
W
4,493
1,053
0
3,801
9,300
3,387
1,663
4,642
4,196
45,727
0
W
Cthulhu
8,546
602
1,095
3,915
9,142
6,656
557
2,603
6,277
31,319
0
L
Aphrodite
Burgerboy6114
Aphrodite
4,408
928
1,922
3,821
8,578
3,102
687
274
8,304
31,060
0
W
4,556
839
0
1,179
9,018
2,788
0
2,160
6,801
0
40,414
W
Jing Wei
SaidWhat1
Jing Wei
10,821
9,142
0
250
6,316
2,086
2,712
1,777
4,429
0
54,286
L
Morgan Le Fay
Swishuurzz
Morgan Le Fay
11,587
682
0
996
7,382
2,612
624
2,751
4,631
56,845
0
L
Arachne
TEAM_Svitko
Arachne
2,271
1,487
0
2,902
8,814
3,340
0
2,875
5,939
0
16,159
L
5,814
2,796
0
2,422
8,351
7,311
585
1,234
7,117
0
12,139
L
5,477
3,429
86
1,929
11,440
3,293
0
5,905
5,535
0
31,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,653
Gold Earned
35,809
384
Minions Killed
265
0
Camps Cleared
0
1,533,405
Distance Traveled
1,369,080
1
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,418
436
66
4
0
306,387
0
W
Anubis
8,749
515
92
5
0
262,568
1
W
Cthulhu
9,208
542
43
3
0
320,521
0
L
Aphrodite
7,095
417
56
3
0
296,187
6
W
Loki
8,045
473
69
4
0
319,332
0
W
Jing Wei
10,233
602
114
7
0
324,597
0
L
Morgan Le Fay
8,769
516
100
6
0
303,699
0
L
Arachne
6,084
358
28
2
0
181,429
8
L
Vamana
6,925
407
17
1
0
363,199
2
L
Skadi
6,936
408
64
4
0
224,566
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role