Player Matchup

Thor
Thor
Gustachio
Thor
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 42L
1,288 Elo+
Solo
Sol
Sol
Imune2Fear
Sol
Level 11
God Stats
38W - 38L
1,500 SR
Queue Stats
135W - 163L
1,344 Elo+
Solo
Izanami
Izanami
JackDan19
Izanami
Level 7
God Stats
0W - 2L
1,204 SR
Queue Stats
14W - 21L
1,096 Elo+
Solo
Hou Yi
Hou Yi
LordArhe
Hou Yi
Level 13
God Stats
4W - 1L
1,636 SR
Queue Stats
8W - 9L
1,225 Elo+
Solo
Neith
Neith
dendenboii
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,270 Elo+
Solo
Team Averages
Level 10
1,468 SR
1,244 Elo+

VS

Team Averages
Level 10
1,455 SR
1,210 Elo+
Scylla
Scylla
BloodyLion
Scylla
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,323 Elo+
Party 2
Xing Tian
Xing Tian
FoulaFrouss
Xing Tian
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,055 Elo+
Party 1
Bellona
Bellona
McLex98
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,305 Elo+
Party 2
Anhur
Anhur
Syrrak
Anhur
Level 14
God Stats
15W - 15L
1,125 SR
Queue Stats
27W - 32L
1,047 Elo+
Party 1
Fenrir
Fenrir
XxAlorfexX
Fenrir
Level 6
God Stats
2W - 1L
1,650 SR
Queue Stats
5W - 8L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
4 / 4 / 4
11,013
501
6,347
17,832
12,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
7 / 7 / 2
11,679
531
15,016
17,194
5,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
JackDan19
Izanami
13
1 / 9 / 6
8,915
405
7,175
15,014
3,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hou Yi
LordArhe
Hou Yi
16
4 / 2 / 6
10,288
468
12,051
11,490
4,290
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Neith
14
2 / 7 / 5
9,169
417
9,386
13,868
3,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BloodyLion
Scylla
18
7 / 8 / 12
12,348
561
16,144
14,302
5,011
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xing Tian
FoulaFrouss
Xing Tian
14
0 / 3 / 5
8,822
401
2,309
11,645
8,566
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
McLex98
Bellona
17
2 / 2 / 10
11,043
502
10,388
17,686
13,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anhur
Syrrak
Anhur
15
2 / 2 / 4
9,358
425
5,804
9,173
2,916
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
XxAlorfexX
Fenrir
19
18 / 3 / 4
13,491
613
18,362
20,454
11,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
64
18
Kills
29
29
Deaths
18
23
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Scylla
BloodyLion
Scylla
7
8
12
1.63
W
Xing Tian
FoulaFrouss
Xing Tian
0
3
5
0.83
L
Thor
4
4
4
1.5
L
7
7
2
1.14
L
Izanami
JackDan19
Izanami
1
9
6
0.44
L
Hou Yi
LordArhe
Hou Yi
4
2
6
3.5
W
Bellona
McLex98
Bellona
2
2
10
3.5
W
Anhur
Syrrak
Anhur
2
2
4
2
W
Fenrir
XxAlorfexX
Fenrir
18
3
4
6.67
L
Neith
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,975
Damage
53,007
75,398
Taken
73,260
29,360
Mitigated
41,298
17,489
Healing
19,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
BloodyLion
Scylla
16,144
1,380
0
1,779
14,302
5,011
760
4,200
9,753
59,338
0
W
Xing Tian
FoulaFrouss
Xing Tian
2,309
229
0
1,559
11,645
8,566
133
637
10,960
12,309
0
L
Thor
6,347
1,624
0
4,726
17,832
12,290
611
4,530
13,302
0
72,466
L
15,016
2,620
0
5,754
17,194
5,319
1,911
3,714
13,480
64,910
0
L
Izanami
JackDan19
Izanami
7,175
4,215
0
1,471
15,014
3,897
1,641
3,388
11,626
0
27,034
L
Hou Yi
LordArhe
Hou Yi
12,051
5,457
0
2,088
11,490
4,290
2,632
3,010
8,480
0
65,786
W
Bellona
McLex98
Bellona
10,388
3,960
0
6,828
17,686
13,259
514
4,641
12,873
0
56,345
W
Anhur
Syrrak
Anhur
5,804
2,268
0
3,578
9,173
2,916
2,358
0
9,173
0
50,309
W
Fenrir
XxAlorfexX
Fenrir
18,362
6,206
0
6,114
20,454
11,546
778
4,897
15,291
0
87,920
L
Neith
9,386
3,100
0
3,450
13,868
3,564
2,026
3,811
10,057
0
37,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,064
Gold Earned
55,062
462
Minions Killed
439
0
Camps Cleared
0
1,700,786
Distance Traveled
2,034,281
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,348
561
115
5
0
342,641
1
W
Xing Tian
8,822
401
15
1
0
449,410
1
L
Thor
11,013
501
127
6
0
372,074
5
L
Sol
11,679
531
106
5
0
325,673
1
L
Izanami
8,915
405
46
2
0
323,267
1
L
Hou Yi
10,288
468
103
5
0
339,128
7
W
Bellona
11,043
502
104
5
0
447,914
2
W
Anhur
9,358
425
92
4
0
385,714
2
W
Fenrir
13,491
613
113
5
0
408,602
4
L
Neith
9,169
417
80
4
0
340,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role