Player Matchup

Ymir
Ymir
HakiNobie
Ymir
Level 29
God Stats
8W - 10L
1,457 SR
Queue Stats
203W - 195L
1,540 Elo+
Party 3
Gilgamesh
Gilgamesh
Ibbii
Gilgamesh
Level 68
God Stats
11W - 7L
1,815 SR
Queue Stats
653W - 582L
1,490 Elo+
Party 4
Izanami
Izanami
MCYESIL
Izanami
Level 13
God Stats
7W - 3L
1,489 SR
Queue Stats
50W - 45L
1,365 Elo+
Party 4
Pele
Pele
mucahit010
Pele
Level 85
God Stats
19W - 21L
1,481 SR
Queue Stats
426W - 368L
1,490 Elo+
Party 4
Merlin
Merlin
vQuaLyy--
Merlin
Level 89
God Stats
5W - 6L
1,423 SR
Queue Stats
496W - 483L
1,561 Elo+
Party 3
Team Averages
Level 57
1,533 SR
1,489 Elo+

VS

Team Averages
Level 79
1,548 SR
1,495 Elo+
Awilix
Awilix
GingerOverlord3
Awilix
Level 143
God Stats
14W - 10L
1,534 SR
Queue Stats
273W - 284L
1,544 Elo+
Party 1
Cerberus
Cerberus
MolagDrow
Cerberus
Level 140
God Stats
4W - 2L
1,570 SR
Queue Stats
353W - 338L
1,581 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
francoxd107
Morgan Le Fay
Level 29
God Stats
9W - 8L
1,640 SR
Queue Stats
21W - 31L
1,362 Elo+
Party 2
Artemis
Artemis
miguiorti
Artemis
Level 68
God Stats
5W - 3L
1,495 SR
Queue Stats
40W - 57L
1,399 Elo+
Party 2
Chaac
Chaac
xRQ_ReApErZ_x
Chaac
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
0 / 8 / 5
5,850
488
3,925
13,538
4,873
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
Ibbii
Gilgamesh
11
4 / 1 / 1
7,163
597
4,275
6,495
3,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
MCYESIL
Izanami
9
2 / 5 / 2
6,371
531
3,418
8,309
1,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

4
1 / 1 / 0
4,614
385
555
1,562
274
Merlin
vQuaLyy--
Merlin
11
1 / 4 / 1
6,040
503
5,865
7,399
2,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 1 / 3
7,661
638
5,624
7,402
2,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
MolagDrow
Cerberus
10
1 / 2 / 11
6,874
573
5,294
11,219
6,854
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
francoxd107
Morgan Le Fay
11
0 / 1 / 4
6,105
509
3,403
5,007
1,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
miguiorti
Artemis
13
5 / 2 / 5
7,705
642
8,161
5,818
1,765
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
4 / 2 / 1
6,838
570
5,156
8,079
6,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
8
Kills
19
19
Deaths
8
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
9
1
3
10.5
L
Ymir
0
8
5
0.31
L
Gilgamesh
Ibbii
Gilgamesh
4
1
1
4.5
L
Izanami
MCYESIL
Izanami
2
5
2
0.6
W
Cerberus
MolagDrow
Cerberus
1
2
11
3.25
W
Morgan Le Fay
francoxd107
Morgan Le Fay
0
1
4
2
W
Artemis
miguiorti
Artemis
5
2
5
3.75
L
1
1
0
1
L
Merlin
vQuaLyy--
Merlin
1
4
1
0.38
W
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,038
Damage
27,638
37,303
Taken
37,525
12,562
Mitigated
19,216
6,867
Healing
9,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,624
2,338
0
390
7,402
2,404
489
1,354
6,048
0
41,995
L
Ymir
3,925
1,464
0
1,171
13,538
4,873
0
4,401
8,773
9,419
0
L
Gilgamesh
Ibbii
Gilgamesh
4,275
1,731
0
1,919
6,495
3,348
0
907
5,375
0
27,788
L
Izanami
MCYESIL
Izanami
3,418
1,939
0
1,772
8,309
1,836
177
1,322
6,969
0
27,445
W
Cerberus
MolagDrow
Cerberus
5,294
962
0
2,813
11,219
6,854
72
4,583
6,636
21,539
0
W
Morgan Le Fay
francoxd107
Morgan Le Fay
3,403
356
0
514
5,007
1,731
467
2,641
2,366
31,432
0
W
Artemis
miguiorti
Artemis
8,161
4,149
0
2,305
5,818
1,765
2,164
406
5,412
0
49,487
L
555
247
0
511
1,562
274
0
0
1,418
0
3,779
L
Merlin
vQuaLyy--
Merlin
5,865
564
0
1,494
7,399
2,231
0
2,080
5,184
35,756
0
W
5,156
1,144
0
3,219
8,079
6,462
1,025
806
7,273
0
28,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,038
Gold Earned
35,183
195
Minions Killed
322
0
Camps Cleared
0
809,979
Distance Traveled
1,161,739
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,661
638
73
6
0
265,479
3
L
Ymir
5,850
488
6
1
0
197,454
4
L
Gilgamesh
7,163
597
58
5
0
194,382
0
L
Izanami
6,371
531
58
5
0
195,479
0
W
Cerberus
6,874
573
49
4
0
230,767
3
W
Morgan Le Fay
6,105
509
51
4
0
216,677
0
W
Artemis
7,705
642
87
7
0
204,215
2
L
Pele
4,614
385
10
1
0
37,238
1
L
Merlin
6,040
503
63
5
0
185,426
2
W
Chaac
6,838
570
62
5
0
244,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role