Player Matchup

Arachne
Arachne
QUIET RIOT3720
Arachne
Level 78
God Stats
1W - 1L
1,290 SR
Queue Stats
16W - 15L
1,265 Elo+
Party 1
Ares
Ares
That Viking J
Ares
Level 66
God Stats
2W - 1L
1,863 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 1
Nox
Nox
Thekamekazehat
Nox
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,086 Elo+
Party 1
Ymir
Ymir
grunt29
Ymir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,500 Elo+
Party 1
Apollo
Apollo
guest_03210
Apollo
Level 102
God Stats
25W - 21L
1,333 SR
Queue Stats
140W - 163L
1,332 Elo+
Solo
Team Averages
Level 74
1,497 SR
1,337 Elo+

VS

Team Averages
Level 46
1,391 SR
1,376 Elo+
Cerberus
Cerberus
BitesizeBushi1
Cerberus
Level 47
God Stats
13W - 14L
1,091 SR
Queue Stats
31W - 34L
1,390 Elo+
Party 2
Sun Wukong
Sun Wukong
XthatboyamoneyX
Sun Wukong
Level 14
God Stats
1W - 3L
1,131 SR
Queue Stats
4W - 6L
1,257 Elo+
Party 2
Chang'e
Chang'e
jeremychad
Chang'e
Level 67
God Stats
15W - 15L
1,417 SR
Queue Stats
162W - 184L
1,379 Elo+
Solo
Danzaburou
Danzaburou
orion700
Danzaburou
Level 52
God Stats
39W - 41L
1,546 SR
Queue Stats
53W - 79L
1,357 Elo+
Solo
Thanatos
Thanatos
xXDark1siderXx
Thanatos
Level 52
God Stats
4W - 3L
1,771 SR
Queue Stats
11W - 12L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 3
6,444
644
5,096
5,499
2,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
8 / 0 / 3
6,263
626
3,931
4,153
2,856
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 0 / 1
5,842
584
2,089
2,935
1,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
grunt29
Ymir
8
0 / 1 / 5
5,518
552
1,679
4,022
1,867
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apollo
10
6 / 1 / 1
6,223
622
5,226
4,436
1,179
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
7
1 / 2 / 1
4,647
465
1,035
6,129
2,877
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
XthatboyamoneyX
Sun Wukong
6
0 / 7 / 0
4,278
428
1,714
6,990
2,657
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
jeremychad
Chang'e
6
0 / 6 / 1
4,256
426
2,004
6,254
1,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
orion700
Danzaburou
8
1 / 4 / 0
4,633
463
1,109
4,680
2,110
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
9
1 / 1 / 0
5,269
527
2,110
4,920
1,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
20
Kills
3
4
Deaths
20
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cerberus
1
2
1
0.75
W
4
2
3
2.75
W
8
0
3
9.5
W
2
0
1
2.5
L
Sun Wukong
XthatboyamoneyX
Sun Wukong
0
7
0
0
W
Ymir
grunt29
Ymir
0
1
5
2.5
W
Apollo
6
1
1
6.5
L
Chang'e
jeremychad
Chang'e
0
6
1
0.08
L
Danzaburou
orion700
Danzaburou
1
4
0
0.25
L
Thanatos
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,021
Damage
7,972
21,045
Taken
28,973
9,109
Mitigated
11,016
5,797
Healing
7,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
1,035
91
60
700
6,129
2,877
0
1,491
4,638
13,392
0
W
5,096
3,406
134
2,527
5,499
2,170
13
0
5,499
0
33,075
W
3,931
762
0
1,000
4,153
2,856
318
0
4,153
19,239
0
W
2,089
34
0
414
2,935
1,037
872
269
2,661
21,953
0
L
Sun Wukong
XthatboyamoneyX
Sun Wukong
1,714
624
0
271
6,990
2,657
87
2,128
4,862
0
13,670
W
Ymir
grunt29
Ymir
1,679
551
0
210
4,022
1,867
300
1,333
2,534
10,399
0
W
Apollo
5,226
2,748
0
1,512
4,436
1,179
1,938
1,291
3,069
0
32,905
L
Chang'e
jeremychad
Chang'e
2,004
126
357
1,203
6,254
1,416
0
1,690
4,564
16,419
0
L
Danzaburou
orion700
Danzaburou
1,109
432
0
207
4,680
2,110
251
1,284
3,396
0
13,502
L
Thanatos
2,110
565
0
4,851
4,920
1,956
0
1,106
3,814
0
29,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,290
Gold Earned
23,083
229
Minions Killed
204
0
Camps Cleared
0
908,272
Distance Traveled
872,075
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,647
465
30
3
0
176,136
0
W
Arachne
6,444
644
71
7
0
215,066
1
W
Ares
6,263
626
28
3
0
179,107
0
W
Nox
5,842
584
46
5
0
170,853
0
L
Sun Wukong
4,278
428
33
3
0
164,767
1
W
Ymir
5,518
552
28
3
0
164,690
0
W
Apollo
6,223
622
56
6
0
178,556
2
L
Chang'e
4,256
426
41
4
0
162,604
0
L
Danzaburou
4,633
463
29
3
0
157,086
1
L
Thanatos
5,269
527
71
7
0
211,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role