Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
HaMM3rH3aD99
Ymir
Level 85
God Stats
6W - 4L
1,740 SR
Queue Stats
45W - 32L
1,587 Elo+
Party 2
Hercules
Hercules
RonBurgandy95
Hercules
Level 140
God Stats
2W - 5L
1,246 SR
Queue Stats
96W - 90L
1,558 Elo+
Solo
Hun Batz
Hun Batz
VERTTIG0
Hun Batz
Level 137
God Stats
4W - 3L
1,450 SR
Queue Stats
221W - 212L
1,559 Elo+
Party 2
Artemis
Artemis
itsBDENERGY
Artemis
Level 74
God Stats
2W - 0L
1,554 SR
Queue Stats
96W - 84L
1,534 Elo+
Solo
Team Averages
Level 119
1,498 SR
1,548 Elo+

VS

Team Averages
Level 133
1,582 SR
1,541 Elo+
Scylla
Scylla
FtlJustice
Scylla
Level 125
God Stats
4W - 9L
1,473 SR
Queue Stats
302W - 375L
1,379 Elo+
Solo
Geb
Geb
JamesLeeIII
Geb
Level 86
God Stats
3W - 4L
1,560 SR
Queue Stats
15W - 20L
1,539 Elo+
Party 1
Loki
Loki
OVAaunzath
Loki
Level 140
God Stats
21W - 19L
1,704 SR
Queue Stats
66W - 67L
1,545 Elo+
Solo
Xbalanque
Xbalanque
WeiryREX
Xbalanque
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
327W - 274L
1,639 Elo+
Party 1
He Bo
He Bo
Zaisuko
He Bo
Level 159
God Stats
8W - 7L
1,674 SR
Queue Stats
370W - 343L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
7 / 1 / 7
9,572
870
7,356
6,390
2,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
0 / 1 / 11
8,438
767
2,354
6,051
5,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
RonBurgandy95
Hercules
15
5 / 1 / 4
9,026
821
6,620
8,345
7,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
VERTTIG0
Hun Batz
15
6 / 2 / 5
9,352
850
7,320
9,699
3,664
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
itsBDENERGY
Artemis
14
0 / 3 / 8
7,615
692
5,838
8,747
3,451
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
FtlJustice
Scylla
13
0 / 6 / 2
6,928
630
2,052
7,993
2,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 2 / 3
6,660
605
2,135
3,491
2,895
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 4 / 4
8,239
749
7,205
8,337
3,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
WeiryREX
Xbalanque
15
1 / 3 / 5
8,014
729
11,353
10,183
3,952
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

He Bo
Zaisuko
He Bo
16
5 / 3 / 2
10,276
934
8,873
8,224
2,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
24
18
Kills
8
8
Deaths
18
35
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
7
1
7
10.5
L
Scylla
FtlJustice
Scylla
0
6
2
0.17
W
0
1
11
5.5
L
0
2
3
0.75
L
2
4
4
1
W
Hercules
RonBurgandy95
Hercules
5
1
4
7
W
Hun Batz
VERTTIG0
Hun Batz
6
2
5
4.25
L
Xbalanque
WeiryREX
Xbalanque
1
3
5
1.17
L
He Bo
Zaisuko
He Bo
5
3
2
2
W
Artemis
itsBDENERGY
Artemis
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,488
Damage
31,618
39,232
Taken
38,228
22,788
Mitigated
15,820
9,101
Healing
5,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
7,356
2,792
0
107
6,390
2,643
53
3,284
2,958
32,233
0
L
Scylla
FtlJustice
Scylla
2,052
297
0
816
7,993
2,522
1
3,117
4,816
22,830
0
W
2,354
468
0
707
6,051
5,497
0
1,518
4,487
17,318
0
L
2,135
80
0
0
3,491
2,895
0
766
2,539
7,204
0
L
7,205
1,777
0
545
8,337
3,539
0
1,875
6,199
0
20,992
W
Hercules
RonBurgandy95
Hercules
6,620
937
0
3,704
8,345
7,533
39
2,501
5,760
0
21,464
W
Hun Batz
VERTTIG0
Hun Batz
7,320
1,071
0
2,835
9,699
3,664
0
2,748
6,871
0
18,882
L
Xbalanque
WeiryREX
Xbalanque
11,353
1,655
0
2,440
10,183
3,952
335
1,508
8,548
0
41,406
L
He Bo
Zaisuko
He Bo
8,873
230
0
1,200
8,224
2,912
0
2,454
5,529
33,643
0
W
Artemis
itsBDENERGY
Artemis
5,838
993
0
1,748
8,747
3,451
0
2,784
5,899
0
29,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,003
Gold Earned
40,117
240
Minions Killed
253
7
Camps Cleared
11
1,072,082
Distance Traveled
993,977
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,572
870
81
7
1
226,147
1
L
Scylla
6,928
630
58
5
1
194,960
4
W
Ymir
8,438
767
33
3
2
212,664
2
L
Geb
6,660
605
9
1
0
159,206
0
L
Loki
8,239
749
31
3
2
232,814
1
W
Hercules
9,026
821
47
4
1
225,203
4
W
Hun Batz
9,352
850
20
2
3
200,703
0
L
Xbalanque
8,014
729
85
8
4
206,197
2
L
He Bo
10,276
934
70
6
4
200,800
2
W
Artemis
7,615
692
59
5
0
207,365
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role