Player Matchup

Ullr
Ullr
FailedGrade6
Ullr
Level 22
God Stats
14W - 10L
1,572 SR
Queue Stats
273W - 148L
1,688 Elo+
Party 2
Merlin
Merlin
IFUEGOMANGOl
Merlin
Level 23
God Stats
58W - 37L
1,651 SR
Queue Stats
224W - 170L
1,548 Elo+
Party 2
Cthulhu
Cthulhu
briggity brett
Cthulhu
Level 26
God Stats
54W - 45L
1,583 SR
Queue Stats
93W - 102L
1,471 Elo+
Solo
Team Averages
Level 24
1,602 SR
1,569 Elo+

VS

Team Averages
Level 49
1,553 SR
1,423 Elo+
Neith
Neith
Roy_LastGuardian
Neith
Level 24
God Stats
8W - 18L
1,158 SR
Queue Stats
30W - 62L
1,235 Elo+
Solo
Artio
Artio
UnknownxRaider
Artio
Level 25
God Stats
4W - 1L
1,905 SR
Queue Stats
16W - 17L
1,544 Elo+
Party 1
Chang'e
Chang'e
scorpionskull99
Chang'e
Level 97
God Stats
2W - 3L
1,597 SR
Queue Stats
34W - 38L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 6
10,953
730
19,891
11,116
4,745
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
13
4 / 3 / 8
10,030
669
15,226
10,460
4,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 3 / 10
9,620
641
6,784
13,594
14,050
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 3
9,089
606
8,451
14,328
5,030
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
3 / 5 / 3
9,393
626
5,424
24,605
26,637
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
3 / 4 / 5
10,170
678
9,837
13,563
9,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
14
Kills
7
8
Deaths
14
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
8
2
6
5.5
W
Merlin
4
3
8
2.67
L
1
5
3
0.5
L
3
5
3
0.9
W
2
3
10
2.33
L
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,901
Damage
23,712
35,170
Taken
52,496
22,926
Mitigated
41,248
5,699
Healing
15,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,891
7,892
0
733
11,116
4,745
1,705
6,838
4,278
0
53,612
W
Merlin
15,226
210
503
1,706
10,460
4,131
588
5,446
5,014
41,797
0
L
8,451
4,894
36
812
14,328
5,030
0
6,538
7,790
0
38,682
L
5,424
1,982
1,136
3,109
24,605
26,637
13
8,237
16,368
10,474
0
W
6,784
572
1,109
1,648
13,594
14,050
250
2,977
10,617
27,600
0
L
9,837
1,503
4,594
5,700
13,563
9,581
0
7,235
6,328
32,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,603
Gold Earned
28,652
153
Minions Killed
101
0
Camps Cleared
0
779,259
Distance Traveled
763,282
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,953
730
69
5
0
234,722
1
W
Merlin
10,030
669
54
4
0
275,367
4
L
Neith
9,089
606
55
4
0
229,924
0
L
Artio
9,393
626
9
1
0
258,230
0
W
Cthulhu
9,620
641
30
2
0
269,170
2
L
Chang'e
10,170
678
37
2
0
275,128
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role