Player Matchup

Izanami
Izanami
Azurasha
Izanami
Level 16
God Stats
3W - 4L
1,479 SR
Queue Stats
9W - 15L
1,426 Elo+
Party 1
Freya
Freya
Ninjawitz
Freya
Level 68
God Stats
0W - 1L
1,816 SR
Queue Stats
53W - 54L
1,533 Elo+
Party 1
Pele
Pele
Theycallmegod21
Pele
Level 112
God Stats
11W - 10L
1,563 SR
Queue Stats
312W - 347L
1,405 Elo+
Party 2
Cerberus
Cerberus
VirtuousVibes
Cerberus
Level 128
God Stats
11W - 17L
1,452 SR
Queue Stats
283W - 324L
1,401 Elo+
Party 2
King Arthur
King Arthur
mdhizzle4
King Arthur
Level 131
God Stats
7W - 4L
1,548 SR
Queue Stats
306W - 336L
1,402 Elo+
Party 2
Team Averages
Level 91
1,572 SR
1,433 Elo+

VS

Team Averages
Level 86
1,498 SR
1,470 Elo+
Ymir
Ymir
Mist3rCloud
Ymir
Level 124
God Stats
1W - 5L
1,417 SR
Queue Stats
83W - 134L
1,330 Elo+
Party 3
Gilgamesh
Gilgamesh
NotCheese9704
Gilgamesh
Level 42
God Stats
1W - 1L
1,865 SR
Queue Stats
5W - 4L
1,503 Elo+
Party 3
Mercury
Mercury
Yummy Monkey523
Mercury
Level 146
God Stats
2W - 3L
1,291 SR
Queue Stats
83W - 81L
1,456 Elo+
Solo
Danzaburou
Danzaburou
antufishy
Danzaburou
Level 68
God Stats
3W - 3L
1,416 SR
Queue Stats
155W - 200L
1,401 Elo+
Solo
Janus
Janus
oO SoulQc Oo
Janus
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,660 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Azurasha
Izanami
17
1 / 6 / 6
10,557
587
11,912
13,619
6,479
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Freya
Ninjawitz
Freya
17
2 / 3 / 5
10,574
587
10,884
10,602
5,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
2 / 3 / 6
11,716
651
15,013
15,236
7,981
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cerberus
VirtuousVibes
Cerberus
17
1 / 1 / 4
10,363
576
8,632
20,975
30,938
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
mdhizzle4
King Arthur
19
3 / 1 / 4
11,624
646
9,464
14,781
15,726
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 0 / 9
11,759
653
7,282
20,078
24,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
NotCheese9704
Gilgamesh
19
6 / 4 / 4
12,570
698
17,875
23,494
22,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
4 / 2 / 2
12,770
709
12,312
14,934
7,233
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Danzaburou
antufishy
Danzaburou
19
1 / 2 / 6
11,541
641
11,044
9,038
3,329
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
3 / 2 / 3
12,105
673
15,867
8,543
2,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
38
9
Kills
14
14
Deaths
10
25
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Izanami
Azurasha
Izanami
1
6
6
0.67
W
0
0
9
4.5
L
Freya
Ninjawitz
Freya
2
3
5
1.5
W
Gilgamesh
NotCheese9704
Gilgamesh
6
4
4
2
L
2
3
6
1.67
L
Cerberus
VirtuousVibes
Cerberus
1
1
4
3
W
4
2
2
2.5
W
Danzaburou
antufishy
Danzaburou
1
2
6
2
L
King Arthur
mdhizzle4
King Arthur
3
1
4
5
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,905
Damage
64,380
75,213
Taken
76,087
66,395
Mitigated
60,316
5,679
Healing
13,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Azurasha
Izanami
11,912
7,072
0
574
13,619
6,479
0
4,006
9,487
0
46,861
W
7,282
518
437
3,569
20,078
24,390
20
5,060
15,018
21,454
0
L
Freya
Ninjawitz
Freya
10,884
2,170
0
1,415
10,602
5,271
0
3,974
6,547
18,870
0
W
Gilgamesh
NotCheese9704
Gilgamesh
17,875
3,548
0
1,738
23,494
22,496
462
5,099
17,645
8,558
37,732
L
15,013
1,815
0
1,355
15,236
7,981
249
7,834
7,312
0
58,598
L
Cerberus
VirtuousVibes
Cerberus
8,632
106
0
2,214
20,975
30,938
105
5,448
15,212
31,373
0
W
12,312
8,798
0
1,349
14,934
7,233
3,330
4,190
10,744
0
69,486
W
Danzaburou
antufishy
Danzaburou
11,044
3,346
0
3,682
9,038
3,329
959
4,091
4,947
0
52,299
L
King Arthur
mdhizzle4
King Arthur
9,464
1,411
0
121
14,781
15,726
128
5,115
9,523
0
48,715
W
15,867
433
225
2,209
8,543
2,868
49
2,255
6,288
57,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,834
Gold Earned
60,745
426
Minions Killed
443
5
Camps Cleared
12
1,680,441
Distance Traveled
1,858,775
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,557
587
96
5
2
316,221
0
W
Ymir
11,759
653
34
2
2
374,854
0
L
Freya
10,574
587
29
2
0
319,984
1
W
Gilgamesh
12,570
698
75
4
1
381,851
1
L
Pele
11,716
651
113
6
2
366,714
1
L
Cerberus
10,363
576
97
5
1
352,172
3
W
Mercury
12,770
709
124
7
6
403,622
2
W
Danzaburou
11,541
641
115
6
1
349,396
3
L
King Arthur
11,624
646
91
5
0
325,350
4
W
Janus
12,105
673
95
5
2
349,052
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role