Player Matchup

Erlang Shen
Erlang Shen
Leviatry
Erlang Shen
Level 155
God Stats
2W - 1L
1,252 SR
Queue Stats
271W - 293L
1,612 Elo+
Party 1
Zeus
Zeus
Storminkirby
Zeus
Level 86
God Stats
3W - 2L
1,500 SR
Queue Stats
125W - 90L
1,600 Elo+
Party 1
Izanami
Izanami
crisp8239
Izanami
Level 134
God Stats
8W - 12L
1,369 SR
Queue Stats
188W - 166L
1,611 Elo+
Party 1
Team Averages
Level 125
1,373 SR
1,608 Elo+

VS

Team Averages
Level 119
1,528 SR
1,526 Elo+
Baron Samedi
Baron Samedi
Blackhood24
Baron Samedi
Level 136
God Stats
53W - 46L
1,549 SR
Queue Stats
327W - 345L
1,565 Elo+
Party 2
Tyr
Tyr
TheKingofAsh
Tyr
Level 83
God Stats
13W - 15L
1,513 SR
Queue Stats
435W - 465L
1,416 Elo+
Solo
Mercury
Mercury
arves8905
Mercury
Level 139
God Stats
30W - 45L
1,523 SR
Queue Stats
762W - 773L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Leviatry
Erlang Shen
11
3 / 1 / 8
8,022
802
5,457
8,939
4,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
8 / 0 / 6
8,974
897
12,886
3,751
1,632
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
crisp8239
Izanami
12
3 / 1 / 9
8,197
820
9,935
3,468
1,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Blackhood24
Baron Samedi
10
0 / 2 / 2
6,250
625
2,678
7,319
2,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 8 / 1
6,057
606
2,523
12,485
13,003
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
arves8905
Mercury
11
2 / 4 / 0
6,860
686
4,482
12,454
4,109
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
14
Kills
2
2
Deaths
14
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Blackhood24
Baron Samedi
0
2
2
0.5
W
Erlang Shen
Leviatry
Erlang Shen
3
1
8
7
W
8
0
6
11
L
0
8
1
0.06
L
Mercury
arves8905
Mercury
2
4
0
0.5
W
Izanami
crisp8239
Izanami
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,278
Damage
9,683
16,158
Taken
32,258
7,478
Mitigated
19,584
6,625
Healing
4,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Blackhood24
Baron Samedi
2,678
285
462
1,333
7,319
2,472
0
4,292
3,027
12,398
0
W
Erlang Shen
Leviatry
Erlang Shen
5,457
1,984
0
3,969
8,939
4,396
783
1,496
7,208
0
22,645
W
12,886
1,979
0
1,590
3,751
1,632
867
548
3,095
30,198
0
L
2,523
411
0
1,295
12,485
13,003
0
3,238
9,247
0
14,796
L
Mercury
arves8905
Mercury
4,482
1,789
0
1,353
12,454
4,109
0
5,356
7,098
0
24,100
W
Izanami
crisp8239
Izanami
9,935
5,822
0
1,066
3,468
1,450
624
237
3,177
0
38,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,193
Gold Earned
19,167
143
Minions Killed
89
0
Camps Cleared
0
604,159
Distance Traveled
557,181
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,250
625
26
3
0
169,604
2
W
Erlang Shen
8,022
802
33
3
0
215,789
2
W
Zeus
8,974
897
41
4
0
203,731
0
L
Tyr
6,057
606
24
2
0
171,318
0
L
Mercury
6,860
686
39
4
0
216,259
5
W
Izanami
8,197
820
69
7
0
184,639
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role