Player Matchup

Neith
Neith
 
Neith
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
AllUpInYaFace
Raijin
Level 45
God Stats
1W - 1L
1,352 SR
Queue Stats
115W - 101L
1,443 Elo+
Party 2
Sun Wukong
Sun Wukong
Neptune2xs
Sun Wukong
Level 76
God Stats
47W - 56L
1,460 SR
Queue Stats
415W - 475L
1,506 Elo+
Party 4
Sobek
Sobek
SaoAsunaYuuki
Sobek
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 108L
1,463 Elo+
Party 2
Artio
Artio
l3lessMe_
Artio
Level 41
God Stats
6W - 5L
1,625 SR
Queue Stats
140W - 157L
1,479 Elo+
Party 4
Team Averages
Level 46
1,487 SR
1,478 Elo+

VS

Team Averages
Level 67
1,529 SR
1,445 Elo+
Cupid
Cupid
GeminiBrother2
Cupid
Level 66
God Stats
66W - 49L
1,535 SR
Queue Stats
474W - 478L
1,472 Elo+
Party 3
Zhong Kui
Zhong Kui
Ooh Kill Em OG
Zhong Kui
Level 137
God Stats
3W - 3L
1,500 SR
Queue Stats
56W - 58L
1,375 Elo+
Party 1
Loki
Loki
Rhendal
Loki
Level 27
God Stats
41W - 26L
1,604 SR
Queue Stats
169W - 133L
1,542 Elo+
Party 3
Achilles
Achilles
TheWrongMoeFoe
Achilles
Level 48
God Stats
2W - 4L
1,487 SR
Queue Stats
6W - 10L
1,343 Elo+
Party 1
Terra
Terra
cabeman1234
Terra
Level 58
God Stats
67W - 59L
1,521 SR
Queue Stats
196W - 177L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
4 / 0 / 2
13,431
584
14,535
11,812
4,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
4 / 6 / 4
10,814
470
18,205
12,776
5,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Neptune2xs
Sun Wukong
20
12 / 2 / 3
14,601
635
23,635
20,626
19,686
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
1 / 3 / 13
11,533
501
8,722
25,376
26,811
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artio
l3lessMe_
Artio
17
1 / 2 / 12
10,514
457
7,247
19,787
24,106
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 0
12,309
535
9,460
17,605
6,460
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
Ooh Kill Em OG
Zhong Kui
16
4 / 3 / 2
10,581
460
17,492
18,843
17,437
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
Rhendal
Loki
18
5 / 5 / 4
11,409
496
11,023
18,500
7,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
17
1 / 4 / 1
10,673
464
6,621
16,716
27,930
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
1 / 8 / 7
10,989
478
7,696
28,232
21,455
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
27
22
Kills
13
13
Deaths
22
34
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
0
2
5
W
4
6
4
1
L
2
2
0
1
W
Sun Wukong
Neptune2xs
Sun Wukong
12
2
3
6.75
L
Zhong Kui
Ooh Kill Em OG
Zhong Kui
4
3
2
1.67
L
Loki
Rhendal
Loki
5
5
4
1.4
W
1
3
13
2.5
L
Achilles
1
4
1
0.38
L
1
8
7
0.56
W
Artio
l3lessMe_
Artio
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,344
Damage
52,292
90,377
Taken
99,896
80,758
Mitigated
81,229
28,279
Healing
30,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
14,535
3,958
0
7,830
11,812
4,776
2,296
689
11,021
0
134,183
W
18,205
1,407
6
2,046
12,776
5,379
280
6,822
5,754
75,561
0
L
9,460
4,938
0
10,634
17,605
6,460
0
1,648
15,884
0
108,704
W
Sun Wukong
Neptune2xs
Sun Wukong
23,635
5,703
0
5,736
20,626
19,686
421
3,469
17,157
0
106,116
L
Zhong Kui
Ooh Kill Em OG
Zhong Kui
17,492
2,510
0
7,549
18,843
17,437
726
11,141
7,046
72,954
0
L
Loki
Rhendal
Loki
11,023
4,059
0
2,102
18,500
7,947
0
3,273
15,158
0
84,171
W
8,722
951
0
3,197
25,376
26,811
31
7,653
17,037
25,116
0
L
Achilles
6,621
1,075
0
2,652
16,716
27,930
810
2,704
13,938
0
69,303
L
7,696
1,372
2,008
5,851
28,232
21,455
198
13,846
13,696
30,752
0
W
Artio
l3lessMe_
Artio
7,247
504
2,948
6,516
19,787
24,106
580
5,610
14,073
60,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,893
Gold Earned
55,961
651
Minions Killed
633
0
Camps Cleared
0
2,160,349
Distance Traveled
1,973,296
25
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,431
584
208
9
0
392,120
6
W
Raijin
10,814
470
132
6
0
396,647
6
L
Cupid
12,309
535
209
9
0
414,796
4
W
Sun Wukong
14,601
635
197
9
0
428,096
4
L
Zhong Kui
10,581
460
119
5
0
345,376
2
L
Loki
11,409
496
130
6
0
400,945
4
W
Sobek
11,533
501
29
1
0
467,357
2
L
Achilles
10,673
464
135
6
0
352,139
1
L
Terra
10,989
478
40
2
0
460,040
5
W
Artio
10,514
457
85
4
0
476,129
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role