Player Matchup

Nox
Nox
 
Nox
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
 
Chang'e
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Dirtylokimains
Xing Tian
Level 122
God Stats
6W - 6L
1,350 SR
Queue Stats
406W - 377L
1,560 Elo+
Solo
Ullr
Ullr
Pyrolytic
Ullr
Level 144
God Stats
1W - 4L
1,627 SR
Queue Stats
124W - 88L
1,641 Elo+
Party 2
Pele
Pele
chenly210
Pele
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,481 Elo+
Party 1
Team Averages
Level 142
1,495 SR
1,536 Elo+

VS

Team Averages
Level 136
1,497 SR
1,628 Elo+
Sobek
Sobek
ASAPSlimShady
Sobek
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
142W - 113L
1,666 Elo+
Solo
Baron Samedi
Baron Samedi
DeltronZeeero
Baron Samedi
Level 156
God Stats
22W - 8L
1,688 SR
Queue Stats
1,118W - 1,148L
1,600 Elo+
Solo
Kukulkan
Kukulkan
Ruar
Kukulkan
Level 143
God Stats
10W - 8L
1,278 SR
Queue Stats
955W - 991L
1,554 Elo+
Solo
Cerberus
Cerberus
jdLang
Cerberus
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 32L
1,663 Elo+
Solo
Bastet
Bastet
yaboichase
Bastet
Level 127
God Stats
1W - 2L
1,520 SR
Queue Stats
143W - 132L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
4 / 6 / 12
10,640
760
8,324
18,674
20,816
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
 
Chang'e
17
2 / 3 / 15
9,933
710
14,333
16,289
13,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Dirtylokimains
Xing Tian
17
3 / 5 / 14
10,148
725
13,728
23,761
30,985
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ullr
17
6 / 5 / 11
10,456
747
20,951
16,287
7,434
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pele
19
7 / 5 / 9
11,595
828
25,690
19,308
10,743
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 17
10,704
765
12,510
27,193
21,251
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
DeltronZeeero
Baron Samedi
19
6 / 4 / 14
10,927
781
15,353
13,874
11,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
Ruar
Kukulkan
18
2 / 5 / 14
10,634
760
16,137
14,234
5,315
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
jdLang
Cerberus
18
8 / 4 / 13
11,431
817
17,398
29,144
23,341
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Bastet
yaboichase
Bastet
19
6 / 6 / 14
11,381
813
20,244
16,071
6,010
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
96
22
Kills
24
24
Deaths
22
61
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
4
6
12
1.67
L
Chang'e
 
Chang'e
2
3
15
3.17
W
2
3
17
3.5
W
Baron Samedi
DeltronZeeero
Baron Samedi
6
4
14
3.25
L
Xing Tian
Dirtylokimains
Xing Tian
3
5
14
2
L
Ullr
6
5
11
2.3
W
Kukulkan
Ruar
Kukulkan
2
5
14
1.8
L
Pele
7
5
9
2.3
W
Cerberus
jdLang
Cerberus
8
4
13
3.63
W
Bastet
yaboichase
Bastet
6
6
14
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,026
Damage
81,642
94,319
Taken
100,516
83,387
Mitigated
67,110
45,466
Healing
47,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
8,324
1,565
1,061
2,538
18,674
20,816
220
11,804
6,870
19,575
0
L
Chang'e
 
Chang'e
14,333
1,906
13,778
7,105
16,289
13,409
1,065
10,243
5,961
26,506
0
W
12,510
1,380
2,089
11,807
27,193
21,251
502
8,914
17,880
23,218
0
W
Baron Samedi
DeltronZeeero
Baron Samedi
15,353
1,017
7,120
5,604
13,874
11,193
905
3,106
10,369
32,576
0
L
Xing Tian
Dirtylokimains
Xing Tian
13,728
877
580
4,443
23,761
30,985
471
14,581
9,096
19,279
0
L
Ullr
20,951
7,237
2,728
2,694
16,287
7,434
0
11,420
4,867
0
35,066
W
Kukulkan
Ruar
Kukulkan
16,137
2,059
786
4,826
14,234
5,315
1,043
4,568
9,398
43,956
0
L
Pele
25,690
5,738
3,550
6,989
19,308
10,743
1,525
12,949
6,127
0
41,061
W
Cerberus
jdLang
Cerberus
17,398
1,343
231
11,067
29,144
23,341
941
10,871
17,946
28,113
0
W
Bastet
yaboichase
Bastet
20,244
5,191
615
3,143
16,071
6,010
1,668
7,314
8,238
0
25,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,772
Gold Earned
55,077
141
Minions Killed
145
0
Camps Cleared
0
1,352,193
Distance Traveled
1,313,378
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,640
760
20
1
0
231,989
3
L
Chang'e
9,933
710
25
2
0
285,906
0
W
Sobek
10,704
765
13
1
0
281,106
1
W
Baron Samedi
10,927
781
30
2
0
254,579
0
L
Xing Tian
10,148
725
19
1
0
274,967
0
L
Ullr
10,456
747
30
2
0
253,012
0
W
Kukulkan
10,634
760
57
4
0
238,733
0
L
Pele
11,595
828
47
3
0
306,319
4
W
Cerberus
11,431
817
29
2
0
259,360
0
W
Bastet
11,381
813
16
1
0
279,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role