Player Matchup

Rama
Rama
 
Rama
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
LoreYramain
Bakasura
Level 108
God Stats
29W - 28L
1,464 SR
Queue Stats
329W - 374L
1,368 Elo+
Party 1
Bellona
Bellona
LruisuCoker
Bellona
Level 89
God Stats
0W - 2L
1,277 SR
Queue Stats
118W - 135L
1,366 Elo+
Solo
Ares
Ares
Xx_dami-_-figue_
Ares
Level 106
God Stats
9W - 15L
1,513 SR
Queue Stats
271W - 314L
1,412 Elo+
Solo
Ne Zha
Ne Zha
thesoul_gt
Ne Zha
Level 118
God Stats
2W - 4L
1,313 SR
Queue Stats
392W - 448L
1,370 Elo+
Party 1
Team Averages
Level 105
1,413 SR
1,403 Elo+

VS

Team Averages
Level 104
1,454 SR
1,408 Elo+
Apollo
Apollo
Psychopomp_020
Apollo
Level 65
God Stats
18W - 29L
1,371 SR
Queue Stats
363W - 405L
1,349 Elo+
Solo
Amaterasu
Amaterasu
Saiyyrr
Amaterasu
Level 89
God Stats
2W - 2L
1,582 SR
Queue Stats
574W - 630L
1,432 Elo+
Solo
Zhong Kui
Zhong Kui
XxNoNoxX0
Zhong Kui
Level 153
God Stats
10W - 10L
1,512 SR
Queue Stats
341W - 351L
1,473 Elo+
Solo
Izanami
Izanami
crashj3
Izanami
Level 69
God Stats
8W - 7L
1,377 SR
Queue Stats
100W - 120L
1,410 Elo+
Solo
Agni
Agni
supercrowley75
Agni
Level 146
God Stats
38W - 59L
1,428 SR
Queue Stats
355W - 376L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
1 / 3 / 2
7,970
469
3,490
11,532
3,622
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
LoreYramain
Bakasura
14
4 / 7 / 1
8,844
520
6,200
15,586
6,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
LruisuCoker
Bellona
17
7 / 4 / 0
10,355
609
12,154
14,323
11,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
4 / 0 / 3
8,207
483
6,770
14,014
13,557
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ne Zha
thesoul_gt
Ne Zha
13
5 / 7 / 1
8,602
506
7,533
11,055
4,131
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 5 / 4
9,322
548
8,135
11,008
5,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Amaterasu
Saiyyrr
Amaterasu
15
3 / 5 / 3
9,485
558
6,890
14,074
8,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
XxNoNoxX0
Zhong Kui
15
4 / 0 / 3
8,957
527
8,788
8,980
6,886
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
crashj3
Izanami
16
2 / 4 / 3
9,627
566
10,609
11,625
4,455
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
3 / 7 / 5
8,567
504
8,565
9,961
2,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
38
21
Kills
20
21
Deaths
21
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
3
2
0.67
L
Bakasura
LoreYramain
Bakasura
4
7
1
0.64
L
Bellona
LruisuCoker
Bellona
7
4
0
1.75
W
8
5
4
2
W
Amaterasu
Saiyyrr
Amaterasu
3
5
3
0.9
W
Zhong Kui
XxNoNoxX0
Zhong Kui
4
0
3
5.5
L
4
0
3
5.5
W
Izanami
crashj3
Izanami
2
4
3
0.88
W
3
7
5
0.79
L
Ne Zha
thesoul_gt
Ne Zha
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,147
Damage
42,987
66,510
Taken
55,648
39,897
Mitigated
27,616
12,702
Healing
16,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
3,490
2,409
0
4,034
11,532
3,622
434
3,035
8,497
0
42,294
L
Bakasura
LoreYramain
Bakasura
6,200
4,827
0
2,509
15,586
6,650
0
4,092
11,494
0
54,613
L
Bellona
LruisuCoker
Bellona
12,154
4,675
0
3,761
14,323
11,937
688
0
14,323
0
72,597
W
8,135
4,213
0
1,428
11,008
5,174
0
722
9,571
0
55,136
W
Amaterasu
Saiyyrr
Amaterasu
6,890
2,987
0
5,747
14,074
8,364
1,488
496
13,578
0
43,828
W
Zhong Kui
XxNoNoxX0
Zhong Kui
8,788
1,428
0
5,184
8,980
6,886
10
1,473
7,412
46,985
0
L
6,770
57
0
520
14,014
13,557
0
5,357
8,657
28,730
0
W
Izanami
crashj3
Izanami
10,609
8,754
187
2,616
11,625
4,455
3,666
3,051
8,574
0
76,878
W
8,565
1,413
0
1,717
9,961
2,737
0
1,185
8,726
52,363
0
L
Ne Zha
thesoul_gt
Ne Zha
7,533
1,161
0
1,878
11,055
4,131
0
4,869
6,186
0
45,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,978
Gold Earned
45,958
439
Minions Killed
488
0
Camps Cleared
0
1,564,225
Distance Traveled
1,512,482
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,970
469
83
5
0
308,861
3
L
Bakasura
8,844
520
98
6
0
318,619
1
L
Bellona
10,355
609
144
8
0
311,239
0
W
Apollo
9,322
548
84
5
0
312,881
8
W
Amaterasu
9,485
558
95
6
0
324,487
0
W
Zhong Kui
8,957
527
84
5
0
327,828
3
L
Ares
8,207
483
41
2
0
334,176
0
W
Izanami
9,627
566
147
9
0
248,810
3
W
Agni
8,567
504
78
5
0
298,476
4
L
Ne Zha
8,602
506
73
4
0
291,330
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role