Player Matchup

Tiamat
Tiamat
EmperorJay98
Tiamat
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 8L
1,746 Elo+
Party 2
Guan Yu
Guan Yu
NoFeaR CheeZe
Guan Yu
Level 154
God Stats
0W - 1L
1,770 SR
Queue Stats
140W - 99L
1,667 Elo+
Party 2
Danzaburou
Danzaburou
Tommyhillfigure
Danzaburou
Level 152
God Stats
67W - 34L
1,512 SR
Queue Stats
315W - 252L
1,629 Elo+
Party 2
Team Averages
Level 104
1,594 SR
1,680 Elo+

VS

Team Averages
Level 59
1,666 SR
1,810 Elo+
Hachiman
Hachiman
JetBlackAmaranth
Hachiman
Level 62
God Stats
3W - 0L
1,625 SR
Queue Stats
69W - 19L
2,017 Elo+
Party 1
Eset
Eset
Notify_Syhs
Eset
Level 27
God Stats
5W - 0L
1,848 SR
Queue Stats
106W - 27L
1,796 Elo+
Party 1
Bellona
Bellona
fredbear0_0
Bellona
Level 87
God Stats
10W - 9L
1,526 SR
Queue Stats
105W - 92L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
1 / 4 / 1
6,619
662
4,276
7,197
3,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
10
1 / 3 / 1
6,487
649
4,841
9,655
9,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
Tommyhillfigure
Danzaburou
9
0 / 3 / 2
6,245
625
7,707
8,138
2,672
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 5
8,034
803
8,568
7,196
2,328
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 1 / 7
7,331
733
7,929
8,302
2,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
fredbear0_0
Bellona
11
3 / 1 / 7
7,652
765
3,085
7,246
4,097
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
2
Kills
10
10
Deaths
2
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
4
1
0.38
W
5
0
5
7.5
L
Guan Yu
1
3
1
0.5
W
2
1
7
5.5
L
Danzaburou
Tommyhillfigure
Danzaburou
0
3
2
0.33
W
Bellona
fredbear0_0
Bellona
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,824
Damage
19,582
24,990
Taken
22,744
15,761
Mitigated
8,845
7,700
Healing
10,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
4,276
503
0
1,282
7,197
3,729
43
2,451
4,746
21,677
0
W
8,568
6,176
0
4,128
7,196
2,328
694
1,366
5,560
0
38,035
L
Guan Yu
4,841
333
982
2,716
9,655
9,360
0
3,111
6,544
0
16,194
W
7,929
416
1,503
3,983
8,302
2,420
477
1,840
6,183
24,660
0
L
Danzaburou
Tommyhillfigure
Danzaburou
7,707
1,248
0
2,720
8,138
2,672
35
2,367
5,771
0
27,443
W
Bellona
fredbear0_0
Bellona
3,085
608
390
740
7,246
4,097
70
1,070
5,853
0
7,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,351
Gold Earned
23,017
115
Minions Killed
133
0
Camps Cleared
0
589,408
Distance Traveled
594,104
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,619
662
47
5
0
179,040
0
W
Hachiman
8,034
803
62
6
0
185,985
1
L
Guan Yu
6,487
649
23
2
0
209,088
5
W
Eset
7,331
733
46
5
0
188,524
3
L
Danzaburou
6,245
625
45
5
0
201,280
2
W
Bellona
7,652
765
25
3
0
219,595
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role